https://goo.gl/eIgh7P
So that's the current .tasproj file I've been working on for this game. It's been kind of kept off of here for a while because I wasn't sure if I would really get into it or not like I did with Secret of Evermore forever ago. That being said, thanks to the people in my discord channel for Terranigma's TAS I've been going at it pretty regularly throughout the past month or so.
Currently we're in Tower 2, but there are some very obvious differences between what we're working on what Saturn's provided in his TAS. His is most definitely a more smooth looking movie during specific situations. The most notable so far has been the Tower 1 fight at the end with the 4 red huballs in which he attack 5 times and gets a god-like RNG set to work with. I spent an absurd amount of time trying to replicate this, going so far as adjusting the optimized routes we came up with through Tower 1 to alter the RNG set we got to work with. Every single time I did this (all the way back to having 10+ frames lost to adjustments) I would end up with 1 damage short of an enemy that could not be manipulated into a favorable location, both of which shut that scenario down hard.
Another smaller example is in Tower 2, where I double slicer the 2 blue huballs. This was faster than the adjustments i'd have to make prior to that room (or during it) to enable a single slicer attack like in Saturn's TAS.
Given these things, I don't think Saturn's TAS is necessarily "better" or "worse" currently, because it's very hard to judge from my level of understanding of the game itself (I've never played the game before, just watched speedruns of it), but it's something to keep in mind if you look at the project thus far. I highly encourage anyone to play with the project file itself and see if they can get something quicker in Tower 1 or where-ever. I
WILL go back and change it.
All that being said, I'm super happy with the movement in the TAS so far. It feels optimized, good, and fluid (though i'm sure some can be shaved off in Tower 2 with a bit more refinement/2nd pair of eyes looking at it). I think the general route through everything is more or less going to be the same as Saturn's is, because it's kind of pointless to detour away from that route unless we find something broken somewhere.
Info for people who might be interested in joining our discussions/helping optimize things:
Discord channel:
https://discord.gg/KDhsRYj
Project File:
https://goo.gl/eIgh7P
Current RTA WR:
https://www.twitch.tv/crawek/v/57425069
wzl's speedrunning guide:
http://terranigma.wzl.gd/
^ might be outdated? Not really sure personally...
Saturn's TAS:
https://www.youtube.com/watch?v=imK_BtsHncQ
Lemon's tricks and stuff:
https://youtu.be/yiM9NmQvH2M
Vaan's notes:
http://pastebin.com/4Wb3EZXW
That's basically my info dump, most of which is already in this thread. I'm working on slowly compiling a gdoc that's on par with my Secret of Evermore one, for anyone familiar with that. It will be a while though.
Hope to hear from you guys!