Site Admin, Skilled player (1247)
Joined: 4/17/2010
Posts: 11756
I'll set up a repository for this stuff, with LFS. Several people making those warrants a repo, which would automatically make them all visible too, instead of just me uploading them all and then creating direct links for each package.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Site Admin, Skilled player (1247)
Joined: 4/17/2010
Posts: 11756
https://github.com/TASEmulators/PCSXResyncProject Added the people doing resyncs here, if anyone else wants access, post here. Basically just add your resync packages with automatic names that the script creates them with. If filesize is too big, use LFS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Desynced
r3gamerz
He/Him
Encoder
Location: Somewhere in Asia
Joined: 3/7/2025
Posts: 28
Location: Somewhere in Asia
Apparently, after rechecking there is one that got desynched: [1274] PSX Mega Man X6 by FractalFusion in 25:53.02