Active player (432)
Joined: 4/21/2004
Posts: 3516
Location: Stockholm, Sweden
Everyone test this revision please: http://code.google.com/p/dolphin-emu/source/detail?r=7674 It's supposed to fix read-only option.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 1/23/2007
Posts: 77
Location: Montreal
Is it normal that I can't run Super Mario Galaxy 2 on full speed with this rig? Core2Quad 8400 @ 2.66ghz 4 gig ram Intel Extreme edition DDR3 1333mghz ATI Sapphire 5850 1gb Windows 7 64bit ultimate edition I lowed everything I can and I play 800x600 and I can't even get 80% speed, is there something wrong? Thanks :D
Joined: 3/20/2009
Posts: 87
AjAX wrote:
Is it normal that I can't run Super Mario Galaxy 2 on full speed with this rig? Core2Quad 8400 @ 2.66ghz 4 gig ram Intel Extreme edition DDR3 1333mghz ATI Sapphire 5850 1gb Windows 7 64bit ultimate edition I lowed everything I can and I play 800x600 and I can't even get 80% speed, is there something wrong? Thanks :D
Your CPU is just a tad slow. You want higher clock speeds over more cores for emulation.
Joined: 1/23/2007
Posts: 77
Location: Montreal
Wow!, Seriously? This is some crazy wooting!, this rig never got any problem for anything.
Player (154)
Joined: 2/4/2011
Posts: 61
AngerFist wrote:
Everyone test this revision please: http://code.google.com/p/dolphin-emu/source/detail?r=7674 It's supposed to fix read-only option.
I'm a scrub, can some one post a (Windows 32-bit) build of this?
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
tall wrote:
AngerFist wrote:
Everyone test this revision please: http://code.google.com/p/dolphin-emu/source/detail?r=7674 It's supposed to fix read-only option.
I'm a scrub, can some one post a (Windows 32-bit) build of this?
I second this. And could it be precompiled, if possible?
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
MUGG wrote:
http://dolphin-emulator.com/download.html
It's not up there yet. The latest version on that page is r7671. We need a 32-bit r7674 to test the read-only fix.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Well, wait a day or two, duh....
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
Well, I hope it really solves the read-only problem, since tall and I won't be able to test it.
Player (154)
Joined: 2/4/2011
Posts: 61
You can download r7676 here. I tested it a few times. It works often, but it's not perfect. Save state 1 loaded and resumed play many times in a row, then it got an error once. It said something about "Compile L=R 000000." Sorry, I forget. The other save state I tested froze every time I tried to load it. It froze with "Resuming movie playback" in the window title, so it got that far.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
grr, my current movie desyncs ONLY when recording the AVI v___v
Joined: 7/22/2009
Posts: 128
Location: Gatineau, Quebec, Canada
antd wrote:
grr, my current movie desyncs ONLY when recording the AVI v___v
Record before it desynch, then stop movie, then replay your file without recording. Right after the point it desynch, when not recording, you can go and check the dump frames while it plays. So that you can dump the rest of your video when dumping frames (the point it desynch because of dumping frames is avoided). You can dump the audio anytime and it won't desynch.
Taming Dolphin, one frame at a time
Active player (432)
Joined: 4/21/2004
Posts: 3516
Location: Stockholm, Sweden
Does anyone know why Dolphin page looks like this: http://code.google.com/p/dolphin-emu/source/list It used to list chronologically order the revisions, but now I don't understand much why it looks like that.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Emulator Coder, Skilled player (1140)
Joined: 5/1/2010
Posts: 1217
AngerFist wrote:
Does anyone know why Dolphin page looks like this: http://code.google.com/p/dolphin-emu/source/list It used to list chronologically order the revisions, but now I don't understand much why it looks like that.
Looks like they upgraded the version control system to Git, which has true merges, so that indentation probably represents branches. And I agree that it looks pretty bad. I can't even tell from where the side branch starts from as there is no revision graph. And rating being lost is probably related to the migration.
Joined: 3/20/2009
Posts: 87
Ilari wrote:
AngerFist wrote:
Does anyone know why Dolphin page looks like this: http://code.google.com/p/dolphin-emu/source/list It used to list chronologically order the revisions, but now I don't understand much why it looks like that.
Looks like they upgraded the version control system to Git, which has true merges, so that indentation probably represents branches. And I agree that it looks pretty bad. I can't even tell from where the side branch starts from as there is no revision graph. And rating being lost is probably related to the migration.
The Google Code UI for git is pretty bad. You should use Git Extensions instead.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Has there been a fix for the crackling sound? Noticeable in the middle of this video: http://www.youtube.com/watch?v=DNpao1f5z9Q
Active player (456)
Joined: 11/12/2010
Posts: 183
Location: Sweden
I don't think it's been asked before, but does Dolphin support games which requires you to put in a second game disc to continue playing?
"An artist who can’t take constructive critique on their work is only hurting themselves and their potential. Conversely, and artist that can’t communicate a critique in a constructive way isn’t helping anybody."
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
I tried making a short HD encode test with SSBM, using r7323. There are many, many problems I stumbled upon. - When dumping the AVI with ffdshow h264, and opening it with avisynth (avisource), the colors in the video will be messed up. Dumping with lagarith works fine, apparently, but Youtube doesn't seem to accept it. - The resolution Dolphin dumps at depends on its current window size. I realized only very late I had to check "Auto" next to the resolution setting. - After playing back a DTM, and then playing it back again, Dolphin sometimes randomly cuts the end off, ending playback earlier than desired. After this happened, I took the original DTM from a backup folder and Dolphin would still end playback earlier... - Dolphin seems to start dumping frames at a random frame (if "Dump Frames" was checked at power-on). - Sometimes Dolphin would ignore "Dump Frames" altogether. EDIT: Or it will start dumping frames though "Dump Frames" wasn't checked. - When I dumped another AVI with ffdshow h264 lossless, the video would be cropped! Only the top-left corner was visible. Also, every subsequent AVI I dumped, regardless of what compression I use (normal h264, lagarith, uncompressed) would be cropped too. Even if I restart Dolphin. EDIT: New info: Dolphin uses the resolution the window was at prior to running the game. So if the window was 320x240, it will use that resolution, then switch to 640x480 and as a result it will crop the window. If the initial window size is greater than the resolution Dolphin switches to, it will crash. To prevent this, you can uncheck the "Render to main window" option.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
In case my question went unnoticed, did the crackling sound get fixed? About TAS Input, it should be made so boxes are checked when buttons on the keyboard are pressed, and unchecked when they are not. For now, I'm interested in it for being more desync-proof than the usual way to TAS but it is too impractical to use right now. It would be more convenient if it had control stick graphics to click on, in my opinion. I think there has been something like that for Mupen too.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
I think that a drawing would be better than the photos.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
As long as there's something to click on. But I mainly want to interact with it with keyboard presses.
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
Active player (432)
Joined: 4/21/2004
Posts: 3516
Location: Stockholm, Sweden
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
Now if only we could get this issue fixed.