Posts for petrie911


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Joined: 7/16/2006
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Seemed very good, although there were some issues I noticed. -Cucco gathering is improvable. -If you had gone a bit more away from the bridge when crossing the river, you could get out of the water faster. -Would going over to the peahat be to far out of the way to save time with a superslide to Lake Hylia? -Can you skip Owl texts with only a sword and deku sticks? If so, would it be worth it to gather the rupees to buy a Deku Stick from the shop and skip those Owl scenes? -desync-ed at recorded reset
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When I saw this run, my first thought was "pff, over 2 hours? please." Then I noticed the decimal point. Definite yes.
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Will this be compatible with Jabo's plugins? It'd be nice to be able to use those for TASing, as Jabo's Direct 3D8 1.6 is easily the best plugin for Zelda 64 games. Unless you guys are also going to fix up the graphical errors gln64 or RiceVideo.
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DaShiznawz wrote:
Not one I am going to submit or show anybody I know you, AKA or both are going to or have already started one. It is just something I am doing for fun. I have another question. Coming from the lost woods is it faster to glitch on to the bridge (megaflip or hookshot) and Superslide to kakariko. Or is it faster to go through the goron warp and get to the top using hookshot and come into kakariko? PS: I hope you aren't mad I am making a run. As I said I don't want to compete with you guys it is just for fun, I'm not going to post or submit.
If it has fairly good quality, you may as well submit it, as the worst that could happen is that they reject it. I'd say the sooner we get the old OoT run down, the better, and it's not like that prevents Swordless and AKA from submitting theirs. Besides, competition is good. It makes for lower times. Also, bridge skip with no ISG. http://youtube.com/watch?v=8PB1Hba56IY
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Hmm...it seems you're right. Weird, as I could have sworn it was the Power Bracelet. Oh well.
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Tompa wrote:
You have to have the Pegasus Boots in order to enter the Color Dungeon. Or else a message will appear that says you are a weak coward. Whoever wrote that guide has no idea what he/she is talking about.
I think it's actually the power bracelet that lets you in. After all, the gravestone says "If you have no strength, then you have no courage. Gravestones won't move for cowards."
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Loved it. Definite yes. As for a screenshot, I rather like the 5th snapshot the bot took. https://files.tasvideos.org/autosnaps/1946_5.png
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While obviously an acceptable recorded reset would be desirable, I think save state stability is most necessary. Also, if you can fix that pause bug in OoT, that would be nice, too. Unfortunately, the only language I know is BASIC, and I know nothing of Linux, so I probably can't help with making the thing, but I can always say what needs to be fixed. At least when the Windows version comes out. So I'm basically in the same position as comicalflop. Anyways, great to see that people are working on this.
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Someone should test this. But I think Manocheese was mistaken. While continuing after a Game Over probably puts you back with the master sword, saving and quitting and then reloading the file should put you on the other side, as it is no different from a savewarp.
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If gln64 is giving you this problem (which it probably is, as mine does that), there's an easy way to fix this. Load the game with a different plugin, say, Jabo's 1.5.2. Go to ROM properties (ctrl P) and switch the graphics plugin to gln64 and press "save RP settings". Then play the movie as normal. Note that the above applies only to movies recorded from start. From snapshot movies don't need anything special. Also, I'm guessing you're trying to watch the new OoT WIP, no?
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If you used a bombchu to kill yourself at the Spirit Temple (instead of Leevers, which is what I assume you're doing), would that be fast enough to allow you to reach the Castle?
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Deign wrote:
why not a seperate publication? 100% vs any% we have those all over the site. 100% being defined here as all temples completed and all Wings of Ganon's Castle. As opposed to all items and gold skultulas and blah blah omg thats too much crap.
There would just be 3 categories: any%, all temples, and then 100%. Much like how ALttP has the long and short version. The goals should be fairly clear. Completes all dungeons and the 6 trials in Ganon's Castle. You can do whatever you like, as long as you do the above. At least that's how I see it. anyways, loved the WIP. I would have no problem with it being published if the rest of the run is like that. About the route...are you sure you can megaflip past King Zora? Also, how do you plan to get back to Hyrule castle after JJB?
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Zelda TASes and savestates don't tend to get along, so the only way to watch them is from the beginning. Pause at frame has the problem that it only works once, and it still only goes at regular speed. I think what we're looking for here is a "jump to frame" command where you enter the frame you want to go to, and then Mupen goes as fast as it can to that frame without bothering to process graphics or sound. I'm not sure if that's possible, but I think that's what zOMG is looking for. Personally, I wouldn't mind having that myself.
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chaosv1 wrote:
True but think how taxing that would be on the runner... Im sure expert runners could create a 100% run if they tried, but its doubtful that any1 would be willing to make a near 6 hour tas
Well, someone already did try to make a 100% run of OoT. And succeeded, I might add. http://speeddemosarchive.com/demo.pl?ZeldaOoT_100p_635 Still, though, I'm sure someone will take up a 100% TAS of this game eventually, just as someone eventually did the 100% speedrun.
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Well, if we do the Couple's Mask on the second cycle, we have to get the All-Night mask on the third, and surprise! we still need the heart pieces from Anju's grandmother, requiring an extra cycle. Similarly, if we leave the couple's mask to last, we have to take an extra cycle to break up the fight in Dotour's office. I suppose we wouldn't have to go through it three times, but having an extra cycle like that where there's only one thing to do seems questionable, and it would look awful. I'm still in the overall planning stages of the route. The bomber's notebook quests are the key, as they (except Shiro) are the ones that are very time-dependent. Everything else will be planned around them. That being said, I have a lot of ideas for change-ups that should make the route VERY different from Dragorn's. With all the new tricks we have, I see no reason this can't go sub-6:00. Oh, and BTW, I've done a bit of an about-face on the issue of maps and compasses. This is largely for the self-serving reason that Stone Tower works out far nicer if we don't have to get its map.
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That's hardly too many categories. It's like having the 3-minute ALttP run, the full game run, and a 100% run (if anyone ever bothers to do it). Or having a no BLJ (ie, 70 stars) Mario 64 run.
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...moving along Anyways, on the subject of the 100% route, I've run into a bit of a snag. You see, it'd be nice to get the Goron Mask first, but it would be greatly preferrable to have a bottle when doing this. The problem is, the ideal bottle, Madame Aroma's, must be gotten on the third cycle if we wish to use a three cycle strategy (or it must be gotten with the Couple's Mask). Obviously, that makes it unavailable for Goron Mask first. The problem is, we can't get the All-Night Mask or the Couple's Mask if we're doing Goron Mask first, so if we do a three cycle strat, we can't use Goron Mask first. So, that leaves the question of A) whether to do Goron Mask first, and B) Which bottle to get for it. I'm not sure about A, but for B... Swamp- No. The whole point of GM first is to use it in the swamp. Goron Race- No. Impossible. Beaver Race- No. Too far away, and questionably possible. Graveyard-No. Too far away. Madame Aroma- Maybe. going through the trading quest three times is questionable, though. Ranch- Now this is interesting. If we go for the Ranch bottle, we'll have to either get Epona or the Bunny Hood, but we can't get both (Bremen Mask is only available at night). The other we'll have to come back for. Still, we can do the dog track and defend the milk shipment, and if we get Epona we can do Gorman Track. Once we get to the Mountains with a bottle, we go through the regular procedure for the Mask/lullaby and get the Don Gero's Mask, and play the SoT after hitting the Snowhead Owl Statue. So, what do you guys think? Should we do Goron Mask first, and, if so, which bottle do we use for it?
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petrie911 wrote:
Awesome. Simply awesome. Definitely Yes. And for our next goal, sub-5:40 or bust!
My that was fast. Yes vote, of course.
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Yeah, we have. It just gives you the same thing as if you had no magic left. This is probably because it is possible to get Fire Arrows without magic in a normal game, so they had to do something about it. Meanwhile, in Majora's Mask, no magic meter means infinite magic. Naturally that's the game where there's no known way to skip it.
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We need it for the Magic Meter. Unfortunately, there's no way to RBA that. That we know of, at least.
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We'll also need the Bottle of Letter to get arrows. Since we're going to need the Golden Scale for that, we should skip the Kokiri Sword and use Deku Sticks on B in the Temple of Time instead. That is, assuming that the trick, if it works, can also be done with them.
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We could simply set the input on a frame by frame basis. The mic input is essentially just a pressure gauge which gives a reading each frame, right?
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Awesome. Simply awesome. Definitely Yes. And for our next goal, sub-5:40 or bust!
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mwl wrote:
Completed Bomber's Notebook? Also, are you going to be the one doing this or just are we just throwing out ideas for the future runner, whoever that may be?
Throwing out ideas. The 100% route will take a while to complete so it's best to start now. Once we have a good route, it shouldn't be too hard to find someone to do it. I'm not really planning on doing any TASing, though. BTW, I wouldn't say completing the Bomber's Notebook would be necessary unless the game gives you some sort of message about it. You'd obviously have to get it as part of a 100% run, as it is an item, but I'm not sure about having to complete it. Although, since it doesn't reset when you go back in time, perhaps you should.
Tompa wrote:
Area maps, compasses and dungeon maps are not included.
Well, not at SDA, but there doesn't seem to be any precedent here at TASvideos. Besides, I think that the definition of 100% I gave is perfectly reasonable, and it happens to include them.
Mukki wrote:
Petrie, since you mentioned any%, do you expect that the v2 route will be very different? The only real new discovery is the grotto glitch, but because warping to Deku Palace skips the bottle I'd be surprised if it saves any time at all. I plan to start recording at the start of June when my uni exams are done so I'd like to put pen to paper for the new any% route now if there is changes to be made.
Actually, I was more talking about looking for places to optimize, and any new speed tricks. I don't really think the grotto glitch will be faster either, as it requires an enormous amount of bombchus and money is already quite tight in the current route. Plus, bypassing the witch's bottle, as you said, is less than desirable.
AKA wrote:
The only major difference I can think of for the route is to get the beaver race bottle over the ranch bottle.
I don't think it's faster, but I'll check. Anyways, here's some things... New Stone Tower speed trick (props to ZFG) http://www.youtube.com/watch?v=scgjitySoi8 Something I wish we could have in a TAS but won't http://www.youtube.com/watch?v=1ElaZYln9yM
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*sigh* Well, looks like least game time run is not going to happen.. In that case, we should probably get started on something else. So, looks like it's time to update the 100% route, unless someone wants to work on the any% or possibly low%. With all the new tricks, I'm not sure if we should use Dragorn's route as a starting point or just start from scratch. BTW, I can't remember what we decided on for the 100% definition. I'd think it would be collect all items that don't disappear when using the SoT, which is... 20 Hearts Great Fairy gifts All masks All start menu items EXCEPT title deeds and Kafei/Anju trading items All area maps All Dungeon maps and compasses All capacity upgrades Gilded Sword and Mirror Shield I think that's everything. It's a fairly intuitive (and non-arbitrary) definition of 100% and will entail doing just about everything in the game. The Maps and Compasses won't be an issue, as we'll be going past every one of them when getting the stray fairies. Also, the Blast Mask, Bottle of Chateau, and Postman's Hat must each be gotten on a different cycle. Thus we can with a fair amount of certainty use a 4-cycle strategy, unless it turns out that getting the Goron Mask early saves enough time to warrant a 5th.
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