Emulator

  • snes9x rerecording 1.43 v17
  • Use WIP1 Timming
  • Allow Left+Right / Up+Down

Uses death to save time

In King fortress 2, uses death to quickly go to next level.

Takes damage to save time

Upgrade item "Counter attacker" is available when Rockman's HP is lower 8, and it increase offensive power.

Abuses programming errors

TrickFirst used frame
Going into upper right or left corner18200
Going into upper right or left corner by L.bolt55500
<new> Going into lower right or left corner and erase I.Wall22150
Going into moving block19000
Going into belt conveyor26000
Passing through wall, ceiling and ground18200
<new> Sutter warp87750
Floating in the air (can't move)19650
Air walk9250
Air T.Blade dash55500
<new> Sliding under the ceiling33800
Skipping mini boss18600
Instant kill Tengu Man50250
<new> Instant kill Wily98550
Remote attack53250
Mess up the screen53250
(new means comparison with previous run)

Luck manipulation

  • Getting weapon energy and bolts.
  • Enemy's action pattern.
In this game, RNG doesn't change depending on time. How to manipulate RNG that can be manipulated by Rockman's action without waste time is shown below. You can see its appearance at 0x7E00FB (2byte, hex).
  • Hit buster or a part of special weapons to enemy or object.
  • Beat the enemy which have possibility of dropping item.
  • Spread S.Drill once or twice.
  • Use W.Burner in the water.

Table of improvements

LevelFrames
Intro3
Cold-1
Astro26
Dynamo35
Shop10
Burner202
Pirate199
Tengu114
Grand349
Magic259
Shop2-32
Crystal6
King1176
King2328
Wily835
Total2499
(41.65sec)

Thanks

Alomost glitches were found by parrot14green. He is a genius!

klmz: Claimed for judging again.

DarkKobold: Replaced submission at author's request.

mmarks: Added DailyMotion module
mmarks: Replaced DailyMotion by YouTube module

klmz: Accepted as an improvement to the published "Rockman any%" movie.