What movie do you think has a grade that doesn't suit the movie at all? This can be either a rating you think is too high, or you think is too low.
NOTE: Saying some movie is overrated is not meant to be mean or something. Just to share what surprised you in this aspect.
I'll start off.
Underrated: NES Rockin' Kats (the full run) by Diman - current rating 5.5
It can be improved A LOT, so I agree with the 4.8 it got for technical value... but I think the entertainment value of 5.9 is on the low side... since I can really enjoy watching the run.
Overrated: Genesis King's Bounty by Aqfaq - current rating 7.5
I can see why the high technical rating, and I can see why people like the concept... but I don't enjoy actually watching the run at all. I'm not saying I'm bored, since it's so short, I was just surprised it got a 7.5
Edit: It might be useful to post the current rating the movies have, since the rating can change.
That actually gives me another reason to count this movie overrated. :D
Anyway, here's from the top of my head (and my personal rating page).
Underrated:
• GBA Caslevania HoD — Maxim version (although the full one is also somewhat lower on the entertainment rating than I think it should have been);
• Genesis Golden Axe (because it's so inhumanly hilarious);
• Genesis Altered Beast (see above);
• NES Paperboy (see above);
• Genesis Comix Zone (it's very tightly optimized now, and the style is awesome; especially in the idle scenes);
• NES Gradius (while the previous run was in fact overrated, the current one is so much better that I feel it should have been rated higher).
Overrated (may be harsh!):
• SNES SMW — 96-exits (there's a total of ~10—15 minutes of entertaining moments, everything else — flying, hopping and swimming — is rather boring);
• NES SMB3 — any% (I know it's a good and popular game, but… ~8 minutes of autoscrolling levels in world 8? Come on);
• NES Bionic Commando ("overworld" map movement is long and confusing; the only thing good in this game is the bionic arm action, but I didn't see it happening much enough);
• SNES SPO!!/NES MTPO (IIRC, the runs are only nominally faster than console world records, so I don't see much point to them);
• NES Rygar (I don't see anything that entertaining in either version. Both of them seem very dull and uneventful to me);
• NES LoZ 2 — full version (two words: long and boring).
I'd've certainly agreed with you earlier, but they are getting progressively better these days (MM1, MM2, MM7, MMX for recent examples).
Or maybe I'm getting more tolerant towards them.
I think this because people think that the runner didn't try to be entertaining, when of course they were trying to do it in the most optimal way possible, then again many of the fast paced games have high technical rating, but of course becuase of the speed of the game its hard too see the possible imprecisions and improvements unless you're watching in frame advance.
That is also a good point! And what's also important is that if the game is good (or the run is entertaining) enough, people will do just the opposite, giving tens right and left (even though nearly a half of such movies get improved, or at least have the possible improvements stated almost immediately).
One definitely underrated movie is Dacicus' and Ferret Warlord's Wizards and Warriors 3. Not many people understand how greatly the game is sequence broken in the movie. I guess not many people have played it. The movie is one of my all-time favorites.
I think that happens more often than not: there's a good tough game that gets done very fast/serisouly breaks the game but then it doesn't get voted in here because no one really knows/appreciates the game. Ferret Warlord has many of these little known games in progress that turn out way fast for that game.
It seems that entertainment then becomes the big factor. If the game is etertaining enough, then people will naturally like it, even if it's not done to perfection, because the perfect TAS (Tool-Assisted SPEED run, not TAE Tool-Assisted Entertainment run) sometimes will be pretty boring.
I am just a silhouette, a silhouette of a memory of a solitary night .. nothing more.
The technical rating is indeed pointless if we define "technical rating" = "is it frame-perfect?"
However, that is not what I understand as technical rating. I have tried to popularize a better and clearer definition (the one I more or less had in mind when I helped Bisqwit creating the rating code), but it hasn't got any popularity. Seems that people *want* it to mean "is it frame-perfect?" and don't want it to mean anything else. I don't understand why. As you say, it's pretty pointless with that meaning.
The rating would be more useful if it had a more meaningful meaning, but people just don't want that.
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
Of course it wouldn't work if it were is this frame perfect? 10, is it not? 0.
When I rate in this category I read submission texts, forum threads etc to gain a better idea of the game and what else could be done.
Whilst watching the movie you are thinking, was that jump the best it could be? Would the top platform be faster than the bottom?
The only way to answer these questions would be to properly TAS the game yourself. This is something most people wouldn't bother to do and so the tech rating would be based on reasonably false evidence.
That it is really why i think it is pointless.
Warp : Perhaps you can provide a better meaning for it? You constantly say that it's a bad meaning right now, but you give no evidence for what you intended.
The rating would be more useful if it had a more meaningful meaning, but people just don't want that.
It's easier to develop a stable tech rating system in one's perception for the experienced eye.
Like, for me, when I watch some run, I note by myself: "he could've tried to minimize lag/do a corner boost/jump beforehand/fall further from the wall to have some horizontal acceleration once he clears it/take damage here/not take damage there/time the shots more accurately/land closer to the certain spot", etc., and judge the overall impression those possible (and sometimes, pretty obvious) improvements leave. If there are none, or all of them are very vague, I most likely rate it as 8 (for example, take almost any of the "first generation" runs by JXQ: pretty much all of them had miniscule flaws, which only were apparent to those very familiar with the game, but overall all of them were very tightly optimized). 9 is when none of such concerns are present, and there's that extra "wow, he even thought about that!" factor (recent Sonic runs are good examples). And 10 is when the author makes sure every possible known way is utilized to its fullest (example: the recent SMW 11-exit), which however may be kinda hard to track, unless the run has a great history of obsoletion.
Of course, reading submission texts, making yourself familiar with the game and just asking questions help creating a "more objective" perception in addition to that.
It's also kinda good not to be an expert on all the TASed games, though, since the standards begin to rise almost exponentially, and the entertainment drops with every newly noticed mistake, which is inevitable unless the run is truly 9- or 10-worthy. Which sadly isn't the case for nearly ~90% of them, IMO. For instance, ever since I began playing and TASing Super Metroid engine-based games on a serious level, I started seeing the previous runs' flaws everywhere, and the older runs by Terimakasih (any% and low%), which were quite entertaining for me in the beginning, are clearly below the line today — just because of the poor execution.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
Baxter wrote:
Overrated: Genesis King's Bounty by Aqfaq - current rating 7.5
I can see why the high technical rating, and I can see why people like the concept... but I don't enjoy actually watching the run at all. I'm not saying I'm bored, since it's so short, I was just surprised it got a 7.5
I personally think it's underrated. Any rating below 9 is a crime against humanity imo.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Overrated: Genesis King's Bounty by Aqfaq - current rating 7.5
I can see why the high technical rating, and I can see why people like the concept... but I don't enjoy actually watching the run at all. I'm not saying I'm bored, since it's so short, I was just surprised it got a 7.5
I personally think it's underrated. Any rating below 9 is a crime against humanity imo.
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
AKA wrote:
Now I think of it the duo Mega Man run is vastly overated.
Like, do you have a deathwish?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P