Posts for upthorn


Post subject: Knuckles Chaotix (32X Game) TAS Submitted.
upthorn
He/Him
Emulator Coder, Experienced Forum User, Published Author, Active player (388)
Joined: 3/24/2006
Posts: 1802
Hi. I'm new here, but I've been checking out this site's speedruns for a while. I've started a WIP of Knuckles Chaotix, and have already found a couple of tricks (which aren't even glitches) allowing for unlimited airtime, unlimited height jumps, and full stop in 6 4 frames as knuckles. I've also run into one glitch I haven't been able to reproduce, which allows for diagonal travel through walls. I've completed the introductory level so far, using the rom "Knuckles Chaotix 32X (5) [!].32x" This GMV was made with GENS 9F, and the following controller settings Player 1: 6, 1-B: 3, 1-C: 3, 1-D: 3 Player 2: 6, 2-B: 3, 2-C: 3, 2-D: 3 It does not desync when played with those settngs, and NTSC [!] rom. I have recieved numerous reports of desyncs when playing back. As Sprintgod explained, this issue is due to lack of srm. There is now a default srm in the zip file which allows for playback.. Here[/u]'s the submission page. UPDATE: Completes ALL LEVELS with Knuckles and Espio Edit list: 1. Fixed link 2. Updated GMV with new level and new spindash technique 3. Fixed links... again. 4. Itemized edit list. 5. Updated GMV with Speed Slider 2-5. Updated GST so prior viewers can skip intro and Speed Slider 1. 6. Updated GMV with Amazing Arena 1-5. Updated GST so prior viewers can skip straight to Amazing Arena 1. Found a couple glitches. Added list of glitches/tricks discovered so far. 7. Added controller setting info. 8. As sprintgod pointed out, it was not the controller settings, but an issue with the SRM causing the desync issue. 9. Update, five more levels done. Wall zipping explained. 10. Update, COMPLETES ALL LEVELS 11. Update, Submitted.
How fleeting are all human passions compared with the massive continuity of ducks.
upthorn
He/Him
Emulator Coder, Experienced Forum User, Published Author, Active player (388)
Joined: 3/24/2006
Posts: 1802
You need to use Sonic & Tails, or just Tails. There are many rings hidden in the levels that are only accessible with Tails' flight. There are several that you missed in Angel Island zone, Act 1 and Act 2. How about going into Debug mode and finding every ring in each level to plan your route?
How fleeting are all human passions compared with the massive continuity of ducks.