Senior Moderator
Joined: 8/4/2005
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On one hands, those topics need more attention. On the other, most HL TASes I've seen so far are unwatchable due to the bunnyhop jitter used to optimally gain speed.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
YaLTeR
He/Him
Joined: 12/2/2011
Posts: 129
Location: Moscow, Russia
moozooh wrote:
On one hands, those topics need more attention. On the other, most HL TASes I've seen so far are unwatchable due to the bunnyhop jitter used to optimally gain speed.
(let's move this discussion to appropriate thread) Maybe it takes some getting used to. I and other speedrunners and others can watch them perfectly fine.
Active player (469)
Joined: 2/1/2014
Posts: 928
Save States?! For Xbox 360?! - Very Early Work in Progress Pull Request https://github.com/benvanik/xenia/pull/476
Active player (416)
Joined: 3/30/2012
Posts: 404
Xenia has been making some rapid progress lately! There are a few games that run at full speed. The graphics are pretty weird but this video shows what Xenia can do now: https://www.youtube.com/watch?v=djJdL4jPSRY
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Well, this is a thing now. Link to video Most games still aren't playable, but this is pretty good, eh? I've downloaded the current build and poked around on their Discord. The emulator is pretty bare-bones right now, missing almost all of the essential features such as controller configuration (which made me not want to continue any experiments for now). Some are coming in the UI overhaul, but there is no ETA on that. Savestates are "apparently possible but are not a priority atm". The devs have been busy lately so progress has slowed somewhat. So TASing is definitely out of the question for 2019, but 2020 is probably within the realm of possibility—at least as long as savestates and sync-stable input replay are possible.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.