Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>Now if the framerate is used to determine length, and the program tells you the length, ... The program gives you the length in frames. The framerate is used to determine length in human-readable minutes-seconds. You still need both.
Emulator Coder, Skilled player (1311)
Joined: 12/21/2004
Posts: 2687
I hadn't been looking at the source with Blip's patch applied. Re-record count and author info are indeed stored in the patched version. Also, from looking at the source, the code the emulator uses to display the time in minutes and seconds simply assumes the framerate is 60... I wouldn't know if FBA ever runs at a different framerate than 60, but if it doesn't, that problem is solved too.
Joined: 7/30/2006
Posts: 43
Location: New York
Sorry if this is a stupid question, but what system does FBA emulate?
Emulator Coder, Skilled player (1311)
Joined: 12/21/2004
Posts: 2687
Emulator Homepages
Final Burn Alpha is an arcade machine emulator
(including things like Neo-Geo)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Damn, I didnt know it also emulates Neo-Geo games. There are so many great Neo-Geo games to TAS! There are two games I remember the most, a street fighter type of game (name of the game is World Heroes?) only 1000+ better and another kind of street fighter game only this one aint a vs game instead its a mission type of game.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 4/3/2006
Posts: 269
MAME already supports recording, what are the obstacles to put re-record capabilities in MAME ? It would be awesome if we can use MAME to do TAS for arcade games.
Joined: 7/30/2006
Posts: 43
Location: New York
Arcade games would be interesting to see TASed, but wouldn't some of the newer games need very powerful machines to run?
Joined: 3/16/2006
Posts: 289
MrManNo1 said
Arcade games would be interesting to see TASed, but wouldn't some of the newer games need very powerful machines to run?
Nah, not really. Unless you're trying to do something like Virtua Fighter 5 or Tekken 5 or something like that. But then you might as well just be using a cosole at that point... minglw
MAME already supports recording, what are the obstacles to put re-record capabilities in MAME ? It would be awesome if we can use MAME to do TAS for arcade games.
True. But as I understand it, MAME changes pretty often, and having a stable, unchanging emulator is what is needed to be able to publish the TAS of the game. FBA hasn't changed in the last long while, mostly because the games it emulates are running on certain borads, kinda like a console. AngerFist said
Damn, I didnt know it also emulates Neo-Geo games. There are so many great Neo-Geo games to TAS! There are two games I remember the most, a street fighter type of game (name of the game is World Heroes?) only 1000+ better and another kind of street fighter game only this one aint a vs game instead its a mission type of game.
Yeah! That's why I've been trying to get this going. Many of the NEO-GEO games are just really good platformers. Perhaps you could do a TAS...perhaps...just a thought... Truncated said
The program gives you the length in frames. The framerate is used to determine length in human-readable minutes-seconds. You still need both.
Actually it gives both frames and time. Megaman took 3:10 and was 11592 frames in length. So 11592 frames/190 seconds = 60 frames/second. Or do we really need the program to give it to us? And while I'm at it, what is your Avatar? I can't seem to quite figure it out...
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
Player (206)
Joined: 5/29/2004
Posts: 5712
It's THE FIERY JUDGE
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>Actually it gives both frames and time. Megaman took 3:10 and was 11592 frames in length. So 11592 frames/190 seconds = 60 frames/second. Or do we really need the program to give it to us? See what nitsuja said. Apparently it assumes 60 fps to give a time in seconds. If the framerate is always constant, saving it is unneccesary, but most systems have variable framerate. >And while I'm at it, what is your Avatar? I can't seem to quite figure it out... It's a hand holding a mallet, with the text 先端が切られた superimposed. See the topic about it.
Joined: 3/16/2006
Posts: 289
Truncated said
See what nitsuja said. Apparently it assumes 60 fps to give a time in seconds. If the framerate is always constant, saving it is unneccesary, but most systems have variable framerate.
Sooo...that actaully brings up a question that nitsuja asked: do all the games for an arcade board type all run at the same speed? I would venture yes, but be willing to admit that I'm wrong. Okay, armed with the knowledge, what can be done to make FBA into an acceptable format for around here?
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I think, basically, the only thing stopping that is the lack of a "start from power on" way to record movies.
Joined: 3/16/2006
Posts: 289
So once again I ask: Is there anyone who can implement this? I would if I could but I can't so I shan't.
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
The main reason I didn't start any tas using FBA is the missing "Start from power" and some other new features that are in FCEU and other emu we use. Evidently, if someone works on this, he should use the latest source.
Joined: 3/16/2006
Posts: 289
Evidently, if someone works on this, he should use the latest source.
if....*sniffle*
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.