Experienced player (961)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Thats why theres voting, its not all a matter of "deserving" it, the public also have to vote for you, if awards was just for people that "deserve" it, then no need to make votes. But I dont think this compare of 3D tas vs 2D ones is right, just look up for CT tas and tell me the memory corruption and all tricks involve arent as tedious as for a 3D game. Now one another problem, usually old emulator (nes for exemple) are more robust, so one reason its hard to tas majora mask is the emulator is garbage, this again shouldnt matter to the audiance, or its not something major they would focus on. Edit: btw, is this first occurence of adelikat not been in the list ? :p
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
From what I've seen, real 3D action is not all happening during this our and a half. It contains unskippable cutscenes too. They are pretty long. So long than I couldn't finish watching the TAS (I never played this game). I prefer games with tons of enemies and items that shall be handled at once (NinjaGaiden3).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 12/6/2008
Posts: 1193
AngerFist wrote:
Slowking, your post is unbelievably so wrong that I am not sure where to begin smashing it. You are a very ignorant person.
Uh somebody calling somebody ignorant without any arguments. How original! - Manipulation is in general way easier in 2D games. Ofcourse there are exceptions to the rule. Like Pokémon or OoS/OoA - But movement is still way harder in a 3D game, especielly in something like MM where you have to find the perfect angle then decide between sidehopping, backflipping and doing a slide and when you are done with testing all these you'll probably have to change the angle again Where am I wrong here? Please enlighten me.
arukAdo wrote:
Thats why theres voting, its not all a matter of "deserving" it, the public also have to vote for you, if awards was just for people that "deserve" it, then no need to make votes. But I dont think this compare of 3D tas vs 2D ones is right, just look up for CT tas and tell me the memory corruption and all tricks involve arent as tedious as for a 3D game.
I don't see how save corruption is hard to TAS. You just reset on a certain frame. Sure it is hard to figure out where to reset, but then again routing MM and finding new breaks also took over a year. Same goes for memory corruption, hard to figure out, but not hard to TAS when figured out.
Now one another problem, usually old emulator (nes for exemple) are more robust, so one reason its hard to tas majora mask is the emulator is garbage, this again shouldnt matter to the audiance, or its not something major they would focus on.
That is absolutely true for "TAS of the year". But doesn't "TASer of the year" award the work the TASer has done? Doesn't fighting against a crappy emulator play into the work he has done? Just a reminder. I was not saying that any TASer here is more deserving than another. I wouldn't want to make that judgement. Everybody in that list is a lot more talented than I am. I was just saying one shouldn't dismiss Grunz because he "only" made one TAS. I have seen how much work went into this TAS and I haven't seen any other TAS that has half as much work put into it. Somebody will probably twist what I said, again, but whatever...
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Grunz is on the list and voted upon, he's not dismissed by any stretch.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Slowking wrote:
AngerFist wrote:
Slowking, your post is unbelievably so wrong that I am not sure where to begin smashing it. You are a very ignorant person.
Uh somebody calling somebody ignorant without any arguments. How original! - Manipulation is in general way easier in 2D games. Ofcourse there are exceptions to the rule. Like Pokémon or OoS/OoA - But movement is still way harder in a 3D game, especielly in something like MM where you have to find the perfect angle then decide between sidehopping, backflipping and doing a slide and when you are done with testing all these you'll probably have to change the angle again Where am I wrong here? Please enlighten me.
You shall be enlightened ignorant one! You have absolutely zero proof that manipulation in general is way easier in 2d games. You just pull out of your ass unresonable thoughts. You talk about angles, sidehopping, backflipping and slides for 3d games. In Super Metroid, the tasers have gone apeshit just to find subpixel frames just to improve extremely optimized current runs. Should Samus jump/shoot/morph/run on frame X while armpumping and whatnot just to find the perfect distance to get across a hole/activating speed booster/whatnot while Kraid is rubbing his belly? There are hundreds of 2d games which are extremely hard to tas depending on your goal. Do you have any idea what Finalfighter, Shinryuu, Bisqwit and other people involved with Mega Man 1 and 2 did to find the known tricks and most importantly, FUBAR glitches? Did you know that they used a bot to investigate and it took months and millions of rerecords before they could determine something? Even in some cases, they didn't achieve what they wanted so they dissected the goddamn game (Mega Man 1)!
Slowking wrote:
"...and I haven't seen any other TAS that has half as much work put into it."
Bingo!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
Slowking wrote:
But doesn't "TASer of the year" award the work the TASer has done? Doesn't fighting against a crappy emulator play into the work he has done?
In that case, nitsuja should win this award hands down. Let me remind you that he developed a new re-recording emulator (.wtf) to be able to TAS the game he wanted to TAS.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
Wait, so the poll *was* actually reseted, why hasn't there been any heads-up of sort? People might forget to revote on this...
Player (51)
Joined: 4/10/2009
Posts: 226
Zeupar wrote:
Slowking wrote:
But doesn't "TASer of the year" award the work the TASer has done? Doesn't fighting against a crappy emulator play into the work he has done?
In that case, nitsuja should win this award hands down. Let me remind you that he developed a new re-recording emulator (.wtf) to be able to TAS the game he wanted to TAS.
Yes, I think the work a TASer does is important, more important though, is the quality of TASes created because of such work. Otherwise we could have someone work year round every day, create a crappy TAS, and give him the TASer of the year award, which I don't think should be done. this in my mind would put nitsuja hands down ahead of mrgrunz. he created an emulator to TAS a specific game, worked hard on said game, and eventually won the TAS of the year award because of said game. and he also worked on another TAS as well, something mrgrunz didn't do. however, since "TASer of the year" is such a subjective award, it still wouldn't be wrong to vote for him. but it seems clear to me that he shouldn't get my vote.
Joined: 5/30/2011
Posts: 29
I feel Grunz, MUGG and Tompa should deserve more votes ;)
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
Nitsuja, noooooo! You're my #1!
Joined: 1/24/2012
Posts: 3
It's time to close voting.