Killer Instinct 1 came first to ARCADES in 1994 with 3 powerful work forces involved (RARE, NINTENDO and MIDWAY). They utilized ULTRA64 technology aka nintendo64. It's powerful graphics, sound, music and movies were outstanding for its time With the success of this amazing fighter, it was soon ported to SNES in 1995, but the SNES version was no match for the arcade. The SNES version had weaker music, sounds and it lacked FMVs...
In this KI run I used Spinal...because he morph in their opponents to finish a combo... and this provides me a great combos variety... I used some glitches in this run...like morph into Glacius and keep morphed...Missed Ultra...Missed Ultimate and some Combo enders glitches...

Spinal History

A legendary warrior over 2000 years ago, the thing now known as Spinal has been torn from the peace of death by Ultratech's cell regeneration experiments. Trapped in the new world, he has no choice but to obey orders despite his reluctance, and to make things worse he begins to suffer tormenting flashbacks to the ancient life he can never quite remember. After the awe and wonder he inspired when first unveiled to the public, this year Spinal finds himself in the shadow of Ultratech's latest creations (Fulgore, Riptor et al): and, filled with resentment, he sets out to prove his worth.

KI Combo system

Combo Combos are several moves strung together which are unblockable after the first hit. After you perform a combo, the announcer will yell out what type of combo it was. The names of the combos (with the number of hits) are as follows: Triple(3), Super(4), Hyper(5), Brutal(6), Master(7), Awesome(8), Blaster(9), Monster(10), King(11), Killer(12+), Ultra, and Ultimate.
Combo Extender These are special combo connectors. Each character has only one Extender, and most characters cannot do combos of significant length without doing thier extender move. Extenders are the easiest part of most combos to break, but no character can do thier longest combos without using an extender.
Air Juggle After you perform a combo that knocks the opponent into the air, you can hit them as they are falling with an air juggle move. Only certain special moves have can juggle opponents; other moves go right through them. Air juggle moves don't take off much energy, but they add extra hits to the combo.
Ultra Combo This refers to any combo using an Ultra ending - a special type of combo ending which can only be used when the opponent's second energy bar is flashing red or completely gone. It adds 18 hits onto the combo, and kills the opponent.
Ultimate Combo This refers to any combo using an Ultimate ending - a special type of combo ending which can only be used when the opponent's second energy bar is flashing red or completely gone. It adds no hits to the combo, but makes the combo end in one of the character's No Mercy moves, and gives you lots of points.

Finishing moves

No Mercy After defeating your opponent for the second time in a fight, the announcer will say "Danger," and you will have the chance to perform a No Mercy to finish them off. A No Mercy may have a different outcome depending on what character you performed it against.
Humiliation If you defeat your opponent for the second time in a fight without loosing all the energy in your first energy bar, you will be able to perform a Humiliation. A Humiliation is a move which forces the opponent to dance to some strange music. Each character does a unique dance.

Victory types

Awesome Victory If you defeat your opponent and then do a No Mercy, a Humiliation, or knock them off a rooftop, and the announcer will say "Awesome victory!".
Supreme Victory If you defeat your opponent while still on your first bar of energy after the fight, and the announcer will say "Supreme victory!".
Perfect If you defeat your opponent without losing any energy, the word "Perfect" will appear during the Supreme Victory screen, and the announcer will say "Perfect!".

TAS properties

I used the Turbo Speed Mode to make the run more enjoyable and reduce the run's length... Hold Left+Y+L+X at VS screen and you will hear a punch sound...
I need to wait 1 minute to skip two last screens between Eyedol and the last screen before the Credits...
  • Aims for entertaining and fastest time
  • Takes Damage to save time
  • Play at hardest level
  • Abuses programming errors
Emulator used snes9xw-improvement7
  • Use WIP1 Timing: ON
  • Allow Left+Right / Up+Down: ON
  • Volume Envelope Height Reading: OFF
  • Fake Mute desync workaround: OFF
  • Sync samples with sound CPU: OFF
I hope all enjoy the run...See ya !!
Fight Hour !!!

Bisqwit: updated submission file per author's request.

Truncated: It seems people want this baby published. Accepting.

ventuz
He/Him
Player (123)
Joined: 10/4/2004
Posts: 940
Yes vote, my opinion is just like everyone else.
Joined: 10/24/2005
Posts: 1080
Location: San Jose
Very nice demonstration. Voting yes. I never knew that "Fight hour" was the chant at the end of each vs screen. I thought they were saying "fight hard".
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Player (147)
Joined: 7/12/2006
Posts: 264
Location: Brazil
DK64_MASTER wrote:
Very nice demonstration. Voting yes. I never knew that "Fight hour" was the chant at the end of each vs screen. I though they were saying "fight hard".
I think is "Fight Hour"...Maybe can be "Fight Hard", sounds good too...
Former player
Joined: 4/6/2006
Posts: 462
One thing which disappointed me was against Orchid, you didn't use that bug to stay as her, and do a 40+ hit Ultra. I also would've liked to see more of the opponents' Ultras.
Player (147)
Joined: 7/12/2006
Posts: 264
Location: Brazil
erokky wrote:
One thing which disappointed me was against Orchid, you didn't use that bug to stay as her, and do a 40+ hit Ultra. I also would've liked to see more of the opponents' Ultras.
The morph Glitch works only with Glacius...Doens't works with others characters...
Former player
Joined: 4/6/2006
Posts: 462
Oh I see. I voted yes anyway. Great run. I want to see Fulgore or Cinder now :).
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Hmm, this run was kinda beyond my expectations. There was nothing really boring or repetative about it, plus it featured one of my favourite endings ("Dry as a Bone"… Man, I remember laughing about it with my friends when we were, like, 10 years old), morphing into Spinal in Spinal's fight vs. Spinal and a lot of very awesomely looking combos. Yes vote. Also, I always thought the announcer said "Fight Off", which is kinda ridiculous yet it has something to it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Very well played. Yes votin' dis.
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Sir_VG
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Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
I've never been able to play as anybody but T.J. Combo, and I know this game is hard. This is definately a treat to watch. YES vote on the notation that if somebody were to try to beat this, they have to understand that time was traded for entertainment value.
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 1/29/2006
Posts: 5
Definitely voting Yes. I was kinda pissed that one had been done and I hadn't had a chance to put one in, but looking through it, it does everything I would've done and then some. There were probably going to be a few things I would've missed, especially since I'm not used to playing with Turbo Mode enabled: The missed ultimate I've never pulled off without slowing it down. Good illustration of what they do when they happen. Air comboing, even though the most you're going to get is 2 hits usually it can count for dizzy if done right. The Glacius-glitched Ultra. I'm sure you can't do that normally unless I'm mistaken and you require the turbo mode to do it. I've never successfully got it to work outside of turning into Glacius and doing a few moves otherwise. The Fulgore 4-hit (1-miss) Uppercut glitch that has Spinal on one side and Fulgore on the other. I've never seen what that would do if you did it with Spinal. That was definitely awesome. I've seen the rest done (either by me or by others) but one move I'm glad you picked up on the behind-the-back move with Combo. I think there's very few that I've seen actually pull that off or even know about it by KI playing standards. That's just funny to watch. Actually, the whole system being taken apart with glitches exposed is great to watch. Honestly, this must be viewed. It's really an impressive time attack. One I hope to attain if I ever decide on doing my own with a different character.
Joined: 11/30/2004
Posts: 83
Location: Basement
Nothing short of a rerecording Dreamcast or PS2 emulator will give us fancier combos than this. A winner is you.
Twisted_Eye
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Active player (332)
Joined: 10/17/2005
Posts: 629
Location: Seattle, WA
Just to confuse the 'Fight Hour?' discussion further, I have ALWAYS thought that the voice said 'Fight On,' which to me makes more sense than any of the other sayings put forth so far, but anything is possible to be honest. I used to love playing KI, I mostly used Orchid for easy combos it seemed to me, but you've got to love TASes of fighting games using morphing characters for variety! It was different from what I expected, especially after enjoying the Fultz combo video also previously mentioned, but this movie was still rather entertaining! Turbo mode was a great idea, it made this game look even better.
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Hiryuu, without turbo mode, the game is extremely slow. And that glitched Glacius morph works in any speed, I think. You just can't jump or get hit to keep it as long as you want. And I agree with moozooh. I always heard "Fight Off".
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 5/3/2004
Posts: 1203
I've always hated this game, but the TAS ain't half bad.
Joined: 4/17/2004
Posts: 275
I always remembered it to be 'Fight On'. That was the only thing that really made sense in my mind. I enjoyed this TAS. I loved the Glacius fight, and there were rather amusing highlights elsewhere that made me smile (Spinal changing into Spinal?! wtf?!). Definite yes vote.
Joined: 11/15/2004
Posts: 804
Location: Canada
I always thought it was "Fight On". I remember people standing around to watch someone pull off huge combos and beat the everloving crap out of opponents. The FMV scenes were incredible. Man I wish this run was for MAME. I always thought Chief Thunder made the most entertaining fights. His combos were awesome! Hack people up with tomahawks, head butt them with a flaming headdress, then launch them into the air and juggle them on the way down. That guy is awesome! Entertaining run. That's one of the cheesiest endings ever, though. He can't get a part that has some meat on it???
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Joined: 5/15/2006
Posts: 102
This was the first time ever that I've seen this game (had only heard about it until then) Nice game, looks a lot like a ripoff of MK Great ending, great combos, great entertainage! Yes ;)
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
"Ok Spinal baby, let's go for a take." heh... Also, who can forget "Available for your home in 1995, only on Nintendo Ultra64!"... I'm still waiting... =P And yeah, I was listening to the arcade version, and it's really Fight On.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Kaz
Former player
Joined: 12/2/2005
Posts: 149
Aww, no Orchid boob flash ultimate.
JXQ
Experienced player (750)
Joined: 5/6/2005
Posts: 3132
If only the SNES version didn't suck compared to the arcade version!! But a nice movie nonetheless.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 10/16/2006
Posts: 174
I was definitely entertained by this run. Easily one of my favorites.
Joined: 8/13/2005
Posts: 356
Location: Canada
AceOfShades wrote:
Nothing short of a rerecording Dreamcast or PS2 emulator will give us fancier combos than this.
That's a very good point. PS1 would also have a few games that could rival this... plus there's KI2 on SNES, and KI Gold on N64... but yes, this game is a very intense SNES fighter. I'm voting yes, this was very fun.
Player (147)
Joined: 7/12/2006
Posts: 264
Location: Brazil
"Fight Off", "Fight On" or "Fight Hour" ? I think is "Fight Hour"... =\
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
I thought it was Fight Power! LOL But I'm definitely wrong. I think it is Fight Hour
Joined: 10/16/2006
Posts: 174
I'm pretty sure it's "Fight On". It makes the most sense.