Ok what is a bigame movie? Well it is a term I just made up to describe this idea I just thought of:
It is possible to design a series of inputs that when put into the emulator will beat more than one game. Probably not that fast or efficient, but I'm sure it can be done. This seems very interesting to me and there are so many different ways to play with it that I do not know where to begin. It would be very fun/challenging and maybe even interesting to others to create a bigame movie that beats two games at once as fast as possible. My original idea was a bigame movie that beats multiple levels of the same game, but multiple games at once seems cooler.
Here is something almost unrelated. It is a short program that is valid in both perl and postscript and produces an interesting output when run in both languages. I haven't studied it but I think it is cool and a similar idea to bigames.
Anyways a movie file won't work for two different games because I think it has the CRC32 or whatever, but this can just be editted so it will work. It would be cool to watch both videos at the same time in sync. But I do not know which emulators work like this (I know snes9x automattically pauses whenever it is not the main thing running)?
Does this make any sense? What two games would people like to see bigamed?