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RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Ending blow is always the first hidden skill you learn, no matter where you learn it.
Joined: 4/27/2013
Posts: 29
Location: MI
soooo hype. what emulator are you using?
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Dolphin.
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Found the publication screenshot?
Joined: 6/19/2005
Posts: 180
RachelB wrote:
Found the publication screenshot?
As a being from the internet, I agree that this should do nicely.
Joined: 3/26/2012
Posts: 102
Location: Not Japan
Another update. We finished Eldin Twilight and are heading to Lakebed (~43 minutes in now). AFAIK we're still planning on releasing the second WIP at the entrance of Lakebed Temple, so expect that sometime before the end of the year.
Editor, Experienced player (608)
Joined: 11/8/2010
Posts: 4012
Great! Thanks for the update. Looking forward to the WIP!
Joined: 12/6/2008
Posts: 1193
Nice. Finally through the twilight. I imagine those have to be the most boring parts. I wish you strength for the final one.
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Slowking wrote:
Nice. Finally through the twilight. I imagine those have to be the most boring parts. I wish you strength for the final one.
Actually, no. I had a ton of fun collecting the bugs. Some highlights: https://www.youtube.com/watch?v=OfVKnPeOyI4 https://www.youtube.com/watch?v=fmPiHdDO0HU There was a bunch of opportunities to take advantage of tas tools to do things that would never be done on console, or to be creative with things like LJAing on random enemies for a speed boost.
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
New trick: Link to video
Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
RachelB wrote:
New trick: Link to video
You are amazing. It's so great that eponaless is now a thing :)
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
That was awesome!
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
Pheenoh wrote:
Another update. We finished Eldin Twilight and are heading to Lakebed (~43 minutes in now). AFAIK we're still planning on releasing the second WIP at the entrance of Lakebed Temple, so expect that sometime before the end of the year.
Looking forward to it :-)
Joined: 3/26/2012
Posts: 102
Location: Not Japan
Hype
Joined: 8/15/2008
Posts: 13
Location: homee
Good to see progress:) When you're going into Lakebed Temple are you using that pillar clip or rupee dive? Good luck with the rest of teh urn.
N/A?
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Rupee dive. Link to video
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
That rupee dive... Awesome WIP, one of the coolest things I've seen this year.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
This is has now become my most anticipated run. Everything felt new to me. Fantastic work!!!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
I enjoyed watching the trick to bypass the bridge in Kakariko gorge. One thing that does irritate me slightly is during long stretches where you need to run in a straight line. You seem to change course several times. I know it's hard to find the ideal path during long stretches or due to changing camera angles. However, that can be overcome by using facing memory addresses.
Joined: 3/26/2012
Posts: 102
Location: Not Japan
Mitjitsu wrote:
I enjoyed watching the trick to bypass the bridge in Kakariko gorge. One thing that does irritate me slightly is during long stretches where you need to run in a straight line. You seem to change course several times. I know it's hard to find the ideal path during long stretches or due to changing camera angles. However, that can be overcome by using facing memory addresses.
Any parts where we didn't run in a straight line was to avoid landscape slow downs.
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Yeah, it was very often faster to run in wonky paths that look ridiculous. Look right before digging up the rupee at the end for an example. That is a few frames faster than running straight.
Joined: 8/15/2008
Posts: 13
Location: homee
hmmm, looking great so far. I'm a bit confused by the part going to Kakariko and warping back and forth. Can someone explain how that is faster?
N/A?
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
We need to go to the bridge, to get that cs, to allow us to warp using the map, instead of talking to minda (this is needed to a glitch later). Unfortunately that cs forces us to warp back to faron woods, which is a pretty long run. It's faster to first activate the warp in kakariko, so we can immediately warp back there after warping to faron, instead of running back.
Joined: 12/6/2008
Posts: 1193
Great WIP. :) Looking foreward to the rest of the run, a lot. Just one question. Couldn't you have also bonked through the gate in front of Kakariko?
RachelB
She/Her
Player (127)
Joined: 12/3/2011
Posts: 1579
Slowking wrote:
Great WIP. :) Looking foreward to the rest of the run, a lot. Just one question. Couldn't you have also bonked through the gate in front of Kakariko?
Great question, i'll try it. edit: seems impossible, possibly because of the lock on the gate. You can kind of start to clip through, but then you just get pushed out.
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