Post subject: Super Mario Bros. 3 Death Counter
Former player
Joined: 12/22/2006
Posts: 193
Location: Flowood, MS
I've made a couple of SMB3 hacks that follow the same general concept as Kaizo Mario World. I discourage the use of savestates while playing, but a finite number of lives presents a problem, as there isn't a save function in SMB3 like there is in SMW. My initial solution was to put a 1-up at the beginning of every stage, but that's a bit contrived and seems kind of sloppy. Then I tried to find out how to include an infinite lives cheat in an ips patch, but then I came up with a more fun idea: infinite lives with a death counter. My idea on how to implement this is to start the player off with 0 lives, and instead of the lives counter decrementing by 1 when the player dies, it increments by 1, effectively acting as a death counter while never allowing for a game over. The problem is that I have no idea how to do this, and I haven't been able to find any resources on any aspect of what I want to do. Here are my hacks: http://thepowerofsneeze.com/marioisdead.html http://thepowerofsneeze.com/marioisstilldead.html If anyone can give me a hand in either implementing this idea or pointing out resources that may help me, I'd really appreciate it.
<adelikat> tony hawk is porn for me <Comicalflop>my mom is hot
Joined: 10/15/2007
Posts: 685
If an existing SMB3 editor doesn't have these features covered, then I'd say just use a 6502 disassembler on the ROM, and poke around with a corrupter at points of interest to see if you've found the right function call to alter. I'm fairly certain Zophar's still has these sort of utilities available.
Kirby said so, so it must be true. ( >'.')>
HHS
Active player (286)
Joined: 10/8/2006
Posts: 356
Change the byte at 3D133 to FE and the byte at 308E1 to 00. You can't have more than 99 lives, however.
Former player
Joined: 12/22/2006
Posts: 193
Location: Flowood, MS
Just as you replied I figured out that first bit. Tons of thanks for those. The patches have been updated.
<adelikat> tony hawk is porn for me <Comicalflop>my mom is hot
Banned User
Joined: 12/23/2004
Posts: 1850
This is like what my roommate did a while ago to SMAS; most of the games count upwards, in addition to swapping which controller is read every time the level ends/player dies. (Needless to say, we started making it appear glitched in Lost Levels)
Perma-banned