This is an improvement of 1433 frames (23.88 seconds) over the previous submission.
Emulator used - SNES9x 1.43 v9
  • Aims for fastest time
  • Uses warps
  • Probably some other stuff
Improvements
  • Misty Isle 1 - Better running start.
  • Castle #1 - Optimized pipe entry and keep-flight door entry.
  • Crystal Star World - Glitch Yoshi wings for a big improvement. (Don't blink)
  • Sky Star World - Get faster-than-normal flying speed from the cloud.
  • Pipe Star World - Better tactics with keeping flight through pipes.
  • BackDoor Star World - Flying below the ground earlier after getting the key
General lag reduction by actions within the levels and a more optimized score route.
Let's Try Bonus Game
  • Pipe Star World - Yoshi can't normally enter these pipes, but the first two can be entered with Yoshi anyway. Other goofy things happen. If Yoshi could get to the key box, a similar shortcut to Crystal Star World could be used.
  • Bowser Star World - If Yoshi can make it through Pipe Star World, and with a shell in the reserve box, the raft here can be skipped from the beginning. Getting the reserve shell requires a major route change.
  • Backdoor Star World - Using the key to surf the lava underneath the spikes turned out to be a bit slower, but very cool looking.
Extra thanks go to DK64_MASTER, thegreginator, Cardboard, and ChanServ.

Bisqwit: Good looking movie, but it comes at least 32 frames short of optimal time as pointed out by Chef Stef et al. Please resubmit when you have fixed the needlessly long delay at 7:21. (I don't know how that is done, but I suppose the resources for figuring that out that are out there.)
Reverting that action due to MAJOR PROTESTING.
I will step away from handling this submission unless someone decides to have it published. (I have already made an AVI.)

Suggested screenshot:


Joined: 10/24/2005
Posts: 1080
Location: San Jose
The main issue is getting the screen to scroll high enough so you can clear the first immense lava hill. Without the shell/yoshi/cloud/spring/vine, there's no way to get the screen to scroll (to our knowledge) without losing flight. And there are no grabbable objets that can help us in that level.
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Post subject: Re: apology
Player (82)
Joined: 9/16/2006
Posts: 63
Bisqwit wrote:
I wish to apologize...
THIS is exactly what I like about you, Bisqwit. So many times I've seen people ignore everyone else because they were "in charge." You listen to logic, though. I like that. :)
End of Line
Post subject: Re: apology
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
Trask wrote:
Bisqwit wrote:
I wish to apologize...
You listen to demmand, though. I like that. :)
Fixed
Player (82)
Joined: 9/16/2006
Posts: 63
Bah, I hope you're just joking. He clearly changed his mind based on what was said.... not how loudly it was said.
End of Line
mrz
Former player
Joined: 8/24/2006
Posts: 119
Location: New York City
OMG everyone who did this run you totally owned me :P I just checked here and saw a super demo world run without suspecting a thing and saw my run has been obseleted by 24 seconds.. nice - I love that trampoline trick in MSW. - How you ran right in the beginning in MI1, made me feel i worked for nothing on that stupid sliding trick :P - That yoshi flight in DSW was also awesome. - Definitely much more entertaining and overall, it looked much more cleaner and they'res not a second there that's not interesting (except maybe the water level :D) Anyway awesome!! Definitely yes vote
Joined: 10/24/2005
Posts: 1080
Location: San Jose
mrz wrote:
How you ran right in the beginning in MI1, made me feel i worked for nothing on that stupid sliding trick :P
Didn't jimsfriend do that part for you ;).
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Joined: 5/17/2007
Posts: 393
Location: Sweden
Wow this made me fall asleep after 10 mins, maybe I've watched to many Mario movies lately.
"No love for the game gear"
mrz
Former player
Joined: 8/24/2006
Posts: 119
Location: New York City
DK64_MASTER wrote:
mrz wrote:
How you ran right in the beginning in MI1, made me feel i worked for nothing on that stupid sliding trick :P
Didn't jimsfriend do that part for you ;).
lol oh yea, but i still tried for hours and failed :p