I voted "meh" for precisely this reason, even though the run was well-executed given its nonstandard category. Quite frankly, I don't see the point of this -- the standard "time attack" and "score attack" runs already cover all bases.
Agreed.
There's absolutely no need to frame-optimize the final night; just don't make any noticeable/embarrassing mistakes, such as missing a backflip onto the clock tower ledge.
It's not -- I did it just fine. It's kind of tricky to aim (since the camera angle is off when you enter the room), and you have to let go of the spin immediately. But it's doable.
Looks good so far. I'm trusting that your spins and backwalks are fully optimized.
I have some doubts about your entry into Grandma's room, though. It appears that you hesitated at the door for half a second, and you walked (instead of Deku-spinning) to her. What gives?
In the spirit of helping, here are two screenshots that I think really capture the essence of Fabian and JXQ's SMW run. They're both nicely compressed and ready to go.
I was under the impression that this was a pure score attack? AntD is already doing a time attack, so I fail to see the point of having something in between. What is "highest score in shortest time?"
It may spoil a little too much, but I guess we could go with that.
A better (clearer) view of Sheik and Link than the one on ZBlog can be seen at around 26'36" in the TAS.
These may be worth considering, too:
If hex-editing works out, that'd be awesome. Hopefully it does...
Indeed, and hence your efforts are very much appreciated.
I think that's plenty of time to optimize about 2-2.5 hours of solid gameplay. MM is not cutscene-heavy like OoT, so I'd say it's a bit more work than Guano's run...but it's also not as trick-intensive as FODA's run. There will be points in the game where you'd be completing dungeons almost normally, except with items you shouldn't have. :) Just be sure to master your bomb/bombchu hovers, superslides, and quickspins, and you'll be pretty much set.
Then say so in your earlier post instead of resorting to personal attacks. This isn't third grade.
Have you played the game? If you have, you'd know that there is a treasure chest like that in every dungeon. That's why it's a boring pic.
If we want to stick to treasure chests, this one might be better:
The adult wallet upgrade requires 200 rupees, not 100.
It is definitely faster. I just tried it and the difference comes out by whole seconds, not frames.
I brought this up a while ago. If I recall correctly, he said there wasn't a way to do it.
How do you charge up a bubble and run at the same time?
To be honest, I'd rather see a movie as close to perfect right now as possible, even if the revisions delay its completion. Here's why:
(1) Unlike OoT, MM has pretty much been broken to its limits, barring some freak trick.
(2) Making an improved run will take a lot of time, so if you can make this the final run, that would be best. I can give a heads-up for petrie and pyh to offer their criticism, too.
However, it's your choice. I can understand if you want to move on.
Fabian, all I can say is that if my posts bother you that much, you have serious issues.
I was trying to make a constructive suggestion. Sure, I criticized the current picture, but you do have to admit that it is uninteresting compared to the ones we have for SM64, SMW, etc.
Good day.
Can we please change the image to this one? No offense, but honestly, the treasure chest sucks. It shows nothing that is amusing or out of the ordinary.
For those who don't know, the Golden Scale is normally obtained as an adult only.
I've thought about using a couple of the other images on this page (just about the only publicity the run managed to get...*sigh*), but thought they may spoil a bit too much.
You don't need any medallions to complete the game. The only problem is the Light Arrows, and that's where Bottle Adventure comes in -- it provides an alternate method to getting that item without completing Shadow/Spirit.
For this reason, the Requiem is unnecessary. We visit the temple to collect Bombchus, and nothing more. That said, if there's another source (such as Bottom of the Well), early Spirit and the long Wasteland trek can be skipped entirely.
First of all, you won't have bombs upon entering Spirit Temple. Second, completing the adult section as a child is probably too slow to be worth it.
You can reach the hands from the outside, but you'd want to plant a magic bean, ride the bean plant to the Heart Piece (which accounts for about half the needed height), and then use the tactics you mentioned to reach the treasures. This can't be done on the first trip to Spirit, though. (It'll be the only trip if Guano is doing Bottle Adventure.)
No, I haven't been updating the site. No one has yet figured out a way to get past the guards in Hyrule Castle Courtyard, and that's the main roadblock right now.
As for Spirit, skipping that long dialogue would shave off about 1.5 minutes. If you can find a way to skip the Requiem, that would be another minute off.
Regarding your proposed Jabu-Jabu strat, I believe the bottle glitch doesn't work on that particular switch. If you can show us otherwise, please do so!
Nice!
As far as I know, there isn't. The stray fairy's daytime location is the laundry pool, if I recall correctly. Collecting it in ECT is convenient since it can be done en route to the Stock Pot Inn.