I don't think I'm going to submit this formally because the requirements honestly make it sound like a waste of time for what I'm doing, but I thought I'd share it here for now.
This is my run with the following rules:
* Gamer difficulty
* No Damage
* Kill all
> All destructibles must be killed
> Does not count missiles and bombs fired by enemies
> For bosses with multiple destructible parts, the parts must be destroyed before the boss.
> Since destroying the large guns on the battleship Minks will sink it early, one of them must be left alive.
* Conserve ammo
> For ordinary vulcan fire every round must do damage to something.
> For special weapons, every attack - defined as expenditure of 1 point of ammunition - must cause damage to something. That is to say, when using a gunpod, for example, not every round needs to connect, but the stream of fire must do at least one point of damage to at least one enemy.
This is not a speed run, but just something I did to introduce myself to how TAS and BizHawk work.
Please let me know if I broke my rules anywhere so I can correct it.
http://puu.sh/wTUEW/0e793b864e.bk2
This run is using the USA/Canada version with CRC32: 231F0F67.