Post subject: Legend of the Ghost Lion speed run?
Joined: 1/20/2006
Posts: 3
Location: finland
Can sompadi make Legend of the Ghost Lion speed run? Legend of the Ghost Lion is veeerryyy long RPG game....
I not good make speed runs :( and sorry for my bad english :(
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Legoman, your signature is very depressing-sounding. You should make a happy one! Something that emphasizes your strengths and uses more smilies instead of frowns. As far as the game, I have no idea what it is, but a "veeerryyy long RPG" doesn't seem like an ideal TAS candidate, to me.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I used to think that Chrono Trigger was a long RPG, and look at how short that was.
hi nitrodon streamline: cyn-chine
Joined: 1/23/2006
Posts: 352
Location: Germany
Wasn't it 4 hours start to finish unless you use a savestate? That may not be long in RPG terms but it's awfully long for a TAS. RPGs rarely make for a good TAS.
Experienced player (876)
Joined: 11/15/2010
Posts: 267
It seems to me like this could make for a reasonable TAS. This game is very much stolen from Dragon Warrior with a female protagonist and a slightly different battle/level system. I'm starting a first pass run now to see if the length and entertainment will be reasonable for a TAS. Seems like so far random battles are easy to avoid, looks like they're based on an RNG that changes every 16 frames. The battle outcomes seem a little more difficult to manipulate, so we'll see how it goes. I figured I'd make a post just in case anyone had any good tidbits to share about this game, or any glitches.