Posts for the_randomizer

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Joined: 1/23/2012
Posts: 82
Ilari wrote:
the_randomizer wrote:
That's good, but I don't know jack squat on using lsnes. I assume I just dump the video in its native format, play it back, then select a codec I want to encode it to?
The current versions use CSCD (Camstudio Codec) for .avi dumping (there are also some more exotic dumping formats). That codec should be Youtube-friendly (can be directly uploaded).
the_randomizer wrote:
What about using a joypad (I'm using an using a PSX to USB adapter)
Use something like Joy2key (The build doesn't natively support joysticks, as there is no Win32 joystick code yet).
Then the documentation will list the default keys, right? Joy2Key is a good program, though.
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Joined: 1/23/2012
Posts: 82
Too bad no one will ever make a re-recording branch for Snes9x 1.53....I just can't stand the poor SPC700 emulation in the older versions.
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Joined: 1/23/2012
Posts: 82
Ilari wrote:
Yeah, the audio should be fixed. On the good side, dumps (for encoding) don't suffer from that problem (the .sox dumps are bit-for-bit, .avi is very close, especially 32040/32041Hz modes).[/quote] That's good, but I don't know jack squat on using lsnes. I assume I just dump the video in its native format, play it back, then select a codec I want to encode it to? What about using a joypad (I'm using an using a PSX to USB adapter)
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Joined: 1/23/2012
Posts: 82
1.51 is deprecated. Snes9x re-recording has a 1.52 core now.
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Joined: 1/23/2012
Posts: 82
Do you think the audio will sound less raspy in newer revisions? The most recent version sounds off to me for some reason.
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Joined: 1/23/2012
Posts: 82
I have joy2key, so I could give that a shot. What can I do once I finish using frame advance? Is there a way to toggle it off without going in to "File->Pause"?
Post subject: How to begin using Snes9x 1.52 re-recording
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Joined: 1/23/2012
Posts: 82
Hey there! I just have a couple of questions regarding the creation of TAS videos on Snes9x-1.52-rr-r185. I'd like to start off by saying how I have some experience creating TAS videos with this emulator and that I've been able to post a few experimental videos on youtube. While I know how re-recording works (move save states), as well as converting the native movie into an AVI/MP4 file, there is one thing I'm not 100% on how to take advantage of; frame advance. I know that it's a form of slow motion that people use to make precise input, such as jumping over and over again in Super Mario Bros or spin-jumping repeatedly in Super Mario World. Now, I currently use a PS1 to USB controller since using a keyboard is awfully cumbersome for Snes games, but I have frame advance set to "\" but there's a problem. The problem is that it's impossible for one to hold the key down while using a PSX controller, unless I somehow had three hands to do it with. Not only that, but when I'm done using frame advance, I have to go into the Snes9x every time and click "pause" to unpause it. Is there any way to use frame advance so that the button is continually toggled (thus enabling me to have both hands free for the PSX controller)? And that when I finish, I don't have to go into the menu each time to unpause the emulator? Now, before someone suggests that I use Zsnes and/or a pre-1.52 version of Snes9x, I will state my reasons on why I prefer Snes9x. 1 - The Sony SPC700/Nintendo S-SMP audio core in Snes9x/Bsnes is vastly superior to the one used in Zsnes 1.51 (SMW is a great way to compare). 2 - Converting movies is infinitely easier since it has a built in converter. I really want to make some half-decent TAS videos from Snes9x. :P If I come across as being noobish, I apologize