Posts for suraimu

Experienced Forum User
Joined: 3/17/2005
Posts: 67
I'd also really like to see a run of this. If anyone does, you can skip that long intro thing by holding B during power up - dunno how well that works on an emulator though.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
OmnipotentEntity wrote:
><@!@#!@#!@!!@! You can jump down a wall immediately by pressing A. I didn't know this. Everything I lived for is a lie.
Oh yeah. I totally forgot about that. :P
Experienced Forum User
Joined: 3/17/2005
Posts: 67
I remember that if you used a turbo controller, you could do a roll and twist at the same time on a flat horizontal surface like the first track, but if you try it normally you burn out. I would also really love to see a timeattack of this game, since I was totally obsessed with it back in the day.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
What a shock, someone with a DBZ nickname being childish on an internet forum! Would someone please lock this thread already?
Experienced Forum User
Joined: 3/17/2005
Posts: 67
SSVegetto wrote:
NO CRAP, I spelled it wrong sorrRYYY! ITS " Megalopolis" that better ? You knew what I meant you are just being a jerk.
SSVegetto wrote:
forget the speed run, I just want a movie showing me how to make a city growing up to 500,000 people and more.
How about you grow up and quit demanding things from people that are doing this for fun?
Experienced Forum User
Joined: 3/17/2005
Posts: 67
The page they link to is gone. Anyone got it mirrored somewhere?
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Saturn wrote:
Viewer wrote:
Unfortunately, the rules here state that a game can't be resumed from a save point for a movie, and NG+ equals that. So, even if Saturn was insane enough to do all that, it wouldn't be accepted.
Don't worry guys, with 100% I mean to get as much items as possible without NewGame+ and Its right 100% means at least 1 of every item not 99 and as much as possible of a item that I only can get temporary like the Third Eye which ups your evade rate 2x. This means I have to charm it from both Nitzbels and get it from the NU in hunting range so there are max 3 possible in one NewGame. The best thing is I can get really every possible item (186 are possible in total) at least 1 time in a normal NewGame so I don't even need to do a NewGame+. One exception: Of course I will not level up to level 99 since this would cost me about 4-5 hours more and because of that I have to skip the Pink Nu Form of Spekkio. But everything else will be done, the stats will be maxed out (with Power/Magic/Speed Tabs) of the 3 main characters I will use and the rest to the other 4 balanced, and of course I have to learn all Single/Double/Tripple Techniques with all characters, if done correctly it don't take me long to do that. Honestly, If you really want to see a absolute perfect 100% walktrough in a - for a non tool assisted run awesome time of 9 hours and 9 min with absolutely everything perfect guaranted take a look at my latest, best and last movie I have done on ZSNES (so far) on www.freewebs.com/saturnsmovies/zsnesmovies.htm this movie is splitted up in 8 balanced parts (zmv-zm7) so you don't have to watch everthing from beginning if you missed something. If I will make a tool assisted run it will be almost the same like this one only even more optimized and Im really interested how many minutes/hours can be saved with this feature compared to this ZSNES masterpiece.
Well, you can't even get 1 of every item. There's that one point where you get the Swallow sword or whatever the armor was. You can't get both unless you play New Game+ and choose differently the second time through. But I'd still like to see this run anyway. Just saying.
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Joined: 3/17/2005
Posts: 67
schneelocke wrote:
They probably changed it to make the game easier for the non-Japanese markets.
This is much more likely, since they used to do this all the time back then.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
All of them are simple to beat if you realize that you keep your frusionators between matches. If you can't beat one of the guys, just save up 5 or 6 of them, use them all in one round, and you win. They can't block them, and 2 of them will knock out even the bagel every time.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
That fixed it. Thanks!
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Having problems with this one - it desyncs during the final battle with Bowser. When he shoots out the second batch of Mechakoopas, Mario misses jumping on one of them and then walks into it and dies. I tried futzing with the playback options and using different versions, but on all the other ones it desyncs and he dies on the third level - Mario misses one of his jumps and ends up drowning in the water. Thanks in advance.
Post subject: Best. Product Promotion. Ever.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Experienced Forum User
Joined: 3/17/2005
Posts: 67
nitsuja wrote:
suraimu wrote:
If the steps in the castle are slower than jumping off a ledge, you can save a couple frames in the room to the left of the boomerang - if you move over to the corner you can jump down instead of taking the steps.
Have you really tried this? I don't believe it's possible to jump there, the corner isn't far enough away from the stairs.
I just went and checked, and you're right. I must be thinking of some other area. Whoopsie.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Xerophyte wrote:
I especially liked seeing a Moogle Charm-equipped Mog run alone and unaccosted through the entire final dungeon, his only fight being killing his statue boss in a single X-Magic'd Vanish-Doom.
I remember always doing that moogle charm trick whenever I played the last dungeon, mostly because my characters were so unbalanced in levels that I only had one party's worth who could actually fight. :D
Experienced Forum User
Joined: 3/17/2005
Posts: 67
If the steps in the castle are slower than jumping off a ledge, you can save a couple frames in the room to the left of the boomerang - if you move over to the corner you can jump down instead of taking the steps.
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Well, without breaking or seriously modifying your controller, none of the LEFT+RIGHT or UP+DOWN glitches are possible on the actual game hardware. But did you mean playing at normal speed possibly on an emu, or on the actual hardware in a "legit" play of the game?
Experienced Forum User
Joined: 3/17/2005
Posts: 67
Ditto!