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Fortranm
He/Him
Editor, Experienced player (781)
Joined: 10/19/2013
Posts: 1116
http://www.fpi-productions.de/tsrp2.html TSRP2R(a.k.a. TSRP2v2.0) is released today.
Player (172)
Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
Fortranm wrote:
http://www.fpi-productions.de/tsrp2.html TSRP2R(a.k.a. TSRP2v2.0) is released today.
Oh fuck, I couldn't finish TSRP2 before the release of its remake!! Time passes so quick. Thank you for notification, Fortranm. Edit: seems like the numbers of exits/levels have changed... It might require a different strategy, I guess?
Retired because of that deletion event. Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
Fortranm
He/Him
Editor, Experienced player (781)
Joined: 10/19/2013
Posts: 1116
It seems there are lots of dialogs in the remake. Maybe it's better to leave the remake for "all-exist" run and use the original one for "any%" since those dialogs are not suitable for a run which is supposed to finish the game as fast as possible.
Expert player (2455)
Joined: 12/23/2007
Posts: 822
Mister wrote:
Oh fuck, I couldn't finish TSRP2 before the release of its remake!! Time passes so quick. Thank you for notification, Fortranm. Edit: seems like the numbers of exits/levels have changed... It might require a different strategy, I guess?
I would suggest you ignore that temporarily and finish your amazing TSRP2 run as quickly as you can. You can do it. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Player (172)
Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
HappyLee wrote:
Mister wrote:
Oh fuck, I couldn't finish TSRP2 before the release of its remake!! Time passes so quick. Thank you for notification, Fortranm. Edit: seems like the numbers of exits/levels have changed... It might require a different strategy, I guess?
I would suggest you ignore that temporarily and finish your amazing TSRP2 run as quickly as you can. You can do it. :)
Ah, sorry for confusing. I was just wondering what it would be like in TSRP2R. I'm not planning to redo my run at all, and I'll be back to TASing by autumn, hoping it'll be cool soon. :p
Retired because of that deletion event. Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
Lil_Gecko
He/Him
Player (94)
Joined: 4/7/2011
Posts: 520
Any progress on this Mister ? I'm eagerly waiting for your TAS ^^
Post subject: SMW The Second Reality Project 2 TAS WIP W1-W7 by Mister
Expert player (2455)
Joined: 12/23/2007
Posts: 822
Sorry to bring this up after 2 years, but Mister's TSRP2 WIP happens to be one of the greatest SMW TAS I've ever seen, so I made an encode for people watching it online: Link to video Mister, please don't let your wonderful work rest in peace. Only you in the world can bring it back to life. You've put so much effort in it and it's almost finished. You can do this!
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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