Posts for ventuz


ventuz
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awesome JXQ, I love it.
ventuz
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Nicely done, I couldn't get pass level 13 when I play it. It remind me of Fire 'N Ice but with jumping.
ventuz
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For the Fuzi2's Star Ocean, to me I'd vote No on it because it was mostly talking in this run, all japanese writing that I do not understand (zero fun value) and so much run back and forth (another zero fun value). I wanted to express that but I didn't bother to say it because I haven't played that game before and it was already published. By the way, what about JXQ's Smash TV? It was SUPERPLAY, should be published.
ventuz
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sound very cool, I'd start using when it support more emu's (or all TAS emu).
ventuz
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tool23 wrote:
pure art
Ditto, I was enthralled from all these awesomeness and some laughs. NOW that's superplay. You know what I voted.
ventuz
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I think Zero had stopped working with this game. I think Nitsuja want to work on this game sometime in future, he need help with plan, route, new glitch decovery, etc.. Whenever Nitsuja announce that he is working on this, I'll get on finding plan/route/whatever to help him with this.
ventuz
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interesting, i still think weapon refill energy is problem for pluto dash. but i'd switch to using dash for uranus and final wily machine.
ventuz
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Try change Throttle by pressing -/+ near BackSpace key.
ventuz
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You can pick it up, I lost the interest to continue because not enough supports. You have my support if you do.
ventuz
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Let us know when it support .iso
ventuz
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nitsuja wrote:
- Added "memory watching" feature of up to 12 variables at once, click "Watch" in the Cheat Finder. (Note: values displayed lag behind the video by 1 frame)
Memory value viewing is awesome, but I think there's some changes need to be done.
    Move "Watch" and "Remove Watches" buttons to Cheat Editor, what if we need to test to see if the address is the right address, and having to re-SEARCH for it then Watch it?
    A "Watch" button that also undo watch on a highlighted address.
    Ability to label address, (use the "cheat description" for it)
just an idea
ventuz
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nice, but i kind of dislike google video because it's choppy in some area. YouTube instead?
ventuz
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Area I see are improveable is frame 3860, you could jump left and jump higher (quicker than climbing, trick seen in most megaman/rockman TAS's), and maybe 4800. 4150, you stopped motion for a sec, I was wondering what was it. This game seem like on completely new game engine, motion looks different, scroll differently at boss checkpoint / boss room, you even can stay climbing when you get hit, etc.. Have you tried mess around with U/D and L/R?
ventuz
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I think this been brought up before. this might be it?
ventuz
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Is this similar to "Where did you get your nickname?" or it's different? I didn't quite understand.
ventuz
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You could try if you want, making TAS of it is tougher than I thought. I'm not a type of person to test thing out and plan out new route. I have basic route done, but not speedy route. And the big thing is withdrawing me from finishing are how much weapon energy should I save for the rest of 4 stage bosses and Wily's place, and this friggin Jupiter place. Oh also luck manipulate enemy spawning point when Mega Man is out in space. You could look at my movie files at http://ventuz.homestead.com/files/mm5_unfinish.zip - it contain 3 movies. 1. testrun (very sloppy, but at least it show me what I can improve in different way) 2. unfinished TAS (much better, but I'm sure it can be faster) 3. instant kill (some cool trick later on in Wily's place) *edit - rewording around, still bad at english*
ventuz
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desync around frame 23000 with FCEU Nitsuja's v6 patch plays fine with 98.12, now we need FCEU that plays both 98.12 and Nitsuja's patch.
ventuz
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oh? It didn't work for me in Metroid Prime with MZM plugged in controller, maybe I typed in password incorrectly.
ventuz
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Tub wrote:
right now they claim to be working on it without any information or releases. weird.
what, Augest 2004?
ventuz
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try this "NARPASSWORD" , I don't know who discovered this but probly Parasyte. It only work in original NES (so far that I have checked.)
ventuz
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When you begin "recording" movie, and make savestate in middle of "recording", it makes MOVIE savestate. With it, you can turn off snes9x or even computer, then come back to it,turn read-only off, run a movie, and load the MOVIE savestate then you can resume "recording".
ventuz
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check to see if you are using Nitsuja's version of FCEU?
ventuz
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If you have a question, please read the FAQ first to see if your question has already been answered. Well I can guide you thru, click the FAQ. 1. click "Emulators" in table of contents. 2. click "Emulator homepages - Where can I download emulators with movie support?" 3. click "Snes9x" in table of contents. 4. Read the whole thing in this "Snes9x" area. Use the FAQ next time please?
ventuz
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I like that last part you just showed, speed boost ball thru wall thing.