OldSchool and I finally started making some progress again last night, we're 23 spatula's into the run at about 18:50. The timesave from route changes we have right now is actually blowing my mind a little. My old TAS collected it's 23rd spatula at 24:30, and as far as I can tell there isn't really a point where we're going to lose the time saved so far. Sub hour seems basically confirmed.
Anyway question for knowledgeable people: Does anyone know how we can fix the graphical bugs that happen while running this game with enhancements?
I was messing around with settings last night and it seems putting any enhancement on using Direct3D9 causes this graphical glitch. If you're using OpenGL then changing the anisotropic filtering has no negative effects, but any other enhancement also causes this graphical glitch.
Here's what it normally looks like
As you can see, enhancements really do a lot for this game. I know for SA2 at least, enhancements don't make a huge difference, but for this game everything looks SO crisp. I imagine even if there is a way to fix this problem, it would involve using a different revision and having to start the TAS over, but I figure it's worth asking anyway.