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Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Agree
~ [I]feeuzz
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Any news about it here? done act 2 submitted here.
~ [I]feeuzz
WST
She/Her
Active player (489)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
I doubt anyone is going to join your WIP and contribute real input :(
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Joined: 5/9/2005
Posts: 752
Which is a shame because this a nice project. Keep up the great work feeuzz22, I am loving what you have done so far.
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Paused wrote:
Which is a shame because this a nice project. Keep up the great work feeuzz22, I am loving what you have done so far.
thanks very much, WST and me are only two who worked on it a bit... I'm still opened to improvements anyway, even if you don't want to contribute seriously ;)
~ [I]feeuzz
Joined: 3/19/2012
Posts: 144
Location: CA
feeuzz22 wrote:
thanks very much, WST and me are only two who worked on it a bit... I'm still opened to improvements anyway, even if you don't want to contribute seriously ;)
As much as I want to join, I really am bad at controlling two players at once. I will stick around to convey improvements though.
If you want to see some of my TASes, http://www.youtube.com/ltrp300
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
I think there's a Lua script somewhere to help facilitate multi-track recording.
Previous Name: boct1584
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
you can also PM me if you are not sure ^^
~ [I]feeuzz
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Ok ok, no one here wanna TAS this.. I agree, I agree to do the full run (all acts) BUT I need someone (just one is enough, if you are more, it's better :) ) to do all boss battlles for me (since first hit to level finished, including liberation of animals, Metal Sonic and Final Boss can stilll be discussed, I may do it myself). Who would like to do it please? If no one, the run may never finished. Send me a PM if agree I will reply last wip.
~ [I]feeuzz
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
Now you want to beat my moves? And what will you do when you have succeeded?
WST
She/Her
Active player (489)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Felipe wrote:
Now you want to beat my moves? And what will you do when you have succeeded?
I guess beating your times is his final goal by itself. ;)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
hi felipe :D I need your help friend!! If you read, you may notice that the perfect bonus challenge has become the maximum individual ring challenge... means rings unreachable will not be taken but act will be considered as "complete". And TV boxes are not always taken (you can take them if allow you to earn time, but not if you'll lose time).
~ [I]feeuzz
Joined: 9/1/2013
Posts: 4
I can try This TAS
WST
She/Her
Active player (489)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
I wonder how you managed to imagine such a username.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
No, seriously, FELIPE please, I need your help, you are the only one who can help me there..
~ [I]feeuzz
Banned User
Joined: 12/14/2009
Posts: 386
Location: Santiago, Chile
feeuzz22 wrote:
you can take them if allow you to earn time, but not if you'll lose time.
I do not understand what you want me to do. Also do not know if I want to resume my time on this again.
KPM
Joined: 11/28/2013
Posts: 33
Location: Japan
Josephandsonicteam TASer wrote:
I can try This TAS
yes, TASer=Slang.
"Sometimes a house becomes so infested with termites you have to tear it down, and build again." -Sisko: A ST:DS9 Character.
Joined: 10/23/2009
Posts: 545
Location: Where?
feeuzz22 wrote:
Beat Felipe... in some levels, ok, because I already saw mistakes, but in other ones... I will need help =) Link to video
Now that I've seen the previously published ring attack run, I've remember this video. I think it's very entertaining. :), someone should tackle this one again. :P
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
I think that if this is re-visited, it should be renamed <character> ring attack. The advantage of calling it a ring attack is that getting the perfect bonuses is just a side-effect. It doesn't lead to the weird ambiguity on levels where perfect bonus is impossible of 'well, do you try as hard as you can, or just ignore rings'. Ring attack = you always get as many rings as possible.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
niamek wrote:
Now that I've seen the previously published ring attack run, I've remember this video. I think it's very entertaining. :), someone should tackle this one again. :P
Not me. Edit: and seems that Felipe isn't going to make it real too.
Patashu wrote:
I think that if this is re-visited, it should be renamed <character> ring attack. The advantage of calling it a ring attack is that getting the perfect bonuses is just a side-effect. It doesn't lead to the weird ambiguity on levels where perfect bonus is impossible of 'well, do you try as hard as you can, or just ignore rings'. Ring attack = you always get as many rings as possible.
True, but maybe two versions could be available, a monitor less, and a full run with the max monitors too.
~ [I]feeuzz
Joined: 10/23/2009
Posts: 545
Location: Where?
Patashu wrote:
I think that if this is re-visited, it should be renamed <character> ring attack. The advantage of calling it a ring attack is that getting the perfect bonuses is just a side-effect. It doesn't lead to the weird ambiguity on levels where perfect bonus is impossible of 'well, do you try as hard as you can, or just ignore rings'. Ring attack = you always get as many rings as possible.
I like this.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4042
feeuzz22 wrote:
Patashu wrote:
I think that if this is re-visited, it should be renamed <character> ring attack. The advantage of calling it a ring attack is that getting the perfect bonuses is just a side-effect. It doesn't lead to the weird ambiguity on levels where perfect bonus is impossible of 'well, do you try as hard as you can, or just ignore rings'. Ring attack = you always get as many rings as possible.
True, but maybe two versions could be available, a monitor less, and a full run with the max monitors too.
Nah. It should be these: -Maximum amount of 'field' rings -Maximum amount of ring monitors broken -Maximum amount of rings from non-respawning field objects/enemies that produce them But not these: -Rings from checkpoints bonuses, special stages, big rings, etc Same as in S3&K.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Player (178)
Joined: 5/13/2012
Posts: 51
skychase
He/Him
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
GoddessMaria
She/Her
Reviewer, Experienced player (863)
Joined: 5/29/2009
Posts: 518
Location: Hell...
That was insane! Nice one Tee-N-Tee!
Current projects: failing at life
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