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Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/487688898/Breath%20of%20Fire%20II%20%28U%29.smv at the end of the world of dream with almost 4k less frames. how could I forget about the froggy express...
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1489190807/Breath%20of%20Fire%20II%20%28U%29.smv now 5k frames ahead after getting mina. I was able to reduce by addiction to dragons inside daisy's garden
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1410609765/Breath%20of%20Fire%20II%20%28U%29.smv now 7k frames ahead before the grand church. i finished manson in 4 rounds!
juef
He/Him
Player (131)
Joined: 1/29/2007
Posts: 205
Location: Québec, Canada
Almost two minutes already... that's rather incredible! Keep up the good work!
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/473314097/Breath%20of%20Fire%20II%20%28U%29.smv i've almost doubled my advance after leveling Evrai. You won't believe how strong I become with attack up...
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1877858998/Breath%20of%20Fire%20II%20%28U%29.smv saved another 1k frames after killing habaruku. unless I need to make major changes, this will be my submission after I complete the game
Active player (279)
Joined: 9/1/2008
Posts: 900
I will need to rework the movie. I think I can save time by doing my things with the bird rather than with the whale (I fish near township, after all). also, I will pick this medusa shield. After 10 rounds of fight against barubary, I can make at most 1980 damage, and that's if I'm lucky. plus, i will have everyone with attack up by the 2nd round against deathevn
Mastania
He/Him
Joined: 5/30/2009
Posts: 135
Location: Top of the pops
Finally got a chance to catch up on this (download didn't work last time I tried). The waits in the G.Roach fight aren't really bad at all, in fact it looks much smoother IMO, and the Uparupa fight is barely any longer at all. Now, for the EmpireSD! :D The Guardeye fight worker out better than I expected with just Atk-Up, but I suggested a different strategy for the Archers on the previous page, if you have the WFruits for it. Necroman and Habaruku both get wrecked, just as predicted. I didn't quite realise originally just how quick it is to get the EmpireSD, but like the MeowST the results speak for themselves. It's great how the WIPs as a whole keep moving away from Dragon-spam and more towards other tactics.
Waddle Waggle Wattle
Active player (279)
Joined: 9/1/2008
Posts: 900
I do have enough wise fruits (i get them all at simafort), but the dragon takes so much time. Although I could try it, at least for the first fight (for the second one, I would lose a round)
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1596985351/Breath%20of%20Fire%20II%20%28U%29.smv it's 9k frames ahead after the fat queen. Let's see if I can keep it up by flying rather than sailing on the whale
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1084375550/Breath%20of%20Fire%20II%20%28U%29.smv flying is 3k frames shorter up to cotland. when I level evrai, I will chase death riders (they have 1k hp...)
Active player (279)
Joined: 9/1/2008
Posts: 900
http://dehacked.2y.net/microstorage.php/info/1202095495/Breath%20of%20Fire%20II%20%28U%29.smv ready to attack infinity, and only 200 frames later than the previous improvment! that medusa shield is a pain to get... but I do gain a level through that.
Active player (279)
Joined: 9/1/2008
Posts: 900
with the new categories, could the "sad ending" killing Ganer along with the Guardeyes be accepted? I don't think the "worst ending" (not going through Inifinity) would be accepted...
Active player (279)
Joined: 9/1/2008
Posts: 900
https://www.youtube.com/watch?v=9H5dkc-0tMk A new money glitch has been found. I will definitely give it a try; since magic takes too much time it will definitely be worth it against Terrapin and other monsters before Ryu can use his dragon powers
Active player (279)
Joined: 9/1/2008
Posts: 900
In addition to the money glitch that's easy to do on an emulator (see preceding post), it also involves glitching the game so that your teammates have weapons like the moondrop (2 attacks in a row). However it involves RAM watch, and said video (around 3:30) doesn't make it very on how it actually works. Can anybody help me?
Active player (279)
Joined: 9/1/2008
Posts: 900
Uploaded my first test run on the "herb weapon glitch". In the armory, I was able to activate it for Nina and Sten, in addition to getting enough money to last me a lifetime (at least, until Coursair). I will improve it, if only to get a lead-off attack at Mt Fubi
Active player (279)
Joined: 9/1/2008
Posts: 900
I made HUGE improvements by the Joker. Nina can do 200 damage with her moondrop weapon (I need to equip her something to trigger the effect), finished the battle in THREE rounds and will NOT need the silver dagger. During the official run, I will try having Ryu defend since his contribution is insignificant, but auto-fight is definitely shorter than the original run.
Active player (279)
Joined: 9/1/2008
Posts: 900
This herb glitch run is DEFINITELY worth doing. You won't believe how quickly I beat the creon and terapin. And I was able to give Rand a moondrop weapon; I'm still pondering if I need to give it to Bow, And I'm still testing out whether I need so many wfruits. Next update after Nimufu. Oh, and I was able to avoid a fight between Windia and Captain. How could I forget about that one...
PJ
He/Him
Joined: 2/1/2011
Posts: 181
Location: Western NY
Just popping in to say how excited I am for an update to this TAS! ^_^ Good luck!
Active player (279)
Joined: 9/1/2008
Posts: 900
I've finished Simafort. Thanks to the money glitch, I should be able to purchase all the items I need in Captain in the future (minus, maybe, the freeze items in Guntz). And the run just keeps getting better!
Active player (279)
Joined: 9/1/2008
Posts: 900
Now in Highfort, faster than ever (I will polish afterward, of course). Not using those dragon powers is a boon. I might even change Spar for Katt if the Gate is too strong
Active player (279)
Joined: 9/1/2008
Posts: 900
Fighting fat is harder than I remember... Does anyone know which byte is the one for encounters? This website, https://gamehacking.org/?game=42397, seems to say it's 7E12DC, but I don't see it change at all
Active player (279)
Joined: 9/1/2008
Posts: 900
Going back to St.Eva's church. Using Rand in the world of dream was about 45 frames longer, although I have to re-test to make sure he turns correctly in the overworld. In Daisy's garden, I might be able to avoid using magic against the small rock (Rand's crit should be enough), and I don't need the magical objects with Rand and Nina (a net save, since going to that shop is a slight detour).
Active player (279)
Joined: 9/1/2008
Posts: 900
Moving to the final run of the moondrop glitch. Everything is running smoothly, despite total uncooperation from Baba
Active player (279)
Joined: 9/1/2008
Posts: 900
Back from fighting fat, and it's still significantly slower. 7e12DC is definitely the RAM for fights; it starts at 0 after a fight and INCREASES until an unknown limit then goes back to 0. Does anyone know how it works?
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