Post subject: TAS Emulators for Intel OS X
Joined: 5/27/2008
Posts: 17
Years ago I tried using OS X versions of many of the emulators to play movie files, which failed because they were PowerPC code, so the emulators did not behave the same way. With all Macs using Intel chips now, I was wondering if anybody could point me to versions of these emulators that exist for OS X, if in fact any have been ported. Thanks in advance.
Joined: 7/2/2007
Posts: 3960
To my knowledge basically all TAS-oriented emulators have Windows-specific code in them. I compiled FCEU for OSX once, and it wasn't difficult, but all of the UI and Lua stuff was Windows-only. Annoying, but it's difficult to complain when the devs are donating their time.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
Dolphin has regular updates of its OS X version, if you were thinking of TASing a GameCube/Wii game.