Posts for zeromus


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That's not going to happen. A lot of things in bizhawk shift modes and behaviours when movies are recording. That's a compromise between the differing needs of studying/playing and tasing. We had that idea a long time ago (mostly so we could repro bugs automatically from the contents of savestates), but that was early on and before the tasing tools got more serious.
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Yeah that gets me every time. It shouldnt autosave if you havent saved it before
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check it in picodrive. Maybe via retroarch?
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Ask the web for a GBA bios and feed it into bizhawk's firmware system
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Change `arg` to `{...}` FYI: Currently there is a great deal of grief caused by the 25% performance of kopilua. Don't get too attached to this, I dont know what's going to happen yet. Thanks for testing it though.
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you picked a buildbot build at an unlucky time
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You found the only possible thing you could tell me about a SMW hack that would make me hate it more
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Do you expect anyone to take seriously the proposition that we should choose an emulator that's broken and that broken games depend on the brokenness of? You're in the wrong place.
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To everyone I've told to stop using LUA. I've begun testing NLua+KopiLua in place of LuaInterface+Lua. Please evaluate. That means, start using LUA again in buildbot builds.
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1. why are you assigning a number to 'memory'? That doesn't make any sense. You're overwriting the memory APIs with a _number_. 2. You have documentation saying there's an argument called horizalign, and it's after fontfamily and fontstyle. Why are you trying to skip fontfamily and fontstyle?
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you should not use lua on a version of bizhawk with buggy lua. that's all of them.
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Youll need to hack bizhawk to add a wav playing function for lua, probably an easy mode one built into .net
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except I forgot to push it until just now
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fixed 2 days ago
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Looks like you need to use DrawBox there is something complicated going on with how the member names are bound--the members are using the method name (which in this case is DrawBox) whereas the "gui." namespace-type things are using the attribute-given name (which does also populate the documentation--wrongly in this acse). please proceed by inspecting LuaCanvas.cs and using the method names there. keep in mind we'll probably revise this to make the naming more camelCased like the older functions see https://github.com/TASVideos/BizHawk/issues/908
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We're going to guess you hit a hotkey for 1% too
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should be fixed now but i didnt test it
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Are you telling me it didnt fail to load when you put it in a non cyrillic path?
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seems bsnes is loading the firmware but it might be getting lost before the game boots. likely a waterbox bug for natt for the record, X3 just crashes snes9x. Not sure what we expect there
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it didn't load your last savestate unless you enabled "autoload last slot". Maybe you mean that when you loaded your save file you discovered it was at the condition it was in when you saved the states, rather than the condition it was in when you made your final in-game save? What use was rebooting it? FYI, "auto load last slot" will take place after rebooting it too.
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works for me. do it again but delete all your existing movies, and name the new movie poops.bk2
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works fine for me with CorrectAspectRatio to false.
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works fine for me. fix your codecs or provide more details.
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I don't predict c# lua is going to help performance any. it will certainly hurt performance for logic-heavy scripts. It may have a very minor improvement for scripts that do nothing but call back into .net I expect to manage table life cycles manually when embedding lua. Luainterface expected it too, it just messed up. It also tries to create too beautiful an interface, which always makes life cycles harder. Ugly interfaces where management has to be constantly attended to are more robust.. at least, once you fix all the leaks. Anyway a c# lua will automatically have a beautiful interface. But it will be very similar to the one we already have -- so I dont know why you think the code will be better.
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yes, there's something very wrong during garbage collection and tables. IMO nobody should be using lua right now. We need to switch to a c# lua ASAP Pikachuman, cheats that patch roms won't work under any circumstances. Doesn't matter if it's game genie or action replay. Converting isn't a workaround.