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Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
If thats so Ventuz. Perhaps one could wait for all characters to have a full powermeter before attacking? Maby that could help?
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
It's possible to kill Whelk before it hides with Terra at level 5 and Vick/Wedge at level 4/3. Unless I level up in the cave of Narshe, Terra will stay at level 5 when Locke joins. He will joins at one level lower, and Edgar will join at one level lower too, and so with Sabin.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
And so on, and so on, and so on. For all eternity. :D But would it save alot of time to level up then? Have you made any calculations on this?
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
I made a lot of calculations for Whelk and I didn't find a way to kill it before it hides while keeping Terra at level 6 (unless I spend a lot of time leveling up in the cave of Narshe). Levels won't matter after Sabin's scenario anyway. I will start running from battles when I won't be able to finish the battle in one action. For upcomming bosses, all I need is to survive the first 23 seconds and then I do desperation attacks. Then I will need to fight some battles to gather magic points to learn Death and Vanish. After I get Setzer, every battles are going to be run away or Joker Doom. I might fight some Intangir for magic points. In WOR, I will level up in the Veldt forest if I need to. (The only problem will be pincer Tyranausaurus)
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Ah. Nice. :) About the Tyranusaurus pincer attacks. Those could be manipulated away I suppose?
Joined: 3/9/2004
Posts: 484
Location: ­­
Highness wrote:
Ah. Nice. :) About the Tyranusaurus pincer attacks. Those could be manipulated away I suppose?
I don't believe a non-pincer two Tyranosaur battle is possible.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Aren't there relics that prevents these kinds of stuff? Or is that just back attacks?
Joined: 8/3/2004
Posts: 325
Dan_ wrote:
http://www.twingalaxies.com/forums/viewtopic.php?t=3258 The official time to beat is 8:42:55 (hours:minutes:seconds). I'm sure Jyzero is up to the task :)
i know this is an old post but i just found this looking on gamefaqs : http://db.gamefaqs.com/console/snes/file/final_fantasy_iii_630.txt thought maybe you could find some helpful tricks and such in here
Player (36)
Joined: 9/11/2004
Posts: 2623
Short note, you have to copy/paste that link to make it work.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 7/27/2004
Posts: 48
Bladegash wrote:
I don't believe a non-pincer two Tyranosaur battle is possible.
I think they are possible. In fact, they are pretty common. Brachiosaurs, on the other hand, are so big you only normally find one at a time. If you get pincered, I think you can fight two brachiosaurs, though. Those are the battles that can really hurt, but I think it gives the most XP in the game.
Joined: 5/20/2004
Posts: 118
Location: Over there!
"I think they [non-pincer 2 Tyranosaur battle] are possible." No. "I think you can fight two brachiosaurs" No.
Blah!
Joined: 8/24/2004
Posts: 143
Location: Valencia, Spain
how goes it, Jyzero?
I am a Mega Man fan that hates Megaman X8.
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
I'm still planning and testing
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Could you give some info what you are planning and testing ATM? =) This is not like a regular speed run or something. This is more like studdying a game and totaly break it down. :D
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
I have a new Narshe strategy that brings me 56 seconds earlier in front of Tritorch (a shows a new graphical glitch). Unfortunatly, I am getting desync problems with 1.43 final (I did not had a single desync while recording with 1.43WIP). I hope the LttP patch will fix them.
Editor, Experienced player, Reviewer (967)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
Why don't you stick with the WIP then? Is there any particual reason why you should switch?
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
The WIP has a two hour time limit for savestate when recording movie. I know there is a fix for it but I havn't been able to recompile Snes9x WIP yet .
Ambassador, Experienced player (695)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
Tilus got around this limit in his Chrono Trigger run by splitting off the run into a second savestate-start movie file. He seemed to have no problem continuing the run, and it's also possible to hex the two together into one file for viewing. But hey, new strategies are always good so go on with whatever you've got the inspiration for. I'm sure I'm not the only one looking forward to seeing some cool stuff come out of this!
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Any new update Jyzero?
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
I will try to record with nitsuja's zeldafix soon
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Glad to know this is still alive. Too bad Boco's too busy with all kinds of things to continue her FFV run. :(
Player (104)
Joined: 1/30/2005
Posts: 562
Location: Québec, Canada
You should try recording with the Improved v4 Snes9x ... it's a lot better in all aspects of recording AND playing AND not-desynching. It has a lot of cool features that are very useful for time-attacks. You should check this out ..
Joined: 7/27/2004
Posts: 48
When you brag about a cool program, you gotta provide a link! ;) Edit: Thanks, OmegaFlareX.
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
Progress report: Up to Figaro castle 1 minute faster. http://www.step.polymtl.ca/~jyzero/moogle.zip The main differences between the previous movie and this one is the 1 level drop and different enemies encounters. The marshall fight is also better (with 2 consecutives critical hits, something I couldn't do in the previous version because the battle speed was too fast) It might cost me some time in the future but not as much as 1 minute.
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