Earlier in this thread I made the claim that phantoon could be 1 rounded with just 3 packs. I shouldn't have said that without proof, but now I have finished testing it and it is easily possible,
check it out here.
As people may or may not know, I am going to improve my current run. I estimate about 15-20 seconds of improvements (or ideas that may or may not work), but there are some issues that need addresing before I even begin.
My biggest issue by far is whether or not I am going to use this 1 round phanton tech that I just posted. If you have seen my published run, you know that I only have 2 missle packs when I face phantoon. The closest pack is the one by the charge beam which requires almost no time at all to collect. The problem is that I only need 3 packs to finish the game, and this means I will have to literally jump over the missle pack on the way to the wave beam. Jumping over the missle pack is probably one of the absolute ugliest and stupidest looking things ever. I do not want the run to look stupid at that part, so the alternative is to simply collect the extra missle pack. The problem with collecting the extra missle pack is that it is not required to collect to finish the game, and it wastes 7 seconds in real time. Though I aim strictly for real time, I am tempted to make an exception here simply because it looks like shit jumping over it. Any feed back would be cool.
I plan on starting the revised run in the summer, so this leaves me time to find all my mistakes. Right now I am meticulously combing through the published run looking for even the tiniest improvement. If you noticed anything at all that looked improvable, please post it.