"A cute killing machine? That's the dumbest *** thing I've ever heard!"
This game is really silly, a cute killing machine with a positronic brain trying to save humanity from annihilation. Seems like it could be fun to work on. From what I've played so far (5-6 stages, or so), the levels are fairly varied in scope and goal. Or at least varied enough to not feel like doing the same mission over and over. Some are real quick and don't require much from you, others you have to navigate around a bit. Curious to know if anyone else's interested in checking this game out, or wants to see a full run of this.
Movement seems awkward at times, bumping a wall can turn you, stop you in your tracks, get you stuck until you deliberately move away from the wall. Sometimes you'll just go right through a wall that should really be blocking you. Landing from a jump can just stop your movement almost completely. Being slightly off the ground, or even just being tilted, you won't get a jump and instead get the little jets instead. Besides the little quirks, it's not too bad, double-tapping a direction will allow you to immediately go full speed or let you turn exceptionally fast. You can jump super high and hover around a bit. L2/R2 offer some decent strafing options, as well.
Controlling your shots can be rough, Tiny locks onto nearby targets, which can be really nice, but if he locks onto a target you don't actually want to attack, getting him to target the right thing can take a moment.
Haven't found any out of bounds stuff, but I wouldn't be surprised if some existed. I did notice weird behavior on the boss in level 1. Depending on where you position yourself when you fire a missile, and how you move immediately after, you can deal anywhere from no damage at all, to like 90% of his health in one shot. I put together a little WIP of stage 1 where you can see it:
Link to video
The goal of the first mission is to destroy the enemy generators and Black Bart, and to do this I needed to go out of the way into the mine field to pick up a missile launcher. Without it, you can't destroy the big door. The enemy generators have pipes along the sides, you need to attack them a little to disconnect them from the main structure before they actually take damage.
The menuing I did was equipping the positronic brains, putting a few into the missile launcher let me one-cycle the guy guarding the door. For some reason I couldn't get it without the missiles specifically. Then I remove them from the missile launcher in order to get the huge damage on Black Bart. Without removing those two brains again, I just couldn't get more than a few points of damage out of the missile, when getting 50% of his health with 0 brains in missiles was actually really easy. The lasers at the end will instantly kill you, luckily avoiding them isn't too bad.