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I used Snes9x 1.51. Why did I not use Bizhawk? Because I can't get it to work with SNES. :( And I COMPLETELY forgot about Lsnes. Only thought about it while submitting. This is also my first full-game TAS.
I only got hit ONCE, in Sunken Ghost Ship. I did it because I didn't want to wait. Hey, Fire Mario means harder challenge in Valley of Bowser :P
My goal is kind of simple. I am not allowed to bother an enemy, with the exception of bouncing off of immortal enemies (spiky enemies) and exception of bosses. This is surprisingly annoying to do, especially in the later parts. I am also not allowed to take the Star Road.
I tried making the run as enjoyable as possible but, I speedrun this game and am still learning the game, thus the run is not perfect. But my goodness, it was hard. I tried multiple tricks but a lot went really bad, but it didn't waste much time. I'd have to say that Yoshi's Island 2 was the easiest (duh) to do, and Sunken Ghost Ship the second easiest. But truly? The level that has the easiest fly was one of the hardest, because I wanted to go UNDER the stage instead of up. I tried the same thing in Forest of Illusion 1 but wasn't able to do it. Chocolate Island 1 was also really annoying, it made me really nerverse. (woo bad english) But for me, the level I had the most fun doing was definitely the final boss. For some reason, after rewatching & recording the movie I laughed a lot at Bowser battle which was... strange. Most of it was done in slow motion, although some parts was done frame by frame.
And that's all what I can say. Note: this is not supposed to beat the WR of No Starworld, as this submission had rules that may not be able to beat the WR. If so, it'd be really hard. I'll probably redo this someday, but not now.


Amaraticando
It/Its
Editor, Player (159)
Joined: 1/10/2012
Posts: 673
Location: Brazil
thecoreyburton wrote:
Seeing a lot of category debate, maybe the "small only" run could be complimented by also being a pacifist run? Not collecting power-ups but not killing enemies either.
Some exits, in the small-only category, can only be gotten if Mario uses an enemy to access a hard area, that normally would require the cape or Yoshi.
Editor, Skilled player (1344)
Joined: 12/28/2013
Posts: 396
Location: Rio de Janeiro, Brasil
CatlyNat wrote:
I'll do a No Starworld/No Cape and when I'm done with that I'll hopefully be used to Bizhawk (I'm currently doing Yoshi's Island 4), then I'll redo a no kill run and try to make it as good as possible. Again, I'll TRY, that does not mean I'll do good. Yes, I am using Frame Advance for the whole level this time. But one thing is for sure: my second try will be faster, better and hopefully more entertaining. I've always wanted to TAS and I randomly did this TAS after numerous tries of doing a no kill run in RTA. And then, after that, I took TASing seriously. It's fun to do a TAS but it's pretty hard... But I'll try the hardest I can on the second try of No Kill No Starworld, and also probably rename the category to make it sound right. My goal with this category I'm doing is probably to make this run faster than the No Starworld WR. And I will not give up (unless No Starworld suddenly gets an INSANE WR.)
Good luck! Be sure to use a lua script and to use the known tricks. If you have any doubts, ask it in SMW thread!
My YouTube channel: https://www.youtube.com/channel/UCVoUfT49xN9TU-gDMHv57sw Projects: SMW 96 exit. SDW any%, with Amaraticando. SMA2 SMW small only Kaizo Mario World 3
Pixiuchu
She/Her
Player (146)
Joined: 9/27/2015
Posts: 106
BrunoVisnadi wrote:
Good luck! Be sure to use a lua script and to use the known tricks. If you have any doubts, ask it in SMW thread!
This is my fifth time doing a single level. Goodness gracious I hate the shell jump. But thanks :P