(Link to video)

Details

  • Emulator used: desmume-0.9.7
  • Starts from SRAM
  • Aims for fastest time
  • Takes damage to save time
  • Manipulates Luck

About the run

This is a TAS of Julius Mode in Castlevania: Dawn of Sorrow. The run was inspired by a testrun made by gocha a few years back, and improves upon that run by about 6500 frames. Julius Mode is only possible to access after finishing the game once, which is why the run starts from SRAM. The save data used to initiate the run was generated from this [dead link removed] .dsm file.
I won't go into detail on the entire run but I'll bring up a few points.
  • After taking a hit from a weapon there is a cooldown for enemies before they can be damaged by that weapon again. This is something like 30 frames for Julius whip, 21 for Yoko's stick and 13 for Alucard's sword. So if it looks like I'm not hitting as fast as I can, it's because it won't actually do any good.
  • Yoko moves slightly faster than Alucard on ground, but it's preferable to keep using Alucard as the time to switch characters is too long, and Alucard is usually preferable for bosses, sometimes needed to pass through certain terrain, and is usually faster when going up or down. Julius is a general chump.
  • The route should be fairly set. The only things I can see that's debatable is going for Rahab and Bat Company before Dimitri and Malphas. The two main reasons that I went for this is that being a higher level is of greater benefit for Dimitri and Malphas than it is for Rahab and Bat Company due to the lack of mana recharging between the former (the way it ends up now I have just enough mana to constantly spam hellfire with Alucard on both Dimitri and Malphas), and it's possible to skip one save room by going Rahab first while still not sacrificing any damage boosts.
  • Killing some extra enemies with Yoko's ice attack during the start of the run to gain a level before Dario is beneficial even though it takes 100 frames or so for the level up screen to flash by, because significantly more time is saved on Dario from the extra level.
  • The boss in Condemned Tower is a bit weird. He has 3800 HP. After bringing him down to 1900 he will crush the floor and drop to the bottom (though he'll finish his current movement pattern before breaking the floor). He then can't go below about 900 HP before his shackles break of, which is why I slow down after a while in the fight (as I'm not in a hurry to deal damage to him). However, having him go of screen, it's possible to inflict one more hit to make him go below 900HP. As it's only one extra hit I did a super long dropkick to do a lot of damage to him instantly, while still getting down to start hitting him again as soon as he could take more damage.
  • The last hit on death's first form is delayed slightly to make him go down a bit, which is needed to hit him with full frequency during his second form. The reason I could not sync this up to not delay any time is that he can only get that far down if he's dropping down to hit you with his scythe, and this can not be done earlier as it keeps me from hitting him twice with the ice attack at all times. Furthermore, if he's too far down in his second form he won't do any of the attacks I want him to make (ones that leave him constantly vulnerable). As his attack patterns are pretty fixed length, I did not find it possible to sync it up better than this (it's only about a 20-30 frame delay).
Here [dead link removed] is a link to a download of an AVI file. The quality is better than on youtube (60fps most importantly), but the file size is very big because I don't actually know how to encode stuff.

Special thanks

Thanks to gocha for his work on the game, his testrun and his collection of memory addresses.

Noxxa: Judging.
Noxxa: Very nice and entertaining run overall. Accepting for publication.

natt: processing

Editor, Experienced player (894)
Joined: 1/23/2008
Posts: 529
Location: Finland
A really delightful run. Many memorable moments throughout. Quite nice how the abilities of the different characters complement each other... Julius excluded (but hey, it's his special mode, he can do whatever he wants). The bizarre, flashy Castlevania movement styles also make a return. Want more of this! Yes vote.
Joined: 4/6/2012
Posts: 44
Location: Lawn, PA
Let me open by saying that I already have quite a lot of respect for Cpadolf, given his numerous high-quality Metroid runs, and there are few things I enjoy more than a good Cpadolf run that really rips a game a new one. I also appreciate his good grasp on English grammar, making his submission descriptions a joy to read also. Actually, more or less, that's really about all that needs said here; it's a Cpadolf run, it's clearly a quality TAS, and it's a Castlevania game. Granted that I could complain that this is a Julius Mode run that quickly elects to utterly abandon Julius himself as soon as feasible, but there have been other TASes that don't really use the main character designated in the mode name, and since Alucard moves the fastest, it doesn't exactly surprise me that Yoko is also all but entirely abandoned the moment he joins the party. Whatever. None of this changes my verdict. * Voting Yes * Respect for Cpadolf +1
1/60 of a second is important; every frame matters.
Joined: 7/2/2007
Posts: 3960
Ace Of Hearts wrote:
Granted that I could complain that this is a Julius Mode run that quickly elects to utterly abandon Julius himself as soon as feasible...
Julius had his time to shine in Aria of Sorrow, and by the gods he was a badass back then. Given how badly he let himself go after only one year, it's his own fault he can't keep up any more.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 5/12/2009
Posts: 748
Location: Brazil
Great run Cpadolf, as expected! Yes vote.
Noxxa
They/Them
Moderator, Expert player (4139)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
scrimpeh wrote:
I prefer this one. Also, I think that probably the funniest thing I find in these screenshots is how the world map vaguely resembles a lizard, from a topdown view.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 1/9/2011
Posts: 31
I can't stop laughing at how Yoko moves. It's like she's sitting still, and the rest of the game revolves about her.
Editor, Emulator Coder, Site Developer
Joined: 5/11/2011
Posts: 1108
Location: Murka
Desmoom 0.9.7 32 bert, advanced bush level trimming on
  File: 0121 - Castlevania Dawn of Sorrow (U).nds
CRC-32: 135737f6
   MD4: a714bea87bd7445e18d93f9dbc3dae9f
   MD5: cc0f25b8783fb83cb4588d1c111bdc18
 SHA-1: 47530ff87e608f88105a314fdf36dc385f8dec94
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14879
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2085] DS Castlevania: Dawn of Sorrow "Julius, in bounds" by Cpadolf in 19:20.63
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Anyone care to do a high quality encode only of the lower screen?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor, Emulator Coder, Site Developer
Joined: 5/11/2011
Posts: 1108
Location: Murka
AngerFist wrote:
Anyone care to do a high quality encode only of the lower screen?
mpc-hc (and probably many other players) can zoom on one screen as a part of the "pan and scan" functionality. you can even make presets for it, pretty nifty.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
I appreciate your suggestion but I prefer a proper encode. I often watch tases on my blurayplayer.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
AngerFist wrote:
Anyone care to do a high quality encode only of the lower screen?
http://www.mediafire.com/?9emw0b9lbp8yy7w
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Guga, something is wrong. Chrome gives me this message: (net::ERR_RESPONSE_HEADERS_MULTIPLE_CONTENT_LENGTH): And my nod32 wont let me download it, which has never happened before with mediafire. Edit: i disabled for a second its (nod32) web protection and it worked. Thanks for the encode!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 11/26/2010
Posts: 444
Location: New York, US
One of my favorite games done by one of my favorite TASers!!! Can't wait to see what you have planned next and congratulations on getting published!!!
My name is 4N6/Forensics.