Joined: 8/3/2009
Posts: 158
Haha, I didn't notice the link. I'll test it in a bit.
Joined: 8/3/2009
Posts: 158
Feos goddamned you. Now it's perfect!! The "Clip to framebuffer" option is exactly what I was looking for. I tested all the previous games and now the images come out with the correct resolution, or at least what the framebuffer originally outputs. It even shows corner garbage (darkstalkers 3) that would otherwise be hidden by the overscan on CRTs. At least I assume that garbage is supposed to be there and not a glitch of your new option. Hopefully this gets added to the next release.
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
It wont be added to the next release, I already did it in another way that more aggressively crops more overscan in more cases and sizes the GUI down along with it. If you're going to be writing a million bugs, you need to learn to make builds from source yourself for testing.
Joined: 8/3/2009
Posts: 158
zeromus wrote:
It wont be added to the next release, I already did it in another way that more aggressively crops more overscan in more cases and sizes the GUI down along with it. If you're going to be writing a million bugs, you need to learn to make builds from source yourself for testing.
Careful it doesn't remove those native black bars a lot of games have. I mean, what you implemented sounds good too, but personally I only want native framebuffer screenshots. If those come natively with black bars, then I wouldn't want those gone. I'll try it once the new version is out, but maybe both options can coexist?
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
I just checked a handful of games and found about 5 left-of-screen offsets. I'm not going to add a new cropping method that works for 1/5 of games and I'm not going to add a configurable xstart/xend like there is for the scanlines when I've already made another method and adding a straight-up framebuffer grabber would be about as much work as xstart/xend (even though the framebuffer grabber couldnt get interlaced pictures)
Joined: 8/3/2009
Posts: 158
After all this back and forth, regardless of what method is used: will there be a way to take snaps without the artificially added borders/overscan mednafen uses, and will the new method work as well or better as the one Feos did?