I wrote this in the Chessmaster submission thread, but got no responses, so I'm wondering if it simply got unnoticed, being in the gruefood group and all. So I apologize for repeating what I have already wrote, but I would be interested in hearing people's opinions on this:
Warp wrote: Not that these would necessarily make publish-worthy submissions, but I started thinking of alternative goals for such a game (even if it's at the easiest difficulty levels) which might make it funnier to watch, and ought to be a lot more challenging for a TASer to do:
- Least amount of moves to first capture all the opponent's pieces (leaving the opponent's king only) and then checkmating.
- Sacrifice the maximum amount possible of your own pieces in the least amount of moves, after which you still manage to checkmate the opponent.
- A combination of both: First sacrifice the maximum amount possible of your own pieces and then capture all of the opponent's pieces and then checkmate.
- A variation of the previous: Minimum amount of moves to leave the opponent without any pieces (other than the king) and yourself with the absolute minimum amount of pieces for a checkmate, and then do so. (The difference is that the order in which the pieces of either side are captured doesn't matter.)
- Win by moving pawns only. If it's impossible to do this without promotion, then promotion is allowed (after which only the promoted pieces and the remaining pawns can be moved), but the amount of promotions should be kept minimal (hence optimallly one promotion, and preferably to the least valuable piece possible).
- Win by moving your knights only, if possible.