Post subject: Zelda II as a FPS game
nesrocks
He/Him
Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
http://3dnes.blogspot.com/ I found it pretty impressive. There are differences in the way the game works, but it's very interesting! I couldn't get past the skeleton in the dungeon though, and it gave me a game over please restart message.
gia
Player (109)
Joined: 5/3/2006
Posts: 223
never played zelda ii but managed to progress a bit, lost to the sword armor
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
so I have to install a lame player... ANOTHER ONE no thanks
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
gia
Player (109)
Joined: 5/3/2006
Posts: 223
lol right, eh, that player is for a "new" (not really) game engine ala game maker, torque, etc The engine and tools are pretty cool, the developer makes a game and they can package the same project as a desktop application, web (like this one), iPhone, even the Wii. It's fine to rather not install the web player if you don't expect to hunt games that use this engine and that also happen to use the web publish option for packaging, I already had it installed from their engine trial.