Joined: 8/18/2009
Posts: 47
Kitsune wrote:
I don't believe I've ever seen an GC ISO listed as v1.0 or v1.1.
IIRC, SSBM have v1.0 v1.1 v1.2
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Anavrin wrote:
Kitsune wrote:
I don't believe I've ever seen an GC ISO listed as v1.0 or v1.1.
IIRC, SSBM have v1.0 v1.1 v1.2
I know for certain SSBM and Metroid Prime have revisions. (I have a v1.02 SSBM and v1.00 Metroid Prime.) Games serials are imprinted on the backside of the disc - DOL-XXXX-0-00 where the double numbers represent the version (the 4 X's are the game's serial).
Taking over the world, one game at a time. Currently TASing: Nothing
Post subject: Is it really that bad for recording?
Joined: 12/24/2008
Posts: 37
I got the .iso I guess Ill just try to get it to run nice.
Player (36)
Joined: 9/9/2006
Posts: 388
Are you guys seriously getting your inputs to sync? I've been trying and not been having any luck..
A whisper in the wind~~
Joined: 4/29/2005
Posts: 1212
I wouldn't know much about the inputs, since I don't TAS anything. Unfortunately, sometimes it feels like I am since Mario Kart Double Dash run at roughly around 60-75% speed. Gotta get me that new Processor.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Here are some minor and significant changes that you all should be aware of before they release an official version (which should happen pretty soon): Multiple wiimotes working Merged JIT and JITIL (this one is very welcoming because many people got confused when they say two .exe files, but they are now merged) Lots of improvements on various plugins. Implementation of AA = Antialiasing (this one is pretty big and long awaited by dolphin users) ipl audio for pal Pending between fullscreen and default screen sort of fixed F-Zero now works! Removal of a lot warning messages GBA link cable work (this is also big news :D) More Lua stuff added.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 4/29/2005
Posts: 1212
So, the next release will be an official release, and not just a revision? I sure hope the next official one works well. And hopefully, sooner or later, they'll get it working with Phantasy Star Online 1+2.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
http://www.dolphin-emu.com/news.php "Release Candidate 1 for Dolphin v2.0 available!"
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
For the record, this means we can TAS Gamecube/Wii games now?
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
Captain Forehead wrote:
For the record, this means we can TAS Gamecube/Wii games now?
Dolphin has had rerecording capabilities for a while from now; the ensuing movies, however, have not reliably synced as yet (unless this has changed recently and I've missed it).
TRT
Former player
Joined: 5/13/2009
Posts: 132
Yeah, I believe Dolphin was pretty unpredictable when it came to playing back the input. I'm going to check out this Release Candidate and see how it does with a few short test runs or something.
Former player
Joined: 9/1/2005
Posts: 803
I tried a rather short run of ssbm with svn 5163 (essentially the version that was split for release), it desynced rather fast. dolphin seems to lack a proper recording interface, hotkey configuration, and of course sync stability. It looks like we'll be waiting quite a while before we get to tas with it properly.
Joined: 10/25/2009
Posts: 59
ok. the thing with the input is it will play back synced for the most part but only if you don't use savestates. The problem is when you load a save they haven't told dolphin to delete the input between where you are and the save which causes major desync.(also that is only what i think it is...i'm not posisitive)
Player (36)
Joined: 9/9/2006
Posts: 388
bzb95 wrote:
ok. the thing with the input is it will play back synced for the most part but only if you don't use savestates. The problem is when you load a save they haven't told dolphin to delete the input between where you are and the save which causes major desync.(also that is only what i think it is...i'm not posisitive)
I tried a demo recording of every game I own and each one de-syncs straight away. Even without the use of save states.
A whisper in the wind~~
Joined: 10/25/2009
Posts: 59
DDRKhat wrote:
bzb95 wrote:
ok. the thing with the input is it will play back synced for the most part but only if you don't use savestates. The problem is when you load a save they haven't told dolphin to delete the input between where you are and the save which causes major desync.(also that is only what i think it is...i'm not posisitive)
I tried a demo recording of every game I own and each one de-syncs straight away. Even without the use of save states.
i didn't try it on a recent revision last time i tried was like 300 revs ago but you also have to disable stuff like dual core,idle skip, and frame skip for it to work.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Update time: Dolphin 2.0 Released http://www.dolphin-emu.com/news.php Billiard has added a new plugin. Nitsuja has started fixing the savestate memory leak. Click on these for further information: http://code.google.com/p/dolphin-emu/source/detail?r=5380 and http://code.google.com/p/dolphin-emu/source/detail?r=5382 Gentlemen, our saviour has begun the rescue mission.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 3/18/2006
Posts: 971
Location: Great Britain
nitsuja ftw
Joined: 12/30/2009
Posts: 49
Really simple/stupid question, but I can't find any answer for it - what's the default hotkey to advance frames while in frame stepping?
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Iirc, it's "\" (may be spacebar), but you can remap it to most other keys. I usually use right Ctrl.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 12/30/2009
Posts: 49
moozooh wrote:
Iirc, it's "\" (may be spacebar), but you can remap it to most other keys. I usually use right Ctrl.
Hm, neither of those seemed to work. Do you know where to remap it? I can't find anything to do with it in any of the configuration menus.
Joined: 8/18/2009
Posts: 47
Goto Emulation > Frame Stepping, press F10 to advance by one frame
Joined: 12/30/2009
Posts: 49
Anavrin wrote:
Goto Emulation > Frame Stepping, press F10 to advance by one frame
OK, I finally figured it out. You have to have focus on the emulator's window, not the game window. F10 is the key, though, thanks.
Player (36)
Joined: 9/9/2006
Posts: 388
So, any news about TASing working yet? I've seen commits but with current bandwidth I can't just grab to find out, It'd be appreciated if someone with a solid webernection could say yes/no.
A whisper in the wind~~
Player (36)
Joined: 9/11/2004
Posts: 2623
As of a month ago, not only did it not work, it didn't compile without modification with rerecording enabled.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P