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Just found this interesting and wanted to share with you. I was making a TAS for a DS game when I realized I had to edit my .dms file, so I double-clicked it. The program Modplug Tracker (v. 1.19.03) thought it was a module and opened it instead of Notepad. And lo, the tracker could actually read the contents of the .dsm file and interpret something quite musical out of it. The result was this four minute song that was quite repetitive, so I only recorded the first 1:45 of it. EDIT: link unavailable I tried some other .dsm's while at it. MPTracker wouldn't open up all the .dsm files I tried, though, such as Portrait of Ruin. Ryuto's Iwi the Kiwi's .dms sounds a bit similar to the above example. Dawn of Sorrow is more minimalistic but has some melody at least. Veup's Tetris is also very minimalistic, mostly just a basic rhythm and beeping.
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Sounds like some kind of trance track with influences from Australian aboriginal music.
Patashu
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You could totally put this as ambient in a game.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (884)
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Location: Finland
It seems this works with .fm2 files too...
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Needs more percussion. Pretty neat find though.
ALAKTORN
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what the hell XD
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so good
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Joined: 5/22/2009
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Just listened to it... WTF, it really sounds nice as an ambient sound for an alien technological dungeon, or otherwise mysterious spaceship... o_O
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Aha! So basically we're going to demand all the usual precision, optimization and entertainment value from future TAS'es but to be accepted they also have to SOUND good from now on.
Editor, Experienced player (569)
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Posts: 4035
Wow, that is pretty cool! Interesting how it sounds like real music, like someone spent an hour or two working on it. Amazing what can be done with just controller input, huh? I have to try this with my JezzballDS run after I complete more of it.
zwataketa
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Heh i wonder if my atlantis squarepantis run, whether it be the verification movie or the run, would work and what it'd sound like? Uh how do i view the file? By that i mean, how do I download it or whatever is needed to play the theme?
I quit TASing.
Editor, Experienced player (884)
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I used the program OpenMPT - it's freely downloadable from the web. Then just open your .dsm file in it. I think an older version of OpenMPT is needed... the new version complains about some error if I try to open up a .dsm file in it.
zwataketa
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no i mean how do i view your mp3 that you posted? i dont know how to use the link
I quit TASing.
Editor, Experienced player (884)
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Location: Finland
Oh, yeah. The site I uploaded the sample on doesn't exist any longer, it seems. Maybe I'll re-upload it tomorrow...
zwataketa
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Ok. By the way *ahem* (quote from a certain Spongebob episode I'm sure we all know) FINLAND! I just had to say that when I saw your location lol
I quit TASing.
Post subject: More TAS music, including latest Dawn of Sorrow WIP
Editor, Experienced player (884)
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Location: Finland
I re-uploaded the original file. I recall this was made from some of my WIPs for the DS Barbie TAS. https://dl.dropbox.com/u/71394611/TAS%20music.mp3 As a bonus, here are two new snippets wrought out of emulator movies: "Addamsfamily_deathabuse_WIP_Ventuz" (yes, a FCEUX file turned into music) And the latest Dawn of Sorrow 100% TAS WIP by Kriole. What other emulators used clear text-formats for their movies? I think all of them could be turned into music. Should we find out what movies sound the greatest and make an album out of them?
Post subject: Re: More TAS music, including latest Dawn of Sorrow WIP
Noxxa
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AKheon wrote:
What other emulators used clear text-formats for their movies? I think all of them could be turned into music.
PSXjin and BizHawk come to mind.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: TAS music uploaded on Youtube
Editor, Experienced player (884)
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Location: Finland
Thanks for the suggestions. Checking them out right now. I like how all these different formats have their own, peculiar tone. DSM has a strangely syncopated, futuristic and atonal sound, like some 8-bit Meshuggah. BKM/TAS can be really friggin' ominous with their lower tones. Pretty minimal. FM2 uses higher tones, and can sound a little more stripped down than the other formats. But there are exceptions to this too. Sometimes the listener is bombarded with minimal, syncopated rhythms as in DSM-files as well. PJM have a strange bouncyness to them, like a frog jumping (incidentally, the frogger run sounds like this). Or they might sound quite close to FM2 files. Darkkobold's FFVIII movie is pretty cool, like some high-pitched, rhythmic synth sound, could be a minimalist techno piece in itself. I happened to notice that old OpenMPT can really open any sorts of files with luck, but the results sound quite glitched and the files don't run so well. These text-based movie files in their clean, repetitive format are better for this purpose. EDIT: Uploaded some examples on Youtube. TAS music #1: randil-clashatdemonhead.fm2 TAS music #2: goofydylan8-nightmareonelmstreet.fm2 TAS music #3: hellagels,red-crowned-crane-megamandxadventj-100p.dsm
Joined: 5/13/2012
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As I said in some video, maybe this would be tas music: The songs/sounds on cd are made of interger values (samples), those values can be any number from 32768 to +32767. You have one value for each side (left and right) and the cd can't be mono. Each value represent 1/44100 of a second (frame lenght? lol). There is some program called goldwave that allow you to open text files with those digits and then you can convert it to another format, mp3, flac....., contiue to edit in the program... How the txt looks like. [ASCII 44100Hz, Channels: 2, Samples: 12, Flags: 1] 0 0 1 -1 1 -1 2 -1666 2 -1 2 -9 The first number is the first left number, the second number is the first right number, the third number is the second left number, the fourth number is the second right number...... Maybe this would be TAS music. Well if you creating some songs manually picking the values of each sample, you would create the musical equivalent of pixel art, where they work with the smallest area of some digital painting manually picking their values.
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It would take quite a long time to handpick so many samples, considering that the most common sample rate 44.1 kHz holds 44100 samples per second. Maybe you'd need some number-generating algorithms to control and speed up the process. I dunno, the produced sounds could be interesting.
Joined: 5/13/2012
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AKheon wrote:
It would take quite a long time to handpick so many samples, considering that the most common sample rate 44.1 kHz holds 44100 samples per second. Maybe you'd need some number-generating algorithms to control and speed up the process. I dunno, the produced sounds could be interesting.
Yes it would take along time to handpick so many samples, handpicking the samples would be the musical equivalent of pixel art, and reducing the sample rate would speed up things, you would "just" limit the max frequency your song would have to (samplerate / 2). In the case of doing some analogy with TAS, the guy wouldnt need to handpick all the samples, like in tas where some create LUA scripts to do stuff...
xPi
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tried other emulator movie formats. very little luck. these movies play multiple games at once and make goa music (fm2 files sound vaguely like goa music to me) musics. very few smv files even made a sound. this dolphin savestate made some nice tunes these will hurt your ears. random log files... (dunno what wintail.txt was, but *.dump is from amaurea's super metroid ghost recorder). speaking of log files, apache logs makes cool glitch music also, emulator exe files are not musical enough.
Editor, Experienced player (884)
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Hey, that Dolphin save state sounded awesome! Those dump files are pretty extreme, but retain musicality. Could be an entire new music genre... "Wintail" made me laugh, that's also quite an awesome find. Like abrasive prog chiptune.
Joined: 5/13/2012
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One musical idea related to tas. There is a master system rom called color and switch test, that allow you to test the controller and it play sounds as test it. http://www.youtube.com/watch?v=-cigoaILcbY One thing we could try is to load another game imput but use the color and switch rom to see what it would play.
EgixBacon
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exdeath wrote:
One musical idea related to tas. There is a master system rom called color and switch test, that allow you to test the controller and it play sounds as test it. http://www.youtube.com/watch?v=-cigoaILcbY One thing we could try is to load another game imput but use the color and switch rom to see what it would play.
Or you could do something similar to the NES Test TAS and play tunes on it. I have no idea what that would sound like (because the video doesn't show off the sounds) but it seems to me like a good idea for a joke TAS. P.S. I hope True notices this.
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