TAS PCE Ninja Gaiden

Hi! I am back! Before that I never think I can do such a run like Ninja series, until the author of test run--t1280136161 recommended me to do this. And Rum, another Ninja series' run maker, he came and worked with me, thanks to them.

Game Objectives

  • Take damage to save time
  • Corrupts memory
  • Uses warps

About the game

The game is a remake of nes game ninja gaiden but with many gameplay and music differences.Image quality is also promoted.The in-game language can change to English or Chinese,just press select+I+II at start menu.

Main techs:

Fast move:

Ryu's moving speed can be controlled by pressing left/right, I or II button.We can achieve a faster speed than usual walk or jump by pressing Left/Right+I or II button alternately.

Fast ninpo release:

This bug is first applied to boss fight in t1280136161's test TAS.At the second last frame Ryu draws back his hand in one ninpo release cycle,he can release another ninpo without cancelling the rest action and preparatory action if following condition is satisfied ninpo is throwing star or the effect of released ninpo is eliminated.If the condition is satisfied always,Ryu can release his ninpo every two frames.Especially, fot the case ninpo is throwing star,because only five throwing stars are allowed in one screen,this tech would lead to game glitch or some useful bugs,one of them, warp bug,is the key to this run.

Warp bug:

If Ryu uses Fast throwing star release tech and the number of stars on screen is 5,then sixth ninpo release will cause memory overflow and change memory value of address -- X is used to denote it for convenience.Then seventh will change memory values of address X+6,eighth for X+6*2 and so on.So if we release ninpo at the right place where value of Ryu's horizontal coordinate is choosed to make the overflow change the memory value of address which determines whether one stage is passed or not,then the stage will be skipped when Ryu reaches there.
Next are the address for each stage:
0E65 1-1
0E66 1-2
0E67 2-1
0E68 2-2
0E69 2-3
0E6A 3-1
0E6B 3-2
0E6C 3-3
0E6D 4-1
0E6E 4-2
0E6F 4-3
0E70 4-4
0E71 5-1
0E72 5-2
0E73 5-3
0E74 5-4
0E75 6-1
0E76 6-2
0E77 6-3
0E78 6-4(1)
0E79 6-4(2)
0E7A 6-4(3)

About walkthrough

To use stage warp bug,we need almost all ninpos in stages 1-1.2-1,3-1.Details of TAS is:
  • Stage 1-1: 1-2 should be skipped first for avoiding boss fight and by the way 3-3,5-2,6-4(1)(Recall the rules of X+6n).
  • Stage 2-1: First skip 2-2,4-2,5-4,6-4(3),then 2-3,4-3,6-1 and 4-1,5-3,6-4(2).
  • Stage 3-1: Skip 4-4,6-2 and 3-2,5-1,6-3.
Luckily,Ryu can collect enough ninpos to skip all the rest stages after 3-1.So,the run can be completed in less than 2 min.After that,please enjoy the cutscene:)

Special thanks

The author is grateful to t1280136161's fruitful discussion and help.

Noxxa: Judging.
Noxxa: Well polished and entertaining run with a nice dose of memory corruption (and post-gameplay cutscenes). Accepting for Moons.
Spikestuff: Right, I'm keen. "Scheduled Maintenance" Well I'll be back tomorrow to finish uploading.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15563
Location: 127.0.0.1
This topic is for the purpose of discussing #4086: Bernka, Rum's PCE Ninja Gaiden "game end glitch" in 01:23.73
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Wow, interesting! Unfortunately, I can't watch this on an emulator, so I'll have to wait for an encode. (There's no hurry, though... not for me.) This sounds really neat though!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Skilled player (1194)
Joined: 11/13/2011
Posts: 87
Location: Celestial Empire
Here is an encode. To understand, I changed in-game language to English.
The king is always lucky.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Ok, that's really funny. The stage transitions look a lot smoother than I thought they would, and once you're done, it's basically a theater of cutscenes. Nice job!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Experienced player (960)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Definitly one of the most weird movie Ive saw, 1:30 of gameplay for 15min of cinematic oO Thats been sayd, good job at destroying the game :p
Joined: 11/26/2010
Posts: 454
Location: New York, US
Wow that was impressive!!! I think this run deserves a Throwing Star!!!
My name is Forensics.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
Does this TAS win the award for 'greatest ratio of post game cutscenes to gameplay'?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Skilled player (1535)
Joined: 7/9/2010
Posts: 1319
That was nice. Yes vote.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
hellagels
He/Him
Experienced player (771)
Joined: 2/1/2011
Posts: 83
Location: Guangdong, China
Yes vote. I can't stop langhing...Am I watching a game video or a documentary? That was definitly the most weird movie I ever seen,
Current projects: Castlevania - Order of Ecclesia (NDS)
Skilled player (1738)
Joined: 9/17/2009
Posts: 4980
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Bernka wrote:
Here is an encode. To understand, I changed in-game language to English.
http://video.sina.com.cn/v/b/116098306-2813396734.html?qq-pf-to=pcqq.c2c Embed. ---- Edit by FractalFusion: Removed embed because of a bug that causes it to autoplay.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4043
jlun2 wrote:
Embed.
Site bug - the embed autoplays when loaded (a good embed should not autoplay)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Nice run, yes vote! I enjoyed the game's nice graphics too.
Editor, Expert player (2072)
Joined: 6/15/2005
Posts: 3282
Nicovideo: Link to video The end cutscene is insanely long.
MESHUGGAH
Other
Skilled player (1917)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
I'm not familiar with the game but that memory corruption you did was sweet enough for a yes vote.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15563
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2463] PCE Ninja Gaiden "game end glitch" by Bernka & Rum in 01:23.73
Spikestuff
They/Them
Editor, Publisher, Expert player (2633)
Joined: 10/12/2011
Posts: 6437
Location: The land down under.
Rum I'm sorry I forgot your name. I cannot edit you in :/
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.