Posts for thatguy


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Could we have a low-speed encode like we did for the F-Zero death race?
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Hell yeah :) I'll watch this later when Christmas family visits are over but, having told you to submit this, it would be somewhat hypocritical to vote "no". I'm sure I'll be entertained anyway - watching your childhood wrecked is always special :) Somewhat amusing that, even though it doesn't use the Coin Case glitch, this run picks up the Coin Case anyway.
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The Flavio trick sounds funny but from how you've described it, it's far from being a TAS-only trick, in fact it doesn't require reflexes at all, let alone superhuman ones. People who want to see this can do it easily for themselves by playing TTYD.
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If you are at 47 minutes and have just beaten the elite four, you'll beat TheZZAZZglitch's submission. However, when Fractalfusion has cut out most of the fifteen minutes of item glitching present in that run, then ultimately the Coin Case route will be faster, and the Bad Clone glitch will go the way of MIPS the rabbit, a really cool but sadly obsolete trick. I still think you should at least submit it. It may be that it will be rejected because it is not the fastest route, but what swings it for me is that it is a tad embarassing for tasvideos' record for a game to be over twice the length of the unassisted record, and the sooner that changes the better.
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I'd just like to say I'm pleased you haven't given up on TASing ToonLucas22. After how your previous submission got torn to pieces, it takes a certain amount of determination to carry on. Remember you can always TAS for fun, you don't have to submit everything you make. I actually liked this TAS somewhat, but it seems other people more experienced than me picked up on egregious suboptimalities in the gameplay. As a general rule, if people can tell by watching it that it has mistakes, it won't get published. This leaves a separate question: does this game mode deserve its own category. If a highly optimised TAS came along would it be published?
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The thing about a minimal A button TAS is that it might well end up using BLJs to skip most of the game anyway. Sure, BLJs cost a lot of A presses, but the alternative is to play the game "normally", which requires getting 70 stars, a lot of which will require some A presses anyway. You might be better off investing A presses in BLJs in order to avoid having to do lots of levels which require you to press A several times. (Though the number of levels which require the A button is rapidly falling!) How much A pressing does the MIPS skip require? It'd be nice to see him in a non-obsolete TAS.
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I heartily agree. While seeing Mario whizzing backwards at superluminal speeds never loses its ability to amaze, for me these runs are more entertaining, partly because they are slow enough that I can actually follow what is going on, and most of the solutions to reach stars are highly creative, using objects/enemies etc in the game environment in ways that most people would never even think of. These remind me of world 4-3 from the B-less Super Mario Bros, which, for me, demonstrates everything that TASing is about: using lateral thinking and precision to do something apparently impossible. It seems unlikely that the whole game could be completed under these conditions (but never rule anything out) but I'd love to see a playaround submission.
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Radiant wrote:
If/when such a run appears, it would make sense to rename this one to "no memory corruption" and move it to Moon Tier.
I never understand this logic, and it's been mentioned for a few other runs now too, this idea of "this movie has an inappropriate goal choice for the Vault and should hence be moved to Moons". Why is it never "this movie has an inappropriate goal choice for Vault and should hence be obsoleted"? To make my explanation clearer, this table: entertaining, any %: moons entertaining, exotic goal choice: moons boring, any %: vault boring, exotic goal choice: do not publish So when Vault runs (which are boring, that's why they're Vault runs) are no longer any% runs, they should be obsoleted. They don't suddenly become entertaining when they no longer feature the shortest route.
Post subject: Re: Congratulations, 10 years old TASVideos!
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RGamma wrote:
This question might have been raised on any n-th anniversary already: What makes this day special in the history of TASVideos (i.e. how did you choose this day to be its origin ten years ago)?
Who cares? Nobody knows what day Jesus was born but people all round the world are preparing to celebrate His notional birthday anyway. Having been here only a month (though I lurked for about a year beforehand), I feel very young indeed. Oh, and massive congrats. It's quite amazing how much has been done in the last ten years, something new seems to come along maybe every year or so that totally reinvents what TASing means.
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ais523 wrote:
SDA uses the reasonably consistent name "no large skips", which is also pretty descriptive, for runs that avoid glitches that completely break the game but otherwise try to complete it as fast as possible.
That's a fairly good idea, really. I guess if tasvideos has an equivalent of "no large skips" it is "no memory corruption" because anything less glitchy than that doesn't really seem to warrant a new category. For example, nobody has yet produced a low-glitch Megaman, and that run is incredibly broken.
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Wow, a TAS of a SM64 individual level that actually uses the route intended by the designers, and still entertaining!
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Not quite as entertaining as the run of Sonic's story, which is probably my favourite TAS of any Sonic game, but still an incredibly obvious Yes vote. Incredibly precise, flowing movement and sweet glitch use.
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Spikestuff wrote:
Question for Slowking and thatguy. Just on what you said. Can you justify with This in your reasoning (not trying to be picky just curious).
I think the main reason is that I didn't read the submission notes before this one, because I assumed it would be an optimised version of wersterlobe's RTA (looking at the time, it seemed reasonable) which I had already seen and understood roughly. So I didn't really understand what was going on. Having read the comments afterwards, I am now regretting my "meh" vote a little. I have mixed feelings - I really want this run to be in moons, but I wasn't really entertained by it.
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A two-hour obsoletion of perhaps the most nostalgic game of my childhood? How could I resist? I'm also intrigued by Patashu's question and was going to ask it myself. AFAIK nobody knows how to manipulate map distortions at the moment, right? Just about to watch, probably with some popcorn, because this run deserves it. EDIT: So I've watched this now, and honestly I sympathise with Slowking. This is a remarkable technical achievement but it does test the patience somewhat, with the fifteen-or-so minutes of item glitching at the end - in fact, in this respect it is somewhat reminiscent of Bobtreb's Pokemon-Yellow-that-becomes-The-Matrix-that-becomes-My-Little-Pony movie. While this belongs on the site, I'm not sure it deserves a moon. The only reason I have abstained rather than voted "no" is that I kept thinking to myself "keep watching, something amazing is about to happen", and that kept me watching it and looking forward to the payoff, which was ultimately a bit disappointing. Again, like Bobtreb's movie. I guess since that movie got a moon this should too by that logic. The RTA route is probably more entertaining, but sometimes the quickest route is not the most entertaining. Anyway, congrats on a two-hour obsoletion of a seven-year-old movie. One thing to note is that the word "glitched" in the title can probably go, since the old movie was a Vault run, and hence will be obsoleted now it is not the fastest time.
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Svimmer wrote:
thatguy: Sorry for the late reply (I don't get notifications for some reason). Yes I'm sure you could be of help! I'm going to make a proper return to this project later at which point we can get coordinated. Right now I wouldn't know what to say.
Great :) Take your time if you have irl stuff to be getting on with - the best things are worth waiting for!
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RGamma wrote:
Then this movie would be suboptimal regardless of character (might still be optimal with Samus). That'd mean "use of suboptimal character" as goal choice.
Yeah, in my eyes this qualifies as "speed/entertainment trade-offs". These apply when the movie is not obviously suboptimal from the viewpoint of a casual observer (ie one who doesn't already know that Fox is faster), and when it is indeed more entertaining than the alternative (and by the sounds of it, this is MUCH more entertaining than any Fox run). Or put it this way: if the aim of this run is to entertain (which it delivered in spades) and not just be fast (though it's fast too, of course), then it is Fox who is the suboptimal character, because he is boring.
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Wow you guys are whizzing through this. I've been getting so hyped I thought I'd play through the game again so I could actually remember what happens in the cutscenes, but you're actually TASing the game faster than I'm playing it.
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Just to add to the confusion: I hadn't factored in that one movie was the Japan Rom and one was the American Rom, and so once again there is a question mark hanging over whether they are runs of the same game or not. Moreover I cannot find anywhere whether or not this same trick is possible on the American Rom too. So now there are two possible different reasons for unobsoletion: different branch, and different game. Would it be appropriate to contact Pirohiko? Knowing whether the save corruption is also possible on the USA version would clarify things.
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Well, I already provided a quote that such a run is possible on Red and Blue as well, but if you insist here is a link: http://tasvideos.org/1958S.html (First line of the fourth paragraph of "Serious Comments") Yes, there is not a published run on Red or Blue, but I see no reason not to believe gia since nobody has presented any information to the contrary. In any case, if somebody did make a Blue 0:00 TAS, it would not obsolete the current half-hour TAS. It would obsolete the Yellow 0:00 if it was faster, and otherwise it wouldn't obsolete anything, because that is how the categories work at the moment. If you don't like those rules, do something about it. But at the moment I am applying those rules to EarthBound, which is a similar case, and under those rules the 9-minute movie which accesses the debug menu should be its own branch. TL;DR the categories are not Yellow any% and Blue any%, they are RBY any % and RBY "no save corruption". EarthBound should thus also have a "no save corruption" TAS, which would be the one that uses the debug menu.
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Red and Blue are practically identical for TAS purposes, since the only difference between them is the random encounter rates, which are mostly luck-manipulated away anyway. Yellow is a bit more debatable; there are a few different in-game events and a couple of glitches from Red/Blue were removed. But this is kind of getting off the topic of my original post, which was about Earthbound...
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Spikestuff wrote:
Correction: Pokemon Blue (U) is completely different from Pokemon Yellow/Red (U) in terms of glitching the game to end quickly. Pokemon Blue CANNOT be completed with a time of 0:00 only Yellow and Red can.
Actually I found this in gia's submission comments for the first save-corruption movie: "Yes, the three games can be finished with this exact same route." Go check it out for yourself.
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I'm nominating the 9-minute Earthbound movie, http://tasvideos.org/1946M.html, to be unobsoleted from the 4-minute movie, http://tasvideos.org/2466M.html. The reason for this is that Pokemon RBY seems to have set a precedent that, when both save corruption and non-save memory corruption can be used to glitch to the end in a game, both deserve their own categories (specifically, http://tasvideos.org/1860M.html and http://tasvideos.org/2457M.html).
Post subject: The poll question
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Right, I know there have been discussions about this before, but it still seems that the poll question is causing confusion. As far as I am aware, the poll question "Did you find this movie entertaining" means "Did you find this movie entertaining?" And yet, in the discussion for the recent "Ganonless" Ocarina of Time submission, I see a comment like this "This is a great TAS, I really loved it... I'm going to have to vote reject", from a user with over 1000 posts no less. Conversely, in the recent ET improvement had comments like "Totally uninteresting, but it looks optimal so meh". From these responses I can see that users are treating the poll question in the following way: Yes = publish to moons Meh = publish to vault No = do not publish Whereas in fact, voters should be responding thus: Yes = Entertained Meh = Can't decide No = Bored Having established the meaning of the poll question, I now want to explore its purpose. Does the poll question decide the fate of a movie? No, a judge does that. Does entertainment ultimately alter a judge's decision? IMO, yes, because in the case of a well-optimised video that does not constitute a technical foul, entertainment value determines the tier in which a video is published. If the video is an any% or 100% run, then entertainment decides whether the run is publishable in moons or in the vault. If it is any other category, it determines whether or not it is publishable at all. Does the judge need to be told whether or not a movie should be published? IMO, no, that's what judges are for. They judge things. In this case, they judge the publication and/or tier of TAS movies. So what's the point in the poll question? Well, it is useful for the judge to be able to gauge the reception of a run, at a glance. Judges should obviously read through the comments to see why the movie is deemed entertaining or dull, and to see any other issues that may be brought up, technical foul, poor goal choice etc. But it is far easier to vote than to comment, so by having a poll question, the judge will get more feedback than he would have otherwise. So that, as I see it, is the system, and it works well as long as people actually answer the question the poll asks them. So here are some questions that are worth discussing: If people are treating the question as "Should this be published", wouldn't it be easier to change the question to this? Which question is more helpful for judges? Could we have two polls, one for publish-worthiness and one for entertainment? Or would that be redundant?
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scrimpeh wrote:
I also think you all are misinterpreting his wording about him creating the Romhack. So far as I can tell, the submitter on smwc and him are two different people. LIMO, please correct me if I'm wrong.
Oh derp. My apologies, I assumed the phrase "made by me" in the first sentence of the submission referred to the ROM, because it is already assumed that the person who submits the TAS also made it. Still doesn't change my decision about being neither entertaining nor publish-worthy, and it doesn't look very optimised either. Also, it looks like jlun2 made the same mistake, so probably the wording needs to be changed.
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This got my first ever no vote. I'm sorry about that ToonLucas22, something had to. On top of it having little entertainment value, I feel there is something not right about TASing a game you made yourself. It is the goal of game designers to produce a watertight game that has no design flaws. It is the job of a TASer to seek out even the tiniest flaws a game has and use those to rip the game apart. These two goals are pretty contradictory; the same person cannot succeed at both.
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