Posts for josh_l.

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Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
http://ohnolookoutitsaraygun.com/ShantaeTAS-prologue.zip Can't quite remember, but I think this may have been attempt to start off an actual TAS. It stops at the second phase of the first boss.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Your video desynched for me during the first mini-boss of the first dungeon. Which is weird, since you seem to be using the same version of the game I have. I thought about TASing this game myself, but it does take more work in the planning stages than one would expect, and it's probably beyond my abilities. The Zombie Caravan section in particular worries the hell out of me. It only appears at night, and has the potential to bring a TAS to a grinding halt. Also, it starts out slow, but takes off during the first dungeon. I think people would like it. It's basically Castlevania 2 with a hot dancing girl. I did make a couple of my own test runs, and took down some notes, and here's some things I came up with:
  • The only thing worth buying is Flash Bolts, which can be used to take the mini-bosses down in one or two hits. These are available in Water Town, so money should be earned early in the game in order to afford a certain amount of these. Button-combinations can manipulate luck and make larger gems appear after enemies are defeated.
  • Compared to Flash Bolts, all the special moves in Water Town are overpriced and slow, which is a pity 'cause the flip kick does look cool.
  • Warp squids from the first two dungeons should be obtained and used in the Oasis and Scuttle Towns. The rest of the squids aren't necessary.
  • The "Advanced Genies" upgrade would possibly be worth it, but VBA doesn't seem to allow Shantae to be recorded in GBA mode, so I guess there's no need to worry about that. I don't like the GBA color palette anyway.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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Location: Austin
Chef Stef wrote:
I decided not to include them in this movie because the added length would make this movie painful to sit through... even now, some users are having trouble with the current length.
These are users that see the word "Mario" in the title and are sad that it didn't turn out to have the same gameplay as all the other Mario games. This thread has made it clear that they're going to be bored by the video no matter how short you make it, so you may as well include the plus levels.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Man, ADD is an unfortunate condition. I'm sitting on my vote for now, because personally, I think the plus levels should be included. Also, I think your first movie of this was publishable, but this was nice too.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Good lord.. I was not expecting this. Bravo, sir.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Covering 100% of the map is kind of an odd goal for a TAS. I wouldn't expect it to be enjoyable, but I did like this. Good job!
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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I didn't even know this was rejected. That has to be the lamest reason in the world to reject a movie. You may as well reject Mario 64 or any game with a non-skippable intro. Anyway, if you finished your run, I would watch it, Soulrivers. Though I'd use the Japanese ROM, since it isn't censored. =)
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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Location: Austin
Qlex wrote:
EDIT : Hey I didn't know josh l. published a run of WL3! Gotta see this now.
It stinks. =O edit: yours looks nice so far!
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
This game may not seem remarkable if you're not aware that the game was designed to be played VERY SLOWLY with R.O.B. It wasn't super-entertaining, but still a bit of a marvel to see, so I vote yes. R.O.B. in action! http://www.youtube.com/watch?v=rcxrecy__XQ
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
I was too busy reading poetry whilst eating scones and missed out on this whole argument. I must agree with Sir Bisquit. This puerile humour is such rubbish and balderdash. I scoff at it. Pah! This sort of thing really steams my monocle. I say. Quite. Now if you'll excuse me, I must run off to my Mensa meeting, and if anyone needs me after that, I'll be at my computer reading the entire archives of xkcd. (voted yes)
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Well, you may want to consider the fact that due to its difficulty, very few have played Outlands all the way through, and just seeing it beaten at all could be pretty entertaining. Adding fancy tricks on top of it may not be necessary, and may only serve to confuse the viewers, who aren't completely familiar with this hack. Skipping over parts of the game isn't quite as thrilling when we don't even know what's been skipped over. As for the nice reception the bugged LttP run got, I may be remembering wrong, but I'm pretty sure it was one of the earlier runs that was glitched to that degree, so novelty was in its favor. I personally didn't like it, but there was already a regular run of the game to keep me satisfied, so I stayed out of the voting process. Just my opinions. =)
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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jman2050 wrote:
I'm trying to figure out when 'skipping as much of the game as possible to complete it in the fastest time' was suddenly a no-no in tool-assisted speed runs.
I actually enjoy the earlier runs of Sonic 3 & Knuckles more then the one that's currently up, because we got to see the entire game actually being played. Now, a good deal of the game is watching Sonic disappear while the screen warps around. Wheeee. If it's the fastest way to get through the game, that's great and all, but glitches often have a way of killing the entertainment value of these movies. I haven't seen this movie yet, but the comments make it sound as if thats the case here. And either way, it'd be neat to see a fast playthrough of this insanely hard hack, and glitched runs aren't exactly true playthroughs.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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Looks nice, but you really should be using v. 1.51 instead of 1.43! With 1.43, you'll get stuck as soon as Kirby reaches a stage with water, due to transparency problems with the emulator.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
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Location: Austin
upthorn wrote:
I watched through the run, and , though I did fast forward through a couple levels, I was entertained for the most part, so I'll be voting yes. But perhaps a pure speedrun of this game isn't the best goal to go with. If you redo it, I'd suggest that you try to keep as many of the original bubbles as possible on when you pop the last ceiling bubble.
Hmm... I'm not sure if there are any stages where the goal of doing this and completing the stage as fast as possible isn't one and the same.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
alden wrote:
My only question is that a few times it looks like you shoot a "useless" bubble that seems like it could be eliminated. One example off the top of my head is round 7, where you shoot yellow, purple and orange. The yellow one doesn't do anything so it looks like you should have tried to do just purple orange (or orange then purple). My guess is that it was longer to manipulate the right colors than to just shoot the useless one?
Sometimes that's pretty much the case, yeah. Especially at the beginnings of rounds if I needed two specific kinds of bubbles to start out with. But there are also times when certain colors won't appear at all until certain conditions are met, in which case it's actually impossible to complete a round without shooting extra bubbles.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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Hina98 wrote:
any reason you're using the (J) version of the game or is that just the name of the input file?
I just like the name better. I never really understood Taito America's need to be hip and contemporary with this game. Bust a Move! Yeah. Word up.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
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That's a nifty trick, alden. If I do another pass at this, which I probably might. For now, http://ohnolookoutitsaraygun.com/SuperHappy-PuzBob-complete.zip All 100 stages! Yikes.. 100. Stages 5, 11, and 19 are rounds I may need to try new strategies on. 34, 58, 61, 65, 70, 84, 99 are all rounds that had tougher strategies, though I think I did all right. Round 69 was the hardest. I'm not sure if I did all right on that one. Rounds 45 and 96 are basically the same, yet it took me longer to do 96, due to bad luck. =| Aside from that, it was a pretty straightforward game, pretty much all luck manipulation. Not sure if I should submit it before doing another pass. I don't know when I'll be able to do it again, but it's not a particularly difficult game to TAS, so it's not that time-consuming.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
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Hmm... sounds like I'm manipulating luck as good as I can, then. So this should end up pretty perfect, provided I I didn't make any mistakes or use a bad strategy, though the strategy is pretty straightforward for most of the levels. But man.. 100 stages! No many people will sit through that. But I'll finish it anyway. Kinda surprised there's a boss, actually. Puzzle Bobble games never have bosses... Up to stage 42... http://ohnolookoutitsaraygun.com/SuperHappy-PuzBob-42.zip
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
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Yeah, I'm not sure... Unfortunately, there aren't any FAQs for this version of the game. Puzzle Bobble games typically have 30 stages, though I think there may be a bit more in the SNES version. There can't be more than 50, though. I hope not!
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
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This topic should be bumped now that the new version of Snes9x fixed the transparency problem. =) I'd love to see a run of these game. It's always gotten a bad rap due to it being not quite as good as Kirby Super Star, despite being released later, but I think it has a lot of good qualities. I like how the goal in each stage essentially prevents Kirby from relying on a single powerup, and I daresay it may even make a speedrun of this more entertaining than the other Kirby speedruns.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Post subject: Puzzle Bobble, aka Bust-A-Move
Experienced Forum User, Published Author, Player (102)
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Kinda surprised this hasn't been done yet, though I know Upthorn has it in his list of planned movies. I went ahead and made a test run of the first 20-someodd levels, simply using frame advance to affect the colors of the bubbles. I don't have the wherewithal to find memory addresses and all that, so there may be ways of affecting randomness that I've missed... Still, think this would be worth finishing? The run: http://ohnolookoutitsaraygun.com/SuperHappy-PuzBob.zip Note: I'm using the Japanese ROM named "Puzzle Bobble". Also, I used v1.51 of snes9x, so the video may not work with earlier versions.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
Holy crap!
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
I TASed the first two stages in Super Hard. =O http://www.youtube.com/watch?v=py2gqoXWUtE
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
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I agree. That was pretty excellent! If there were mistakes, they were hard to notice.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
Experienced Forum User, Published Author, Player (102)
Joined: 3/25/2004
Posts: 189
Location: Austin
I nominate Thexder. Just seeing that insanely hard game get beaten would be interesting. I know there's also a Famicom version of that game, but I'm pretty sure the PC version was superior Also, Thexder 2.
http://girlyyy.com/ The El Viento TAS is the only decent thing I submitted here.
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