Adventures of Lolo 3 is the final installment of the block pushing puzzle series for the NES. There are 100 levels this time and several bosses.
This is an improvement to the published run of a little more then 14 steps (or about 4 seconds.)
The improvements are:
6-3: better strategy by shooting the rocky through the trees, saving 6.5 steps.
11-4: more optimized block pushing saving 3 steps
17-2: optimized path saves almost 2 steps
17-3: optimized block pushing saves 3 steps
Unfortunately 4 frames were lost to desyncs. I don't know the exact cause. I compared frame by frame with the original run, and nothing changes until one enemy just decides to respawn 2 frames later. I didn't trace log out to check what changed or anything, and I don't know of any other actions I can take to manipulate spawn times.

General Comments:

I didn't know what to expect when I first started looking at Nitrodon's run, and it turned out that it was incredibly well optimized. Once again most of the optimal strategies I probably wouldn't have found on my own if I had started from scratch. Of course in 100 levels there are bound to be a few oversights here and there, and I probably missed something as well somewhere.
I think that is enough Adventures of Lolo for me though. It's a fun challenge to try and find optimal strategies, but >95% of the time I'm trying stuff that is totally wrong and has no chance of working, so it's not very productive.
As a final thought, It would be cool to see some type of bot work done with Lolo games some day. Whole levels probably aren't practical with a personal computer, but small sections of levels can be easily attacked with a bot, and all of the improvements in this run could have been found in a matter of seconds compared to the many hours it took me.

Noxxa: Judging.
Noxxa: Accepting as an improvement of the published movie.
feos: Pub.


TASVideoAgent
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This topic is for the purpose of discussing #6725: Nitrodon & Alyosha's NES Adventures of Lolo 3 in 1:07:08.70
nymx
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Great job Alyosha! I knew you stated that you were working on this, but didn't realize it was coming out so soon. This is a favorite series of mine and I'm glad to see how optimized it is. Yes vote on further optimization.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
Alyosha
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nymx wrote:
Great job Alyosha! I knew you stated that you were working on this, but didn't realize it was coming out so soon. This is a favorite series of mine and I'm glad to see how optimized it is. Yes vote on further optimization.
If you like the series I would encourage you to try finding some optimizations yourself. Sometimes having a different perspective is all it takes to find that elusive improvement that no one else was able to see. EDIT: Also yeah this run came together quicker then what I thought too. This is mainly because a lot of the levels have only one solution from an overall strategy perspective. Especially the later levels, although they can be quite long, there is really only one thing for you do to do, and Nitrodon already did a very good job at doing that optimally.
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Nice job with this improvement! Huge fan of this game. I had posted this in the Adventures of Lolo thread years ago, but are you aware of the Japanese versions of the Lolo games? This game is equivalent to Adventures of Lolo 2 in Japan, except the puzzles in that game are even more challenging than in this one. Myself and a group of friends blind-race through Lolo games every now and then and we'd all love to see a TAS of Lolo 2J, the hardest game in the series.
Alyosha
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I'm done with lolo games for now. I like tasing them but it's a huge time sink and I have other things I want to get done. Maybe next year for 2J.
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Fair enough. They certainly seem very time-consuming to TAS. Thanks for giving the Lolo games your attention though, they're some of NES' most undersung games.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4177] NES Adventures of Lolo 3 by Nitrodon & Alyosha in 1:07:08.70