This 1 player warpless timeattack is very precise and abuses all sorts of luck, bugs and glitches in the game, also doing very daring maneuvers. Enjoy!
Description:
- 1 player, warpless
- As fast as possible
- Takes hits to manipulate luck on Dark Queen fight (but no damage)
- Highest score (999.999)
Features:
- Manipulates luck on various places to get enemies where it works better.
- High jump glitch used on the bike and on the surf board (aesthetics)
- Getting through walls trick used to gain some time, even though the checkpoints still need to be marked or else the game crashes (thats why i wait for the checkpoint after passing through the walls).
- Robo Manus fight luck manipulated to get as most downwards punches as possible.
- left + right glitch used on level 9 to skip helicopter and avoid rubber ducks
- Killing the racing rat on level 10 automatically ends the level (glitch).
- 25 lives left at the end of the game (none lost)
Phil: I'm pretty sure the file size will be big but now with archive.org, we can probably host the movie file there. I'm gonna encode it.
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
hmm punch on a shark? no i didnt? :S i didnt try to punch no sharks lol
edit: there are only 2 punches on that level. one on the eletric eel (which is a successfull hit) and a punch at the very end of the level, in mid air to change directions while falling. the sharks i simply ignored.
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
Very good, I love how you showed off, particularly on the bikes and snakes. The boss battles were very well done. Despite the obvious advantages of timeattacking, it's still easy to see that this is a tough game.
One thing about the second level, it seems to pause for little bit everytime you hit a bird. You wouldn't be able to show off as much, but would it be faster if you went for minimal hits on the shaft?
In the fire zone, you kill some enemies with ordinary punches while others get ramming headbuts and giant fists, taking longer. Any reason for differences?
Also, is it any slower to put in the 5-life code in the beginning? It's not a button sequence, you just hold A B down when you hit start.
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Thanx, its a tough game indeed, but it can be learned through heavy training, unlike some games which i think are just impossible.
yea i think it would be faster, but its ok to sacrifice some frames, level 2 would look boring without the playing around with crows.
thats because they need to not be in the same horizontal direction for that to work. when the enemies are on the same horizontal direction i have to use strong punches.
hmm its not slower, but why would i do that? (i think it can be changed by hex editing, wouldnt change anything in the gameplay ramdomness, but is it wanted?
but then you take my 75 perchance chance of winning, if we was to go one-on-one, and then add 66 and two-thirds ch...percents...i got a 141 and two-thirds chance of winning at sacrifice