Submission Text Full Submission Page
A demonstration on how easy AI tricking is. Liu Kang is used because hes the first choice.
This run:
  • Is a demonstration
  • Abuses Enemy AI
  • Takes no damage
  • Does not abuse programing errors in the game.
Fatalities are fun to do but waste time so I avoided them.
Please enjoy!

Bisqwit: Rejected for a badly spelled game name.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15564
Location: 127.0.0.1
This topic is for the purpose of discussing #2216: kchrules's Genesis Mortal Kombat II in 03:34.23
Editor, Expert player (2072)
Joined: 6/15/2005
Posts: 3282
After I watched the run, I thought it had desynced. The AI tricking was drawn out way too long against Kitana. I don't get the point of the first battle either. Plus, the way it's done, it appears not to complete the game, although I think it is a battle select rather than a "storyline mode".
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
Om nom nom... blech!