WIP
I was losing interest in games I was trying to play so I decided to scroll through my list of NES games and pick a game at random. The result of this was a Famicom exclusive puzzle game called Peepar Time.
My description of this game would be a less fun, slightly slower, but shorter Kickle Cubicle.
Your goal in this game is to travel along preset paths to collect a key and then reach the exit. To do this you move around the different pieces of the floor to create new paths to avoid enemies and reach the goal in optimal time. There are a few different path options, those being a 4-, 3-, or 2-way which can be placed in the previously selected tile selection. In this way it is similar to those water puzzles where the pipe must be ordered to reach the end except you can change the pipe position as the character progresses.
As I said it is not the quickest game and slightly (maybe more than slightly) monotonous but I am giving it a shot. There are 50 levels and I am finished with 16. If I continue my current pace the run will be around 18 minutes but as the levels are only becoming more complex as the run goes I would bet that it will be sub 30 but can't make any promises beyond that.
I try to keep the run interesting by moving around and doing this but I avoid moving blocks unless necessary because it adds a few lag frames every time. Additionally when moving to the right or left off screen there is a chance that additional lag will be introduced and all moving around the screen is designed to not lose frames through this.
Additionally both the enemy movement and the direction the character turns when encountering a 3 way intersection is random so cursor position adjusts and controls the randomness which is why at times the cursor stops its movement.
And since I didn't mention the most important gameplay aspect, you can only move blue tiles, pink tiles are incapable of moving. Upon crossing a piece the color changes.
EDIT
This run will never be published.
WIP finishing level 21. On pace currently for 18-19 minutes but as I said before the only time I feel confident about saying is sub 30 minutes. It is so boring to watch. I hop around the screen fixing the path to be fast. Then I try to move around the screen for a long time doing minor manipulation of the enemies and my character and then he gets to the end. Then there is the screen transition and the same thing happens again.
I may be overreacting since I am spending so much time with it at frame advance and maybe watching it once through isn't too bad. Oh well. I am in too deep now. I am going to power through and finish up and let the voters decide.