creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
MUGG wrote:
Loading avs that opens .avi captured from DosBox in vdub or in MPC gives this error: "AVISource: couldn't locate a decompressor for fourcc ZMBV"
Did you install the ZMBV codec? It comes with DOSBox.
MUGG wrote:
Loading avs in MPC that attempts to load plugin avss.dll results in another error: "LoadPlugin: unable to load "avss.dll", error=0x7e"
Did you specify the full path / add the .dll to Avisynth's "plugins" folder? What Avisynth are you using (version, 32/64 bit)?
MUGG wrote:
mkv muxing
You start MKVMerge GUI, drag'n'drop the source files and start muxing.
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3933
Location: Germany
creaothceann: I will install the ZMBV codec next time I need it, thanks. I asked some years ago about stroked text and want to do that again, but I get a weird error "CACHE_GETCHILD_CACHE_MODE.87383360"
Reviewer, Experienced player (920)
Joined: 11/18/2011
Posts: 315
Location: Morocco
I have a question:What is interlacing?Is it like deblink? What is the defferent betwen interlacing and deinterlacing?
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
McBobX wrote:
I have a question:What is interlacing?Is it like deblink? What is the defferent betwen interlacing and deinterlacing?
Interlacing is old technique for reducing analog TV transmission bandwidth (basically only sending half of the lines, alternating between even and odd). When digital revolution came, it should have been taken out and shot, but apparently wasn't. Basically, if you can avoid dealing with it, avoid it.
Publisher
Joined: 4/23/2009
Posts: 1283
McBobX wrote:
I have a question:What is interlacing?Is it like deblink? What is the defferent betwen interlacing and deinterlacing?
Check http://www.100fps.com/
Joined: 8/3/2012
Posts: 10
can someone explain me what I'm doing wrong. just playing around with some encoding tests on my new system- I thought by doubling the resolution with pointresize and then converting it to yv12 the result should be colorwise the same as converting the original resolution to yv24. but in the result I can clearly see color mergings at pixel borders despite the chromaresample="point" argument. here is the script I used:
AviSource("sample.avi") #RGB clip
PointResize(2*last.width, 2*last.height)
ConvertToYV12(chromaresample="point", matrix="PC.601")
WST
She/Her
Active player (489)
Joined: 10/6/2011
Posts: 1697
Location: RU · ID · AM
Aktan wrote:
Check http://www.100fps.com/
Seems to be blocked in Russia. No, I know how to use VPN, but… I hate how our government is building the «great russian firewall».
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Publisher
Joined: 4/23/2009
Posts: 1283
How are you viewing it? My guess is the conversion back to RGB to view is screwing it up. Otherwise it looks fine. Easy test? Add this to the end and view it again.
ConvertToRGB32(chromaresample="point", matrix="PC.601")
Edit: To give more information, there are a few ways on how the sample is converted back to RGB. If it's done wrong, you get what you saw, which is bleeding. If it's done right, then the problem wouldn't show. The problem is, since there is nothing standard in the stream to indicate which way to convert, things like this sometimes happen. More information here: http://www.mir.com/DMG/chroma.html under "Three Varieties of 4:2:0". Edit 2: If you want to match what I would guess your computer is doing to convert back to RGB (MPEG 1 placement), I would use this line in your script instead:
ConvertToYV12(chromaresample="point", matrix="PC.601", ChromaOutPlacement="MPEG1")
More info here: http://avisynth.nl/index.php/ConvertToYV12
Joined: 8/3/2012
Posts: 10
with virtualdub (v1.10.4). adding your suggested line makes it actually worse: https://imgur.com/a/PnGqt edit: already played around with the chromaoutplacement argument. no difference at all, what I guess is exactly one would expect if the input clip was 2x-pointresized.
Publisher
Joined: 4/23/2009
Posts: 1283
Check my edits above in case you missed something. Also in VDub, uncheck Options -> Allow video overlays and see if it helps. Edit: Indeed adding ConvertToRGB32() still has a shift, but nothing like your screenshot. It's a lot less than without. Edit 2: Something is very screwed up. It seems like you did the color conversion, then upscaled it again by 4. This is incorrect. The color conversion should be the last thing you do.
Joined: 8/3/2012
Posts: 10
well this really confuses me. also tried the chromainplacement argument in the converttorgb32 function. well it gives different results but not one of them is correct. here is a little sample, maye a problem with the source? https://anonfiles.com/file/4826998bd17c2a89f0b1c44cbcaea109 (msu screen capture lossless codec) edit: I did nothing more than the script I posted. I only magnified a specific part of the screenshot to make the difference more viewable. edit2: avisynth version is 2.6.0.
Publisher
Joined: 4/23/2009
Posts: 1283
Yep, I'm a bit confused now too. I thought I got it working before, but I think the best I got was with that vertical shift with ConvertToRGB32(). I'll try asking the devs as seemly chromaplacement does nothing. Reading some comments, it seems this is the norm for resample="point" but right now I'm not sure why.
Publisher
Joined: 4/23/2009
Posts: 1283
I don't have time to try this now, but will later, but here is a good link you may want to try to see if it helps: http://forum.doom9.org/showthread.php?p=1551421#post1551421
Joined: 8/3/2012
Posts: 10
yeah I also found this thread in my search, this script only makes sense in the case of converting back to yv24. thanks for the help though. I started a thread on doom9 regarding this issue, let's see what the veterans have to say about this: http://forum.doom9.org/showthread.php?p=1681752
Dimon12321
He/Him
Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1223
Location: Romania
When I try to dump AVI on Dolphin 4.0.2, it writes me "Error dumping frames to AVI!". How to fix it? All folders in my documents are already created!
TASing is like making a film: only the best takes are shown in the final movie.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11479
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Dimon12321 wrote:
When I try to dump AVI on Dolphin 4.0.2, it writes me "Error dumping frames to AVI!". How to fix it? All folders in my documents are already created!
Sounds similar to my case. It just refused to do it no matter what I tweak. Maybe software/hardware/drivers are involved.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
Dimon12321 wrote:
When I try to dump AVI on Dolphin 4.0.2, it writes me "Error dumping frames to AVI!". How to fix it? All folders in my documents are already created!
Any other log messages? That error is given if AVI dumper fails to create the AVI file for some reason.
Publisher
Joined: 4/23/2009
Posts: 1283
Sp00kyFox wrote:
yeah I also found this thread in my search, this script only makes sense in the case of converting back to yv24. thanks for the help though. I started a thread on doom9 regarding this issue, let's see what the veterans have to say about this: http://forum.doom9.org/showthread.php?p=1681752
It will make sense not only in converting to YV24 for also RGB32. Great that you made a thread. I would like to see the answer. It could be I've been doing it wrong all this time...
Joined: 8/3/2012
Posts: 10
ok now we know how to reverse the process. the actual pixel blendings in the yv12 seems to be based on how the croma plane is upscaled. so yeah, it's an application dependent thing. from the look of it virtualdub seems to use bilinear/bicubic for the chroma plane which I thought was an error in my color conversion.
Publisher
Joined: 4/23/2009
Posts: 1283
But thanks to this, we know how to completely untouch the chroma in a 2x upscale. I'd say this is better than using ConvertToYV12() though I am unsure on how accurate the placement is.
Dimon12321
He/Him
Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1223
Location: Romania
feos wrote:
Dimon12321 wrote:
When I try to dump AVI on Dolphin 4.0.2, it writes me "Error dumping frames to AVI!". How to fix it? All folders in my documents are already created!
Sounds similar to my case. It just refused to do it no matter what I tweak. Maybe software/hardware/drivers are involved.
Maybe because of containing russian not english letters in the derectory!? Some software can require this!
TASing is like making a film: only the best takes are shown in the final movie.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11479
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Nah, moving to non-cyrillic path didn't help.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
Dimon12321 wrote:
Maybe because of containing russian not english letters in the derectory!? Some software can require this!
Yeah, I have seen software that fails (on Windows) if any parent directory of some file to open/create contains any non-ASCII character. Basically, the problem is that normal Windows filesystem functions can't handle such things, one would have to use some exotic Unicode variants (and these aren't using any sane character set either).
Joined: 8/3/2012
Posts: 10
just wanted to give some feedback. after I solved the issue with the color conversion (see a few posts back), I checked if i444 is indeed more efficient than i420. well visually and metric wise it is at the same bitrate. I kinda thought that with pixel art the encoder has more freedom to make errors at 2xPoint, where at the original resolution every small error is a big issue. but that's not the case and of course the encoding is way faster. well maybe it was obvious but now I know it for sure!
Publisher
Joined: 4/23/2009
Posts: 1283
For downloadable encodes, keeping it at 4:4:4 is the best, but for online streaming like YouTube, you are forced to use 4:2:0, so at least 2x point resize is needed.