Post subject: [HELP] How to change Re-record count in QuickHex?
Joined: 2/12/2009
Posts: 27
Excacly as the topic says,i need to change re-record count in quickhex for my TAS,can someone help me? ~!Zene!~ EDIT:I'm using Snes9x V. 1.43(Standard for TASing)
"The life is like you create it"
Experienced player (642)
Joined: 11/30/2008
Posts: 650
Location: a little city in the middle of nowhere
What emulator are you using? EDIT: I'm an idiot, will post a tutorial soon. I assumed there were large differences between snes9x 1.43 movies and snes9x 1.51 movies. EDIT2: you can't change the rerecord count with QuickHex. You can change the rerecord count with a standard hex editor (for example HXD). For snes9x movie files, open up the movie file in the hex editor, and go to the offset 0x0C. The rerecord count is stored there in hex. (see photo) let's say I want to change the rerecord count to 1337. Well just type that into calculator. and then select "hex" see how the number has changed from 1337 to 539? so now, we add as many zeroes as wee need to make the number of digits 8. so 539 (3 digits) becomes 00000539 (8 digits) Then we separate the digits into groups of two, so 00000539 becomes 00 00 05 39 and then reverse the order of the groups. so 00 00 05 39 becomes 39 05 00 00 Then we just use the hex editor to change the rerecord count to tho new number. Then you should save. when you open up snes9x again, and open the movie, the rerecord count should have changed. I don't recommend trying to use this technique to boost up your rerecord count for a movie, since that would be irresponsible. I would say, only use this if you want to add rerecords if you are hexing in a movie, to more accurately show the rerecord count, or use it to do what I did, and change the count to an interesting number.
Measure once. Cut twice.
Joined: 2/12/2009
Posts: 27
Thank you so much,i changed 546 to 38551 ;) [with a diffrent SM hack TAS]
"The life is like you create it"
arflech
He/Him
Joined: 5/3/2008
Posts: 1120
*changes re-record count to 4,294,967,295*
i imgur com/QiCaaH8 png
Experienced player (642)
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FF FF FF FF FTW!
Measure once. Cut twice.
LYF
They/Them
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Changing Re-record Count is not good, you know.
Editor, Expert player (2079)
Joined: 6/15/2005
Posts: 3282
LYF wrote:
Changing Re-record Count is not good, you know.
No, changing rerecord count can be good, if it makes the rerecord count more accurate. But otherwise, you are right.
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arflech wrote:
*changes re-record count to 4,294,967,295*
I know this is kind of old, but... FF FF FF FF causes the rerecord count to display as -1. :P