I understand, but as someone else mentioned, these people wouldn't have heard of Cave Story at all if not for the "crappy, commercialized version" of it.
And hey, from the sounds of it, many of these people will eventually find their way to the free, original version. Still seems like a net positive to me.
On an unrelated note, this is why I don't get annoyed by shitty Hollywood remakes. They don't detract from the original in any way, and more people will end up experiencing the first work.
moozooh wrote:
Lex has pointed out one negative effect of this situation, I have cited another. It's not catastrophic or anything, but it's not a win/win situation. Most certainly because nothing new is being done, and we're once again left with something old and well-known sold to us under the guise of an improvement, making use of our nostalgia and desire to support the author.
There seems to be an implication that you're being coerced into buying the new, commercialized version of Cave Story. You're not. Just ignore it and you're no worse off than when you started, and the creator has a few more bucks in his pocket.
Also,
moozooh wrote:
It should become obvious that giving fans what they want is more important and profitable than giving fans what you want to give them.
I can think of as many examples in support of this point as I can counterexamples to it.
Sometimes the fans are correct and you need to give them what they want. Other times they're not and listening to them leads to a giant, pandering mess.
It completely depends upon the specific situation.
Other times they're not and listening to them leads to a giant, pandering mess.
An excellent example would be Empire Earth III.
Also, is the original music in the free version of Cave Story, stereo? How do you extract this music from the game to replace the ones in Cave Story+? I love the slight level changes on Normal difficulty (more spikes and death pits in some places)and I also kinda like the 20% speed increase though it does make it much harder to control your character in tight spaces!
Cave Story Plus allows you to switch between the updated and classic music and graphics from the options menu.
Yes, but I hear the Original music included in Cave Story+ is mono while the copies in the original game are apparently Stereo. I am not confusing the new remixed versions with the old original versions.
Cave Story Plus allows you to switch between the updated and classic music and graphics from the options menu.
Yes, but I hear the Original music included in Cave Story+ is mono while the copies in the original game are apparently Stereo. I am not confusing the new remixed versions with the old original versions.
The original music is included in its original format. If it is mono, it is because they did something to break the music player.
Perhaps the people I read saying it was mono were confused. Apparently the Indie Bundle (Non-steam) version got an update or the retail version always included a Remastered version of the original tunes while the Steam version did not. Steam only had New and Old, not Remastered.
Today's update to the game however introduced the new Remastered soundtrack to Steam.
I have to adress two things here:
1) Nifflas doesn't own Nicalis. In fact, Nifflas doesn't even work at Nicalis. Nicalis is owned by one Tyrone Rodriguez. It is this Tyrone dude who approached Pixel to negotiate the ports of Cave Story. Nifflas is just another indie developer who also made some business with Nicalis/Tyrone, kinda like Pixel.
2) Cave Story on WiiWare and DSiWare do run around 12% faster, but that's because the original PC game ran at 50 fps, while Nicalis' ports run at 60 fps. Why they did this? Because Pixel actually wanted the original game to run at 60 fps, but couldn't achieve that speed for some reason, so he had to settle for 50 fps at that time.
Finally, the original version of Cave Story is still available, and it's still free, plus nobody is forcing no one to buy anything, so...leave people be?