EDIT:
99 potions file
there it is. just gets you to 99 potions so the upgrading is next (it'd save time over my file i haev now). i see no reason to complete this game AGAIN since its the same song and dance after upgrading (with a few minor tweaks ill note):
-you cant via my movie unless you re-edit it, but keep the ice spell to kill the goblins in Amur faster.
-you'll need 7 antidotes instead of 6
-dont pick up ANYTHING in treasure chests. you wont need it if you get the shuriken. that with the boss battles will surely net you enough for the game considering my WiP2.
-try to never die (duh). well, what i mean mainly is griffon, hyne, garuda, hekaton. in the last dungeon, taking on 2-headed dragon first and then CW'ing it should be fine. you wont need your party after there.
-even if you die at Garuda or in the battle before, Dorga's has a revive and HP/MP restorer; so it really wont matter
its been fun working on this. i hope studies from this can help with an official run of the game, as far as drop manipulation goes.
upgrading finished in under an hour this time (52-54 minutes). take into account that i got all the potions needed in under 27 minutes, and im leaning towards this being more optimal than waiting until after tower of owen and gishal for upgrading. anyhow, same routine hence forth... yada yada yada.
on another note, it seems i was wrong about the 3 potion win = level 99; but its the
bigger man who can admit
his mistakes (and run like hell before he gets stoned by the angry mob)
to ease you all, i could explain what i found as far as 3 potions winning went.
it seems to only happen in the larger room of altar cave (check above for a link). the battle MUST consist of 2 eyefangs in the back row, 2 blue whisps in the middle and 2 carbuncles in the front. and there have so far been only 2 instances that yielded 3 potions:
1-autofire everyround.
2-consider this:
E1 B3 C5 P1
P2
E2 B4 C6 P3
P4
E# = eyefang and the number to go by
B# = blue whisp
C# = carbuncle
P# = players (you'se guys!) (1/2/3 = monk and 4 = red mage)
-P1 attacks C5
-P2 attacks B3
-P3 attacks C6
-P4 attacks B4
-autofire next round
now, this isnt as scientific, but it seems to be an order in which they vanish which will lead them to give up 3 potions:
-B3 and C6 die first
-then generally its an order of C5-E1-E2-B4
-not limited to them dying in 2 rounds. can sometimes take 3-4 depending
-anyone else see a sort of spiral effect here? (UZUMAKI IS EVERYWHERE!)
note, sometimes the deaths do not occur in that order, but i noticed it always seemed to be something close to that.
as well, ive thought of how the game must see it:
GAME: congratulations, you just killed an enemy and he dropped a potion. now, hurry up and kill the others or we're takin it back!
PLAYER: WTF!? WHY!?
GAME: i really dont know. /*- wrote this dumb@$$ scenario without even thinking of a logical conclusion or reason i might do such a thing. i mean after all, dont i allow you to become gods with all those jobs, equipments, armors, glitches and the FEOKs? why would i be so cruel?
PLAYER: i dunno... /*- is a liar and should be burned at the stake!
/*-: IM NOT A WITCH, MORON!
GAME: thats right, hes just one of the many under-educated masses that actually has dream scenarios involving video games... which tells us all he should spend more time focusing on his girlfriend and trying to find a job
:from here, it got a little ugly, so im gonna leave that out.