Submission Text Full Submission Page
WARNING: This TAS is not recommended by people under 18 and sensitive people, the game contains intense violence, blood and gore, suggestive content, and strong language, you watch at your own responsibility

Game objectives

  • Emulator: BizHawk 2.10-rc2 (sync with 2.10)
  • Played on the Japanese version
  • Complete all 5 chapters
Corpse Party is a remake of the original game on PC-98 systems and the PC version, as well as an improved port of the PSP and iOS versions. The game features updated character sprites and CG graphics, remixed soundtracks, an extended stage (from the PC version), new Wrong Ends and new Extra Chapters, but in TAS we will be interested in completing all 5 chapters in the fastest time possible.
I use the Japanese version thanks to the fact that it saves some time on dialogues
During the TAS all options and routes were tested in terms of saving frames to get through the game faster, I choose options that are faster by a few frames or more, however there are some things that are required to complete each chapter and cannot be skipped in any way and I will also explain this.

Interactions

The interactions we enter have a minimal time difference I didn't know about, entering from the position you are in saves 2 frames as opposed to turning to enter an interaction, this way I can save some frames that way, it works on all objects including doors.

Texts

The quickest way to skip texts is to set the text skip option to All At Once, it only saves 2 seconds but a tad faster, the option can be turned on while playing the chapter or from the chapter select menu, I turn on the configurations after starting chapter 1 though because the settings on the bottom screen opens immediately while in chapter select the game has to redirect you to the configuration menu which lost time

Chapter 1

  • We have to enter class 3-A to read the newspaper, otherwise we can get Wrong End if we don't read it, interaction from the bottom right corner is mandatory to activate the newspaper trigger to get out of the class.

Chapter 2

Here the chapter is more interesting because it is the only chapter in which manipulation is used
  • After taking Ayumi with us we perform a skip on one of the ghost kids, I perform it from the right side and turn one to the left because there are traps on the right and left that will push Yoshiki back, from the middle side they don't, the ghost can get duplicated by this after one section which is why their movements are manipulated by walking so they don't get in my way of getting through the chapter.
  • In the girls' toilet after Ayumi gets possessed again, I go back there to act out the scene, on the stairs down is also possible but Ayumi then throws us down the stairs making us get Wrong End and we don't want that, Ayumi's movements are random, luckily she positioned herself so as not to block our path so RNG manipulation wasn't needed.

Chapter 3

  • We have to get this nametag in order for it to open the passage when going down the stairs, there is no way around it.
  • I don't take Scented Beads from Yuka, it's faster, the steam guide for 2021 says you have to but you don't have to take it.
  • I'm using the DoctorDirigible route from the 2021 version here because it's more optimised compared to my speedrun from the 3DS version when the route wasn't quite optimised yet.

Chapter 4

  • We have to pick up Naomi and Seiko's cellphone's to complete this chapter, untying Naomi is also required.
  • During the pool after picking up the key, then a timer appears, we usually have a lot of it for this section, first we have to exit this location to find out that Ayumi is not there and is drowning in the pool, unscrewing the valve will cause it to suck Ayumi in and it will kill her getting Wrong End, the only way is to find her in the pool and save her.
  • We have to interact with Sakutaro to give the tongues to the ghosts, it's faster to collect 2 and then give them back because it saves a lot of time.

Chapter 5

  • While escaping from Yuuya, I go around to get the key because the locker may fall down blocking the way to the key therefore after collecting it, I normally return because Yuka moves to the left after that.
  • When collecting notes, in the fourth we don't have to detach the escape section from the dead converted Yuuya? Because we can just read the note and leave simply
  • After entering the two sides of the characters in the underground, we play off the memory section, which I will go into in the next line, in the second memory section I go through in the top route finishing it faster because it turns out that there are no invisible walls so I can skip one trigger that makes us fall.
  • During the escape in the memorial there are still triggers through which we can fall down, I fall down on purpose because it saves a few frames (in the second with 80, in the first with 30) compared to doing it normally.
  • After escaping there is only skip text so I don't have too much to say anymore, on the last text whether we use automatic skip or not, it will always be skipped on the same frame.

Darkman425: Claiming for judging.
Darkman425: Amusing to see the "RPG Maker NPC tracking prioritizes vertical tracking to the player first if directly diagonal" strat in effect this game as well. The routing also looks solid here, especially after checking the Wrong End conditions to see why some things are done to avoid them. Nice work, and congrats on the first accepted 3DS TAS made in BizHawk!
Accepting to Standard.

EZGames69: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15798
Location: 127.0.0.1
This topic is for the purpose of discussing #9461: Tegron's 3DS Corpse Party in 2:05:04.09
EZGames69
He/They
Publisher, Reviewer, Expert player (4562)
Joined: 5/29/2017
Posts: 2777
Is there a reason why the blue line hangs on the screen for most of the duration of the run?
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Tegron
He/Him
Player (48)
Joined: 1/8/2023
Posts: 13
Location: Poland
It's just using the game glitch for TAS, it doesn't save or lose time, clicking down + A in the same frame if selecting an option if you're on the first one will select the first option and the bar will move and stay on the screen until the next option appears, it also works with moving to the second option, this bug is also possible on console because I tested it.
Post subject: fwiw I already knew about this bug.
Spikestuff
They/Them
Editor, Publisher, Expert player (2719)
Joined: 10/12/2011
Posts: 6489
Location: The land down under.
You've heard of red bar? Now get ready for blue bar.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.

1738786082