In this game you have many endings depending on performance, you need to unlock the blue small guy fight Jin chon rei to get the complete ending, this is basically done playing really well. You don't need to use supers which are only available with red life.
Enemies seem to get damage and defense boost after losing one round, I don't know how intentional this mechanic was created. The aim is to get 54 at least in the first fight and if possible in the second one, the hitbox for characters differ so some links loops and combos don't work with each other.
Terry was chosen for his crack shoot(leg spin special move) infinite, which can be delayed to become a loop, the infinite has some damage scaling which isn't very useful if i can find a way to open up the enemy again instead of doing a combo.
I did a faster run of this game but with english text and the ending doesn't play out, it's a normal game bug, it was a faster TAS but just felt cheap using the text that causes the ending to crash, so I tried resyncing, only got a little part of the run synced and redid the run.
This game also has the famous fatal fury lane system, in which you can go to the front or back of the screen and also push and pull your enemy from there to do different combos and escapes from bad situations. I use these strong moves for speed but the CPU blocks a lot of it.
Thanks to coolhandmike, ezgames69 and my family and girlfriend.

eien86: Claiming for judging.

eien86: Replacing movie file with one 9 frames faster due to correct truncation and earlier last command (it is possible to execute the last attack 2 frames earlier). Not claiming co-authorship. Please make sure the termination of your movies are fully optimized next time.

eien86: This movie beats all opponents in Fatal Fury 3 using Terry Bogard and his infinite combo. Overall, a nicely optimized movie although becomes a bit repetitive after a while. I was left wondering whether it would be faster to purposefuly break the combo to avoid the opponent from falling/dizzying, but I didn't try this myself. I was able to shave 9 frames, however, out of the end by executing the last attack earlier and properly truncating the input. I won't claim co-authorship for this very trivial optimization.
I believe for this game (and many more alike), the 'best ending' and 'max difficulty' choices should be the standard goal, so I don't the see point of specifying them explicitly. On the other hand, I would specify 'Terry' as goal, since this game can be beaten with multiple characters.
Accepting to 'Terry' standard
Encoder: The fatfury3.zip file should sync right away. These is the rom info:
Full Name:    Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069)
Short Name:   fatfury3
Resolution:   320x224
Aspect Ratio: 4:3
Framerate:    59.18561 (1073741820 / 18141941)

CRC:5a86cff2 SHA:5992277debadeb64d1c1c64b0a92d9293eaf7e4a - 000-lo.lo
CRC:e302f93c SHA:d8610b14900b2b8fe691b67ca9b1abb335dbff74 - 069-c1.c1
CRC:1053a455 SHA:69501bfac68739e63d798045b812badd251d57b8 - 069-c2.c2
CRC:1c0fde2f SHA:cf6c2ef56c03a861de3b0b6dc0d7c9204d947f9d - 069-c3.c3
CRC:a25fc3d0 SHA:83cb349e2f1032652060b233e741fb893be5af16 - 069-c4.c4
CRC:b3ec6fa6 SHA:7e4c8ee9dd8d9a25ff183d9d8b05f38769348bc7 - 069-c5.c5
CRC:69210441 SHA:6d496c549dba65caabeaffe5b762e86f9d648a26 - 069-c6.c6
CRC:fce72926 SHA:a40c74f793900b8542f0b8383ce4bf46fca112d4 - 069-m1.m1
CRC:a8bcfbbc SHA:519c4861151797e5f4d4f33432b83dfabed8e7c4 - 069-p1.p1
CRC:0b33a800 SHA:b7d2cc97da4f30ddebc7b801f5e1d17d2306b2db - 069-s1.s1
CRC:dbe963ed SHA:8ece7f663cfe8e563576a397e41161d392cee67e - 069-sp2.sp2
CRC:2bdbd4db SHA:5f4fecf69c2329d699cbd45829c19303b1e2a80e - 069-v1.v1
CRC:a698a487 SHA:11b8bc53bc26a51f4a408e900e3769958625c4ed - 069-v2.v2
CRC:581c5304 SHA:e9550ec547b4f605afed996b22d711f49b48fa92 - 069-v3.v3
CRC:dff6d41f SHA:e92910e20092577a4523a6b39d578a71d4de7085 - japan-j3.bin
CRC:c2ea0cfd SHA:fd4a618cdcdbf849374f0a50dd8efe9dbab706c3 - sfix.sfix
CRC:94416d67 SHA:42f9d7ddd6c0931fd64226a60dc73602b2819dcf - sm1.sm1
CRC:9fb0abe4 SHA:18a987ce2229df79a8cf6a84f968f0e42ce4e59d - sp1.jipan.1024
CRC:fbc6d469 SHA:46b2b409b5b68869e367b40c846373623edb632a - sp1-j3.bin
CRC:62f021f4 SHA:62d372269e1b3161c64ae21123655a0a22ffd1bb - sp1-u2
CRC:2025b7a2 SHA:73d774746196f377111cd7aa051cc8bb5dd948b3 - sp1-u3.bin
CRC:1179a30f SHA:866817f47aa84d903d0b819d61f6ef356893d16a - sp1-u4.bin
CRC:162f0ebe SHA:fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271 - sp-1v1_3db8c.bin
CRC:03cc9f6a SHA:cdf1f49e3ff2bac528c21ed28449cf35b7957dc1 - sp-45.sp1
CRC:2723a5b5 SHA:5dbff7531cf04886cde3ef022fb5ca687573dcb8 - sp-e.sp1
CRC:acede59c SHA:b6f97acd282fd7e94d9426078a90f059b5e9dd91 - sp-j2.sp1
CRC:486cb450 SHA:52c21ea817928904b80745a8c8d15cbad61e1dc1 - sp-j3.sp1
CRC:c7f2fa45 SHA:09576ff20b4d6b365e78e6a5698ea450262697cd - sp-s.sp1
CRC:9036d879 SHA:4f5ed7105b7128794654ce82b51723e16e389543 - sp-s2.sp1
CRC:91b64be3 SHA:720a3e20d26818632aedf2c2fd16c54f213543e1 - sp-s3.sp1
CRC:e72943de SHA:5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb - sp-u2.sp1
CRC:0ce453a0 SHA:3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9 - uni-bios_1_0.rom
CRC:5dda0d84 SHA:4153d533c02926a2577e49c32657214781ff29b7 - uni-bios_1_1.rom
CRC:4fa698e9 SHA:682e13ec1c42beaa2d04473967840c88fd52c75a - uni-bios_1_2.rom
CRC:e19d3ce9 SHA:af88ef837f44a3af2d7144bb46a37c8512b67770 - uni-bios_1_2o.rom
CRC:b24b44a0 SHA:eca8851d30557b97c309a0d9f4a9d20e5b14af4e - uni-bios_1_3.rom
CRC:0c12c2ad SHA:37bcd4d30f3892078b46841d895a6eff16dc921e - uni-bios_2_0.rom
CRC:8dabf76b SHA:c23732c4491d966cf0373c65c83c7a4e88f0082c - uni-bios_2_1.rom
CRC:2d50996a SHA:5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c - uni-bios_2_2.rom
CRC:27664eb5 SHA:5b02900a3ccf3df168bdcfc98458136fd2b92ac0 - uni-bios_2_3.rom
CRC:601720ae SHA:1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9 - uni-bios_2_3o.rom
CRC:a97c89a9 SHA:97a5eff3b119062f10e31ad6f04fe4b90d366e7f - uni-bios_3_0.rom
CRC:0c58093f SHA:29329a3448c2505e1ff45ffa75e61e9693165153 - uni-bios_3_1.rom
CRC:a4e8b9b3 SHA:c92f18c3f1edda543d264ecd0ea915240e7c8258 - uni-bios_3_2.rom
CRC:24858466 SHA:0ad92efb0c2338426635e0159d1f60b4473d0785 - uni-bios_3_3.rom
CRC:a7aab458 SHA:938a0bda7d9a357240718c2cec319878d36b8f72 - uni-bios_4_0.rom
CRC:f0e8f27d SHA:ecf01eda815909f1facec62abf3594eaa8d11075 - vs-bios.rom

despoa: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15577
Location: 127.0.0.1
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
for a better viewing experience the movie can be encoded for publishing with this version that has a normal year date: https://tasvideos.org/UserFiles/Info/638500925018727350
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
ooops this is not the right movie substitution just ignore this
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
the category for this seems weird, there's no category for character i believe, it should just be best ending at most :P game could end at yamazaki fight if i played badly
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Editor, Publisher, Player (47)
Joined: 10/15/2021
Posts: 376
Is there any additional content granted for playing badly? How much time is saved by playing badly compared to not playing badly? From how I see it, everything we see in this run is all the game has to offer.
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
playing badly ends the game with yamazaki fight and a different ending in which the character feels a strange presence, effectively ending the game at 8:20 at the video i posted as a reference, it's 2 fights less https://www.vgmuseum.com/end/neogeo/a/fatalfury3.htm
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Editor, Publisher, Player (47)
Joined: 10/15/2021
Posts: 376
After discussing this with the judge of this submission, we've come to the conclusion to leave this submission without a branch name instead of "best ending" as it appears that extra work would have to be done in the previous matches to deliberately get the bad ending and the best ending matches are done fast enough that it's uncertain if sandbagging to get the bad ending is faster than the overall best ending run without testing.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15577
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5976] Arcade Fatal Fury 3: Road to the Final Victory by KusogeMan in 09:52.20